<!--QuoteBegin-Nay+Jun 5 2004, 12:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nay @ Jun 5 2004, 12:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> last 2 for the night
<img src='http://nay.cscentral.com/images/ns_010.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Superb, really. Please say you're making that location the marine start or some other accessable area. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
What else have you got planned for the rest of the map?
<b>Nay</b> Hey, that's much better (if it really can be any better than this <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->)! Maybe the skybox is a little too bright, but I'm not sure. Really one of the nicest looking outdoor areas/scenery areas I've ever seen in a HL-mod.
I liked it without a light_environment <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Nah, I think you've nailed that area Nay. Move along to the next <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Only complaint, the big girder thing, doesnt really seem to have a purpose. As nice as it looks, its just this big thing sticking up. Add, I dunno, some red sprites <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
really nice work, spectacular, best map ive seen made in half life. One thing tho, you seem to only have one room to the map, could you give us an overview or something so we can what the rest of the map will look like?
omg this is just amazing, i can just imagine standing on the end of the walkway looking down the cliff, with the wind in your face :o
it reminds me of one of the snarkpit competition maps and oh yeh nightwatch, amazing Nay <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
I have to agree with Naigel on this <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
<b>flr_greyx2</b> has grating so it looks more like a floor plate then its sister texture <b>flr_greyx1</b> <span style='color:gray'>*hint* *hint* <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> </span>. I mean it would be much more logical if it was a solid steal plate.
looks great but I'd still like to see a map layout *cough* * cough* <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<!--QuoteBegin-Mr.Ben+Jun 6 2004, 01:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr.Ben @ Jun 6 2004, 01:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's a cross between hera and eden, cool, apart from the door. That is by far the worst door ever, bar none. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> It isn't even a door, it's a cateract-inducing-mind-warp-panel. Get rid of it, man!
The brutal cruelty for such a minor mistake <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Comments
oh w8
its ice
hey! cool!
<img src='http://nay.cscentral.com/images/ns_09.jpg' border='0' alt='user posted image' />
<img src='http://nay.cscentral.com/images/ns_010.jpg' border='0' alt='user posted image' />
<img src='http://nay.cscentral.com/images/ns_09.jpg' border='0' alt='user posted image' />
<img src='http://nay.cscentral.com/images/ns_010.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Superb, really. Please say you're making that location the marine start or some other accessable area. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
What else have you got planned for the rest of the map?
Hey, that's much better (if it really can be any better than this <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->)! Maybe the skybox is a little too bright, but I'm not sure. Really one of the nicest looking outdoor areas/scenery areas I've ever seen in a HL-mod.
Only complaint, the big girder thing, doesnt really seem to have a purpose. As nice as it looks, its just this big thing sticking up. Add, I dunno, some red sprites <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
One thing tho, you seem to only have one room to the map, could you give us an overview or something so we can what the rest of the map will look like?
it reminds me of one of the snarkpit competition maps and oh yeh nightwatch, amazing Nay <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Heh, just kidding. It's good, but I don't like that texture, is it a door or something? I'll edit this post to show you what I mean.
-EDIT-
Pic.
<b>flr_greyx2</b> has grating so it looks more like a floor plate then its sister texture <b>flr_greyx1</b> <span style='color:gray'>*hint* *hint* <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> </span>. I mean it would be much more logical if it was a solid steal plate.
It isn't even a door, it's a cateract-inducing-mind-warp-panel. Get rid of it, man!
Could we get a background story/Name/Layout?
Gud work man.....really sexy