What Does Blockscripts Block Again?

2

Comments

  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    I wonder how long it will take until we get something like mp_blockgamma.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    mp_makeeveryoneplaythegamewiththesamecomputertypeandkeyboard/mousebecauseobviouslytheonlyreasonwhyikeepdyingisthosedamncheaters
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    mp_bunnyhop 0
    mp_vets 0 (AMX mod to already do this?)
    mp_skill 1
    sv_aim 1
  • NessNess Join Date: 2002-12-17 Member: 10935Members, Reinforced - Onos
    I'd rather just derail the thread by pushing my tired agenda down your throat than answer your question, thanks.
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    mp_blockscripts was the reason I stopped playing NS.


    (Seriously. So many ignorant people think scripting is hacking, NS just isn't fun anymore).
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    I never play on blockscript servers.
  • KrezalyzKrezalyz Join Date: 2004-02-01 Member: 25898Members
    edited October 2004
    Oh well, not so straight on the topic, but because someone else also commented on this I'll have too...
    Scripting can be really evil thing when used that way.. (hence there is a blockscripts command, thank god we have one) ever heard of strafe-walking script that increases your speed by 30% or even more? Some could debate if this is a "cheat" or an "exploit" or not. But it really does improve your performance. And this is only one example of things you CAN do with scripting, you can script everything in the game to make it "better". And I won't go to the part where you change everymodel and everysound in the game and screw your rates etc.
    But to the general point, you don't need scripts to play.
    So why whine if something you don't need does not "work"?
    And I really can't understand people who stop playing the game because scripting is not allowed and "I won't play on blockscript servers"-people, sounds like "I can't use my exploits so I won't play", sheesh.

    Oh, one little bit of editing so this is not so much of a rant.. I know scripting can ease your life with toggles, nice little bindings and such.. but it can be used to do great evil too. So IMO we are better without scripts.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited October 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Scripting can be really evil thing when used that way.. (hence there is a blockscripts command, thank god we have one) ever heard of strafe-walking script that increases your speed by 30% or even more? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I would honestly like to see a script that does that.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And this is only one example of things you CAN do with scripting, you can script everything in the game to make it "better". And I won't go to the part where you change everymodel and everysound in the game and screw your rates etc.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->You can change all of those in your config, except for swapping models/sounds/sprites. That can only be done out of game - no script can do that. Hell, none of those examples are 'script-only' problems. Also, most of your examples (especially the model changing) is considered a cheat.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->But to the general point, you don't need scripts to play.
    So why whine if something you don't need does not "work"?
    And I really can't understand people who stop playing the game because scripting is not allowed and "I won't play on blockscript servers"-people, sounds like "I can't use my exploits so I won't play", sheesh.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->Because it's a matter of choice. I prefer having the ability to toggle my crouch, rather than needing to hold it down constantly. Some people use a pistol script. All that does is add a few years to the Mouse1 button - if you can't aim it won't help you at all.
  • KrezalyzKrezalyz Join Date: 2004-02-01 Member: 25898Members
    Just go play on public servers with blockscripts off.. You will see people using that strafe-walk script. It only has a little flaw that you can only move forward with it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    But you can screw your rates with scripts in matter of fact.. ie. change them really fast. Just press a button and you will warp like hell and press another and you will be normal.

    And the pistol script, by which you can aim better? Clicking the button constantly or just pressing it down or using a toggle for it? I would say the latter two.
    Clicking is the most unaccurate because there is a greater chance that your mouse moves when doing that. And clicking is the only you can do with blockscripts on.
    And to the people who did not know, maximum rate of fire is a valid, you can't affect it so the script will not make you an ultra fast shooter, you shoot just as fast by clicking if you are a good clicker.

    And I really would love that "mp_bunnyhop 0" command. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Just go play on public servers with blockscripts off.. You will see people using that strafe-walk script. It only has a little flaw that you can only move forward with it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->I have never seen it. In over a year of NS, the only people able to outrun me in NS had catpacks or hacks.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->But you can screw your rates with scripts in matter of fact.. ie. change them really fast. Just press a button and you will warp like hell and press another and you will be normal. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->Yes, you can change your rate with a script. I can also simply have a bind for setting my rate to x, and another key seting my rate to y.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And the pistol script, by which you can aim better? Clicking the button constantly or just pressing it down or using a toggle for it? I would say the latter two.
    Clicking is the most unaccurate because there is a greater chance that your mouse moves when doing that. And clicking is the only you can do with blockscripts on.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->Actually I can do either just fine. I've practiced with the pistol and quite often don't even bother to script, I just click my mouse. I'm just as accurate either way.
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    <!--QuoteBegin-Dragon_Mech+Oct 26 2004, 08:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Oct 26 2004, 08:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Just go play on public servers with blockscripts off.. You will see people using that strafe-walk script. It only has a little flaw that you can only move forward with it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->I have never seen it. In over a year of NS, the only people able to outrun me in NS had catpacks or hacks. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It is there, but you can't do anything else while using it, and you are forced to go forward. I mean, if you are using it and you see a skulk, you can't do jack. But I don't want to argue about scripts, I think we've done it fifty too many times... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    <!--QuoteBegin-Ness-Earthbound+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ness-Earthbound)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'd rather just derail the thread by pushing my tired agenda down your throat than answer your question, thanks.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Haha. Too true <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • c4tc4t Join Date: 2003-09-06 Member: 20619Members
    <!--QuoteBegin-Dragon_Mech+Oct 26 2004, 07:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Oct 26 2004, 07:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Just go play on public servers with blockscripts off.. You will see people using that strafe-walk script. It only has a little flaw that you can only move forward with it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->I have never seen it. In over a year of NS, the only people able to outrun me in NS had catpacks or hacks.

