Variations of Armor

KittamaruKittamaru Join Date: 2006-09-18 Member: 58017Members
<div class="IPBDescription">Light, Mid, Heavy, and Powered</div>Light armor, current armor.

Heavy armor, current heavy armor.

Mid armor would be a steppoint between heavy and light. No speed reduction, but only immune to spores for a short time (maybe 30 seconds of air?)

Powered armor... hehehe... I'll write out my post on that once I get home <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> At class atm <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

Comments

  • Sparki_the_DarkiSparki_the_Darki Join Date: 2005-05-11 Member: 51453Members
    Think only powered armor would sound interesting <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    Mid armor does sound like armor upgrade 2 or 3.


    $parki
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    So, is the air recharged as soon as the medium armor marine leave the spore field? If so, no need to nerf the lerk more.

    I'd recommend 2-3 seconds, tops. Kind of pointless though.
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