Seems Like Ns Is Owned By Valve
Scottimus_Prime
Join Date: 2003-04-15 Member: 15519Members
<div class="IPBDescription">getting old</div> I know I'm not the only one thinking this, and probably not the first to post about it either. I have always held the NS team in the highest mind especially compared to valve and other Mod teams. As of late however, it sems the NS team is taking exaple from Gabe. The main page get's updated every 3 weeks (if we're lucky...and that's only if), almost no word of the newest release other than the abe special "when it's done" and of course...delays. Just needed to get this out of my system and voice my disapointment, however i know the NS team doesn't kid aorund when it comes to NS and this disapointment will be subsided when they get to releasing their next workings of Natural Selection.
My main concern about this is people getting bored of NS betwen patches (as i know I do). After a while all I do is surf the forum waiting for news about the next release and too see what other goodies are coming our way. Would be nice to see bug patches every couple of weeks, but I know the troubles with doing this. And of course the major pisser of a delay at the absolute last second. When this happens i pretty much say **** you and just wait for some friends to tell me it's been updated. Just my 2 cents. STILL LOVE YOU GUYS THO! :-D
My main concern about this is people getting bored of NS betwen patches (as i know I do). After a while all I do is surf the forum waiting for news about the next release and too see what other goodies are coming our way. Would be nice to see bug patches every couple of weeks, but I know the troubles with doing this. And of course the major pisser of a delay at the absolute last second. When this happens i pretty much say **** you and just wait for some friends to tell me it's been updated. Just my 2 cents. STILL LOVE YOU GUYS THO! :-D
Comments
The reson for low updates is becuase the bugs in b5 were very large. and the PSHB took a while to relize that it was a fault with the engine,
updated nearly every day
all the info you could ever want.
What is your source for that?
Anyways when the BUS come out if its what they say it is then Im all for it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
It is not on the Stock Market.
Valve might be an investor in UW (as Flayra was looking for investor previously), but they own exactly Zero Percent of UWE.
/me prays to the god of 'edit'
I wonder, who has given flay more $$ us (consties) or Valve <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
And why shouldn't Valve invest in UWE? Smart move on their part, If I had cash to invest in a company, UWE Would be high on my list.
<Flayra|nsinvitational> There are some big balance changes too but we're going to PT them first before I announce.
And of course there are still a lot of bugs that are actively being fixed. It seems the devs want Beta 5 to be especially complete because My Games is supposedly the next step. Complaining about it doesn't accomplish anything.
Yeah. Me too.
You guys <i>really</i> need to stop being so negative. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
go and read.
Both the Devs and PTs are currently working very hard (new builds every couple of days, testing twice every other day, sometimes even more) so everybody who says NS developing is dead or has stopped is definitly wrong. As it has been said before that Bug Database is a very good source for you to get the latest information about quite a lot of the changes that are currently being worked on, the two main problems with that however are
1.) people are too lazy to actually have a look at the Bug DB... wich is really sad.
2.) All that some people want is shiny new things; they don't care for bugfixes and don't really understand how much influence a fixed bug can have on the whole gameplay and balance.
So please stop creating a new "omg NS is dead" thread every other day. With our new PR guy (Zunni) you will get new infos on the upcomming patch and other related things more often now. Also, although we are not allowed to give you classified information like the combat change that is currently being tested, most of the PTs will gladly try to answer your questions about how the testing is going along in general.
Just my 2 ( ?-)cents
/Hyper
I'm excited for b5 still, after waiting for 4 months and 21(?) days. And the fact that school is rapidly approaching (only 8 more days of summer, get cracking NS team) makes me want to play more, and quickly. I'm really looking forward to what the NS team has in store for us.
/me smacks Sariselaround with a trout.
<!--QuoteBegin-Hypergrip+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hypergrip)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> While I'm not allowed to go into detail I still can assure you that beta5 is being worked on intensivly. There are still some bugfixes that have to be verified and a LOT of bugfixed that already have been verified. There are some small but very nice changes to some maps and a couple of changes to NS and Combat that I bet most of you will like.