    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    its called wiggle walk i think




    i think its part of the _special scripts. and it basically presses strafe walks really super duper fast (strafe walking = tapping a and d while moving foward, which gives you more speed)

    it doesnt even look like your wiggling, its insane.



    its bant in cal though and most servers bant you for it.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Yeah, I've heard of it - never seen one in use though.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    and it requires _special, which for some reason is unlocked if mp_blockscripts is 0.

    honestly, how many abusive scripts have you seen (that dont need _special). my guess is none (pistol scripts i dont count abusive, since theres still a RoF cap, and you still need to aim).
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    _special is not blocked on bs_1 servers
  • c4tc4t Join Date: 2003-09-06 Member: 20619Members
    <!--QuoteBegin-Dragon_Mech+Oct 26 2004, 11:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Oct 26 2004, 11:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, I've heard of it - never seen one in use though. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    it just looks like the marine is walking normally, except really really fast.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited October 2004
    <!--QuoteBegin-c4t+Oct 26 2004, 10:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (c4t @ Oct 26 2004, 10:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its called wiggle walk i think

    i think its part of the _special scripts.  and it basically presses strafe walks really super duper fast (strafe walking = tapping a and d while moving foward, which gives you more speed)

    it doesnt even look like your wiggling, its insane.

    its bant in cal though and most servers bant you for it. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Is it the wigglewalk script or the actual wigglewalk that is banned? I just tried doing it manually on ns_bhop and could get a non-celerity skulk from 290 to roughly 340 - a 17% speed boost.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Dragon_Mech+Oct 27 2004, 12:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Oct 27 2004, 12:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-c4t+Oct 26 2004, 10:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (c4t @ Oct 26 2004, 10:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its called wiggle walk i think

    i think its part of the _special scripts.  and it basically presses strafe walks really super duper fast (strafe walking = tapping a and d while moving foward, which gives you more speed)

    it doesnt even look like your wiggling, its insane.

    its bant in cal though and most servers bant you for it. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Is it the wigglewalk script or the actual wigglewalk that is banned? I just tried doing it manually on ns_bhop and could get a non-celerity skulk from 290 to roughly 340 - a 17% speed boost. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You can actualy run with it as a marine fast as a normal skulk
  • MrGunnerMrGunner Join Date: 2003-01-03 Member: 11757Members, Constellation
    I like to think of aliases and such as tools to even out the gaming level. A 3jump script could help someone bunny hop that doesn't have a wheel mouse. A pistol script can help them to shoot as fast as other people that have quick fingers. Gamma commands are there for the people that can't see anything in the game.

    Anyone can use these things to help them out, but for some reason there is this big argument over whether or not people should. This even goes so far as to classify the people that use them as "scripters", something that is regarded as akin to cheating.

    Sure if you think that there are malicious scripts then you could penalize everyone by removing their functionality (bs_1). Think though of all the people that use custom models. Should all servers run mp_cust 1 to stop the few that use spiked/edited models with neon coloured skins? To me that is a far larger problem.
  • c4tc4t Join Date: 2003-09-06 Member: 20619Members
    <!--QuoteBegin-Dragon_Mech+Oct 27 2004, 12:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Oct 27 2004, 12:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-c4t+Oct 26 2004, 10:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (c4t @ Oct 26 2004, 10:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its called wiggle walk i think

    i think its part of the _special scripts.  and it basically presses strafe walks really super duper fast (strafe walking = tapping a and d while moving foward, which gives you more speed)

    it doesnt even look like your wiggling, its insane.

    its bant in cal though and most servers bant you for it. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Is it the wigglewalk script or the actual wigglewalk that is banned? I just tried doing it manually on ns_bhop and could get a non-celerity skulk from 290 to roughly 340 - a 17% speed boost. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    its not meant for aliens. its meant to be used as a marine.
  • crisanocrisano Join Date: 2004-09-01 Member: 31152Members
    Yes it's true that there are a couple of abusive scripts out there though I rarely, almost never see them in use. I'd bet there are a LOT more helpful scripts or useless non-abusive scripts out there compared to abusive scripts. So is it fair to punish everyone just for some bad apples? In my opinion no and the reason why is there are atleast two ways around it. One, server admins. I'm sure if someone was using an abusive script, players on the server would complain, the regulars who really are regulars and care about the server would take demos, etc. Thus, the admins can ban the abusive script user, easy enough. Second, why not go to the core of the problem and fix it there instead of just smacking everything down with a one end-all quick fix that screws a lot more people over?

