The comm chair

AndosAndos Join Date: 2003-10-17 Member: 21742Members
Is it just me or does the current comm-chair remind you of some sort of awkward motorcycle without the wheels?
Mappers often want to make a nice looking place for the marine start, fine architecture and a special area that really gives the player an impression of an important structure should be kept there. And what is there? A little toy-vehicle that can't drive <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

My suggestion is to change the comm-char to something else that looks more like a real place where a commander could administer the rest of the team.
I don't mind that new comm-chairs built later in the game has that look but I would suggest to have better looking comm chairs, maybe some the mapper can choose amongst so the chair fits into the back story of the map. (If the marines just arrived you could have that little marine chair, if the marines has been there all the time they could be better established).

Comments

  • JohnieJohnie Join Date: 2006-10-09 Member: 58062Members
    Since NS2 is going to include an entire new visual style, I think you can allready expect a new model for the command chair.

    However, I do not think that there is that much wrong with the current cc, it looks pretty nice to me. But maybe it is just me? :o
  • glimmermanglimmerman Join Date: 2004-04-29 Member: 28300Members, Constellation
    I agree with andos, the current comm chair is a little bland, they need to spice it up a little.
  • Lt.RealnessLt.Realness Join Date: 2004-03-17 Member: 27379Members
    I like the current comm chair. But it's maybe a bit claustrophobic in there. It should be a bit bigger but the style should stay the same <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
  • AndosAndos Join Date: 2003-10-17 Member: 21742Members
    It just looks like it could tip over when someone runs into it <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
    It would look better if it was more broader and not as slim as it is now, a little bigger to symbolize that it's an important structure just like the Alien Hive is kinda big.

    Also for the HL2 engine, it would look completely awesome if you visually entered it like you enter the buggy in Hl2. Inside the chair it would have some render-targets that your view goes closer to that displays what you are going to see in commander mode and then it takes over there. Kinda the same effect if you are about to go into a portal in Prey or how it looks like in Portals by Valve.
  • Voodo_HUNVoodo_HUN Join Date: 2006-11-29 Member: 58773Members
    maybe some sort of bar, like on bast right next to ms below the big flappy door
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Should just be an iChair he picks up in his hand and toys with.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    should look something like the room out of minority report
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    It should also still be easy to transport to the battlefield in a dropship for example. So it's size can't get to extravagant...
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1597471:date=Jan 11 2007, 03:43 PM:name=Kouji_San)--><div class='quotetop'>QUOTE(Kouji_San @ Jan 11 2007, 03:43 PM) [snapback]1597471[/snapback]</div><div class='quotemain'><!--quotec-->
    It should also still be easy to transport to the battlefield in a dropship for example. So it's size can't get to extravagant...
    <!--QuoteEnd--></div><!--QuoteEEnd-->


    i'd like to see the main one very extravagant, but extra ones you drop don't need to be
  • [Deleted User][Deleted User] Join Date: 2006-11-11 Member: 58532
    The user and all related content has been deleted.
  • BuzzouBuzzou Join Date: 2006-12-14 Member: 59056Members, Constellation
    yeah it would be cool having an uber commchair at marine start, but they must make it so the other commchairs are still small and portable looking...

    half the fun with marines is relocating into small vents, behind crates and in dark corners etc, after the aliens have pwn'd marine start <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
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