Both the Devs and PTs are currently working very hard (new builds every couple of days, testing twice every other day, sometimes even more) so everybody who says NS developing is dead or has stopped is definitly wrong. As it has been said before that Bug Database is a very good source for you to get the latest information about quite a lot of the changes that are currently being worked on, the two main problems with that however are
1.) people are too lazy to actually have a look at the Bug DB... wich is really sad.
2.) All that some people want is shiny new things; they don't care for bugfixes and don't really understand how much influence a fixed bug can have on the whole gameplay and balance.
So please stop creating a new "omg NS is dead" thread every other day. With our new PR guy (Zunni) you will get new infos on the upcomming patch and other related things more often now. Also, although we are not allowed to give you classified information like the combat change that is currently being tested, most of the PTs will gladly try to answer your questions about how the testing is going along in general.
Just my 2 ( ?-)cents
/Hyper<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That is the defenition of hard at work
you wana see antoher deffenition of hard at work?
Go read the Bug DB and see just how many bugs have been fixed.
now quit bashing something you obviously have no clue about <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<Flayra|nsinvitational> There are some big balance changes too but we're going to PT them first before I announce. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I don't understand why every patch has to involve big changes. Small baby steps would seem like the easier route towards getting the game balanced and fun.
Becouse little bugfixes change tha gameplay dramatically, so even if they change few little things some parts need to be redone. It is not the way to go.
He speaks the truth.
We do need a new patch though D:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Haha.. you know how much work is put into adding entries into the Bug DB? You obviously have no idea of what you are talking about. I guess the same goes with bills passing through the parliament. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I'm glad you think it's a magical process that accomplishes itself, Saraph. Making a bug entry indeed only normally takes me a few minutes, but the data I enter does not come out of a hole in my body. It's the result of testing based on the community's (or our own) noticing a problem.
Sometimes the testing part is quick, sometimes the reporting user is full of crap and it takes a while to figure out what he's talking about. A bug report in mantis is not the end of the day, though.
After a bug is reported, someone has to fix it. Usually it means we decide what needs to be fixed sooner rather than later and tell the coders "get to work on this issue." and provide them with our idea of what's going on to give them some means of getting started. NS consists of many thousands of lines of code and our programmers are still learning how it all works.
After they attempt a fix, we have to have a new build compiled so we can test it. Again. And again. And again. Until it works. Naturally, this isn't a one-bug-at-a-time process, but it still takes time and effort of several people.
The NS team that exists today is almost entirely newly created and organized. Lots of people have been given new roles and responsibilities and many of us depend on each others' input to take steps. We're all in different timezones, have real lives, and are not being payed for the hours of work we do on this mod.
You all may not be getting fed a fat juicy steak of an update as often as you'd like, but woe betide he who thinks we are not working and getting things accomplished. If any one of you out there would like to pay me $12\hr to work on NS, i'll do it nonstop, and I'm sure there are other team members who agree.
Until such time, relax, go see a movie, feed the ducks in the park, and don't stress out over when NS 3.0 Beta 5 will be released, and don't concern yourself too much with how the NS team is spending its time. <b>We're working on it.</b>
i myself am getting kinda bored of ns
so i play diffent games till a new patch comes out to respark the fire, while they are not near as good as ns, it fine for now while i wait <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Sure it goes toward UWE.
Now I don't feel the need to post after Tyr said stuff.
Bleh NS just isn't as fun as it used to be <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> neither is CS or DOD...i'll wait for HL2 and schoolwork yay.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Guys, I'd say 99.99% of it has gone to allowing Flay to live while he wrote NS. It's also helped towards the initial setup of UWE, I suspect.
Without the Constellation system, UWE and probably NS as it stands now would simply not exist. I'm pretty sure Charlie isn't living the high life off of it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
I'm glad to have dontated, as I've played NS far more than pretty much any commercial game I paid ?30 for, so ?15 (or thereabouts) for double or triple the total playtime is a much better investment.
- Shockwave
EDIT : Hooray for various PT/Staff descending all at once. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
But still, end of this week, i'm donating <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->