Readyroom_v2
Enceladus
Join Date: 2004-01-18 Member: 25442Members
<div class="IPBDescription">Server-crash default map</div> Hello
I guess some of you know the problem of server crashes <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Especially on some custom maps when e.g. too many chambers are build. And when the server restarts, the dafault map is loaded. Now.. on the custommapserver I regularly play, the server crashes usually 2 or 3 times a day and every time the default map siege007 kicks in, which is sometimes quite annoying.
And then PsychoNL (the server owner) had an idea which he told me yesterday, which was to make a small "readyroom" which gets the default servermap and only runs for 2 minutes gametime, till a mapvote starts, with no jointeam and gameplay. So well I made this little map yesterday in two hours and it works <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
The reason why it does not have a ns_ or co_ prefix is simply, that the random mapvote script only searches for ns_ and co_ files and therefore you can't vote for that map as a regular map.
And _v2 because the first version is with custom game text content for that specific server. This v2 version simply says a general "Welcome back".. blah blah blah
Anyway.. credit for the idea goes to PsychoNL, map made by me.
DL link: <a href='http://www.sorcerer.de/files/readyroom_v2.zip' target='_blank'>http://www.sorcerer.de/files/readyroom_v2.zip</a> ~140kb
I guess some of you know the problem of server crashes <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Especially on some custom maps when e.g. too many chambers are build. And when the server restarts, the dafault map is loaded. Now.. on the custommapserver I regularly play, the server crashes usually 2 or 3 times a day and every time the default map siege007 kicks in, which is sometimes quite annoying.
And then PsychoNL (the server owner) had an idea which he told me yesterday, which was to make a small "readyroom" which gets the default servermap and only runs for 2 minutes gametime, till a mapvote starts, with no jointeam and gameplay. So well I made this little map yesterday in two hours and it works <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
The reason why it does not have a ns_ or co_ prefix is simply, that the random mapvote script only searches for ns_ and co_ files and therefore you can't vote for that map as a regular map.
And _v2 because the first version is with custom game text content for that specific server. This v2 version simply says a general "Welcome back".. blah blah blah
Anyway.. credit for the idea goes to PsychoNL, map made by me.
DL link: <a href='http://www.sorcerer.de/files/readyroom_v2.zip' target='_blank'>http://www.sorcerer.de/files/readyroom_v2.zip</a> ~140kb
Comments
The map itself is more like a sample and I will rework that when my other map is finished. I just made it yesterday to see if it works.
As another point if you go for too many details etc. you will have the problem that filesize increases and well.. there wouldn't be a big point in that for a map which just stays for 2 minutes when it takes you 2 minutes to download it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
But, I don't think it'll be used often...
Not on servers with normal map routines.
Ah well, now we can test your maps more often, instead of playing that awfull siege map.
The map itself is more like a sample and I will rework that when my other map is finished. I just made it yesterday to see if it works.
As another point if you go for too many details etc. you will have the problem that filesize increases and well.. there wouldn't be a big point in that for a map which just stays for 2 minutes when it takes you 2 minutes to download it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Oh come on, geometry wouldn't really add much to the filesize.
Sorcerer made this handy room quite fast <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Cheers m8
There is one little small detail he didnt know about to make this work.
you need to use the amx pluging for custom map settings.
<a href='http://djeyl.net/forum/index.php?showtopic=3815' target='_blank'>Amx Custom Map Configs</a>
Basicly what this does is to check if in the AMXDIR/MAP_CONFIGS/ is a filename with the mapname + .cfg (in this case readyroom.cfg)
and add the line "mp_timelimit 2"
else you'd be on the map for what ever your default map timelimit is.
PsychoNL