Ns_papillon Update

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Comments

  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited March 2004
    I really like that lighting style you got going there <b>Some tall guy</b>, but it could use one ore maybe more warmer lights as a contrast (it looks cold now, but ignore this if you want it this way since it does look good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> ).
    ONly thing which bothers me is the use of... one mom I'll look up the texture name <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <span style='color:gray'> *boots up wally, looks at textures*</span>

    wetwall3, wetwall3-big?

    Well anyways it's very hard to make it tile on such architecture. I would go for a texture which you can tile arround the corners, if you get my drift <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    I've got some WIP pics of the hive comin after the compile is done <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • JavertJavert Join Date: 2003-04-30 Member: 15954Members
    You rock STG.

    So far so good!
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    Heres that hiveroom. kinda boring right now, but i'm workin on that
  • InZaneFleaArmyInZaneFleaArmy Join Date: 2002-01-24 Member: 18Members
    Beginning of thread - Horrible.

    End - Amazing

    Great job on improving so far. Still though, to me at least, the lights seem off...It's just too uniform (2nd post in a row I've used uniform...hmmm). I mean, all the areas seem to have 1 color of light. It's like mapping for Timesplitters. You choose a light, and that whole room turns that color.
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    Due to certain non-map related issues (my hand is broken) I'm going to put papillon on hold for up to a month. Sry
  • wonderwomanwonderwoman Join Date: 2004-02-10 Member: 26372Members
    Incredable. This is just jaw-dropping.
    Dont stop on this WIP map. Your doing an incredable job!
  • some_small_guysome_small_guy Join Date: 2003-02-10 Member: 13358Members
    dude, i gotta say, the map went from: meh not bad to UNBELVIABLE yeah teh lighting is to basic almost mix it up a little but other than that Unbeleviable keep it up
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin-Some tall guy+Apr 3 2004, 11:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Some tall guy @ Apr 3 2004, 11:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Due to certain non-map related issues (my hand is broken) I'm going to put papillon on hold for up to a month. Sry <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Fight through the pain!
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Fight through the pain! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Its not that my hand is broken, I've also got waterpolo nationals in 4 days which i've been training for 25 hours a week. So in just over a week I'll be back to work.
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    I'm picking up developement of this map again. Possibly revamping some things if necessary.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
  • CloistCloist Join Date: 2004-02-04 Member: 26041Members
    Dude this map looks amazing cant wait until you continue with it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->.
    The lighting gives it just a really cold and scary feel something that i miss from ns maps.
  • dPPdPP Join Date: 2003-09-27 Member: 21272Members, Constellation
    hmm i saw this thread few weeks back and i just looked at it then moved on, but now i look again and WOW nice indeed, but the multi colours can be a little weired, maybe thats just me, but i love it, what % is done mate?

    Oh yeh i remember your first hall way you sent me for my comp, remember?

    Improvement dont you think
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Oh yeh i remember your first hall way you sent me for my comp, remember?

    Improvement dont you think <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> definately <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Ive got 2 hives, MS, and the connecting hallways completed. Right now I'm redoing the second hive (the latest one) and one of its connecting hallways because its just fugly. Id say around 70% complete.
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