Combos
schkorpio
I can mspaint Join Date: 2003-05-23 Member: 16635Members
<div class="IPBDescription">for alien melee mostly</div>ok so after playing a lot of marvel ultimate alliance i've been inspired.
I think that aliens especially fades should have an assortment of melee attacks which could even result in combos (no we wouldnt need the huge 13HITCOMBO! sign come up)
dark messiah also had context based moves which were pretty cool.
say if a fade is aiming at your legs it would perform some kind of sweep move with its claws knocking the marine to the floor.
aimed at the head it could do an upper cut to send the marine flying up
hitting a marine in the back would cause a stun
then like heavies could be immune to uppercuts but would be prone to sweeps, while jetpackers would be prone to upper cuts but not sweeps
lol at stunned jetpack marine flying around knocked out......
I think that aliens especially fades should have an assortment of melee attacks which could even result in combos (no we wouldnt need the huge 13HITCOMBO! sign come up)
dark messiah also had context based moves which were pretty cool.
say if a fade is aiming at your legs it would perform some kind of sweep move with its claws knocking the marine to the floor.
aimed at the head it could do an upper cut to send the marine flying up
hitting a marine in the back would cause a stun
then like heavies could be immune to uppercuts but would be prone to sweeps, while jetpackers would be prone to upper cuts but not sweeps
lol at stunned jetpack marine flying around knocked out......
Comments
the use of this with rag doll pyshics goes hand in hand with onos knocking down doors and sulks with lock jaw latching onto targets piggy back any one
just a few diff easy to learn key combos that can be reformed in the heat of the moment under some to most mallee situations this will open up a whole new door for a fade, instead of going in triple swipeing the same target to kill it and bail, simple go in double sweep leave the rine flat on there backs for the sulks
Perhaps not 'combos', but I do like the idea of attacking different places having different effects. After all, why is it that a marine can get his ankles gnawed off by a skulk and yet still walk fine?
<!--QuoteEnd--></div><!--QuoteEEnd-->
nanites, no rly!
nanites, no rly!
<!--QuoteEnd--></div><!--QuoteEEnd-->
what if its a "Bacteria sweep" which stops the nanties <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
...
Please no combos, or hp-reliant-make-the-game-torture devises. Very bad idea...wow. If I wanted to play Marvel, I'd be somewhere else.
You can already kind of air juggle marines as alien, everything additional would be to complicated considering controls setup and puts more emphasis on the fps-skill/part of the game.
nanites, no rly!
<!--QuoteEnd--></div><!--QuoteEEnd-->
OH NO YOU JUST DIDN'T!!!oneoneone