Ok...simple Question
Cyborgguineapig
Join Date: 2002-11-01 Member: 3233Members
I already know how to setup worlcraft/Hammer for HL, CS, but when I try to make configs for NS map i run the map and I get Map can't be found on server crap in console. What am I doing wrong? Is it the run settings or what? I really havn't seen anywhere that tells me how to fill in the config for a NS map. If someone knows where I'd be happy to know. I just feel like crap because it seems like it is assumed that everyone knows how to setup config for NS in hammer. People all saying "we can't wait to see what this community can create" yet I don't know for sure if I even setup things correctly. Again I can setup a CS, and HL map right but can't with NS map. Am i simply making the map folder wrong?
Comments
OK, in the "Configure Valve Hammer Editor" dialogue box, there are two tabs "Game configurations" and "Build Programs", which I'm sure you already know.
Game configurations:
1.
Under "Game configurations" in the top box “configuration:” add a new configuration “Natural Selection”.
2.
Next to the second box down “Game Data files” is a button saying “add” click on this and specify the NS FGD.
3.
Choose whatever you want as your defaults in the next four boxes with the drop-down buttons.
4.
Game Executable directory should have the location of the HL exe. Default is “C:\Sierra\Half-Life”
Mod directory should have the location of the NS files. The default is “C:\Sierra\Half-Life\ns”
Game directory should specify the location of HL’s files. Default is “C:\Sierra\Half-Life\valve”
RMF directory should specify the location of the NS maps from Worldcraft, mine is set to “C:\Sierra\Half-Life\ns\maps”
Build Programs:
Configuration, make sure that you have Natural Selection selected.
Most of these you should know what to do with, but the bottom box may be your problem. In the “place compiled maps in this directory before running the game”. Make sure you have this “C:\Sierra\Half-Life\ns\maps”, or your equivalent.
Hope that helps <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
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$game_exe +map $file -game ns --dev -console +deathmatch 1
Seeing that CS,OF,TFC all had the same config as HL config beside some -DEV and other text besides the last part of the last line. SO I GUESSED THE "GAME NS" part ABOVE...LUCKY LOL. More like I was inferring it.
The original setup for HL is:
$game_exe +map $file -dev -console
I run map and tadda! It works.
Note:-- thanks anyways guys, I am using Zoners tools indeed. I do have one noob question that you guys can help me with and that is how to see framerates of map and other goodies through console to help me build? Cheers. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
Just so you guys can confirm that everything looks right. Sorry its bad quality. The map does run now but does this mean it will work at completion when I compile map?
r_speeds 1
noclip
type these into the console <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->