    Like pistol script, some people complain that people shoot so damn fast its like hacking! There is a rate of fire cap on the pistol and there are non-script users who can shoot just as fast as the scriptors with no problem though I feel sorry for their mouse. Now, if it really was a problem and it involved balance, the devs could easily just lower ROF for the pistol.

    Wigglewalk, it's banned from CAL and not many people use it, atleast anymore since it was clearly said that it's banned from CAL. Though I don't know the physics behind how wigglewalking works, I'd bet our Devs are good enough that if they put their mind to it, they can find a way to counter wigglewalking.
  • CryptopsYCryptopsY Join Date: 2004-07-17 Member: 29957Members
  • Brad_RBrad_R pandas | brad Join Date: 2002-11-12 Member: 8273Members, Constellation
    <!--QuoteBegin-crisano+Oct 27 2004, 09:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (crisano @ Oct 27 2004, 09:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wigglewalk, it's banned from CAL and not many people use it, atleast anymore since it was clearly said that it's banned from CAL. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Dunno where you read that <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
  • CryptopsYCryptopsY Join Date: 2004-07-17 Member: 29957Members
    edited October 2004
    <!--QuoteBegin-Brad R+Oct 27 2004, 01:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brad R @ Oct 27 2004, 01:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-crisano+Oct 27 2004, 09:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (crisano @ Oct 27 2004, 09:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wigglewalk, it's banned from CAL and not many people use it, atleast anymore since it was clearly said that it's banned from CAL. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Dunno where you read that <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    yeah not only is it not banned.... but somewhat widly used in cal

    most people cant spot it

    i can tho <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • crisanocrisano Join Date: 2004-09-01 Member: 31152Members
    <!--QuoteBegin-Brad R+Oct 27 2004, 02:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brad R @ Oct 27 2004, 02:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-crisano+Oct 27 2004, 09:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (crisano @ Oct 27 2004, 09:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wigglewalk, it's banned from CAL and not many people use it, atleast anymore since it was clearly said that it's banned from CAL. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Dunno where you read that <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    One of our players, I believe it was #cri.scomm asked I forget which CAL-NS admin about the wigglewalk before our match vs sU. He told us that using _special wigglewalk would be considered illegal in a match.
  • Falcon_FuryFalcon_Fury Join Date: 2004-09-26 Member: 31946Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Though I don't know the physics behind how wigglewalking works<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I belive its because sidestep is slightly faster movment than +forward.
  • CryptopsYCryptopsY Join Date: 2004-07-17 Member: 29957Members
    wow forum stupidity is an at an all time high

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->QUOTE
    Though I don't know the physics behind how wigglewalking works


    I belive its because sidestep is slightly faster movment than +forward. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    its because its bunny hopping without jumping...

    the same reason bunnyhopping makes you faster, is what this walk faster script is

    and you can do it without _special, and even without any scripts at all
  • crisanocrisano Join Date: 2004-09-01 Member: 31152Members
    Doing it without _special is a lot worse than with special because when you use the script, you can't do anything else. That means if a skulk jumps at you from behind a crate or ceiling while you are using the script, you can't jump to dodge it or shoot. If you do it without scripts, I doubt you'll achieve anything close to the speed you would get with scripts, probably at most 50%.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited October 2004
    <!--QuoteBegin-crisano+Oct 27 2004, 12:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (crisano @ Oct 27 2004, 12:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Doing it without _special is a lot worse than with special because when you use the script, you can't do anything else. That means if a skulk jumps at you from behind a crate or ceiling while you are using the script, you can't jump to dodge it or shoot. If you do it without scripts, I doubt you'll achieve anything close to the speed you would get with scripts, probably at most 50%. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    What would be a good speed for a marine to hit with a _special script?
  • TheAdjTheAdj He demanded a cool forum title of some type. Join Date: 2004-05-03 Member: 28436Members, NS1 Playtester, Constellation
    ...The benefit to using _special for anything is it doesn't interrupt other commands. It's perfectly possible to use _special wigglewalk and shoot skulks at the same time. Why do you think the _special pscript is such a pain. It doesn't sacrifice control in order to gain speed, which is why it's exploitive and abusive compared to a normal script.
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