The "Post Your Screenshots" Thread

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Comments

  • RobbieRobbie Join Date: 2004-09-09 Member: 31550Members
    i wanna be able to make a map <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> DDDDDDDDDIIIIIIIIIEEEEEEEEE <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
  • persoperso Join Date: 2003-02-19 Member: 13740Members, WC 2013 - Supporter
    @Harmando: that is very beautiful indeed. If I only could see the floor better. Especially the last one because there seems to be something interesting there (on the floor. don't get me wrong, because i think they all look pretty, just brighter lighting and keep the contrast <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->)
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    <img src='http://sabasan.no-ip.com/bij/misc/ritual/ritual01.jpg' border='0' alt='user posted image' />

    Toying around, I suppose. I don't really like it >_>.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    i like the roof but not the walls.

    also, try some other textures. especially remove those red stripes =(
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    the lightning is realy bland and feels wery washd out, try to make it darker so the screens can give good contrast, and change the grate thingy in the floor to somthing else, like nos_vertpanels
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    edited October 2004
    Starting new map. Co_Triton

    I'm trying give the map some bad mood using lights. But I don't know if I'm succesfull. So try to recommend me some ideas.

    Pixtor 1
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    The water looks too 'Quakey' and it's not clear where the red light is coming from, other than that it looks to have the right stuff for a <i>baad</i> map.
  • persoperso Join Date: 2003-02-19 Member: 13740Members, WC 2013 - Supporter
    edited October 2004
    ..
    <img src='http://koti.mbnet.fi/tazu/pics/maps/something1.jpg' border='0' alt='user posted image' />

    edit: i didnt quite like the other one ; )
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    I like the first one but the Hive looks like the result of a night down the 'cruiser that took Mr. Square and Ms. Oblong out back for a lil' summin summin...
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    <!--QuoteBegin--[Kobayashi]-+Oct 29 2004, 02:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-[Kobayashi]- @ Oct 29 2004, 02:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like the first one but the Hive looks like the result of a night down the 'cruiser that took Mr. Square and Ms. Oblong out back for a lil' summin summin... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    what?
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    edited October 2004
    'cruiser = Battlecruiser -> Boozer = Pub (Cockney Rhyming Slang). What I was trying to get at was:

    <span style='font-size:21pt;line-height:100%'>It's too square!</span>
  • persoperso Join Date: 2003-02-19 Member: 13740Members, WC 2013 - Supporter
    edited October 2004
    teehee.. i thought it was kind of funny. Don't think many of you could find the connection between it and my earlier project.. If you don't understand, then just forget about it. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ..and reminds me of my map I'm currently working on. Gotta go and continue with it.
    and btw.. thanks mate, I got your point. Will keep that in mind in future.
  • WaffleSpoonWaffleSpoon Join Date: 2002-01-30 Member: 133Members
    Haven't got a name for it yet. All pics feature same room with adjacent two corridors. [WIP]

    <img src='http://thunderops.mine.nu/reddisc/ns_noname2.jpg' border='0' alt='user posted image' />

    <img src='http://thunderops.mine.nu/reddisc/ns_noname3.jpg' border='0' alt='user posted image' />

    <img src='http://thunderops.mine.nu/reddisc/ns_noname4.jpg' border='0' alt='user posted image' />

    <img src='http://thunderops.mine.nu/reddisc/ns_noname5.jpg' border='0' alt='user posted image' />

    <img src='http://thunderops.mine.nu/reddisc/ns_noname6.jpg' border='0' alt='user posted image' />

    Comments?
  • persoperso Join Date: 2003-02-19 Member: 13740Members, WC 2013 - Supporter
    edited October 2004
    It.., it looks very unoriginal.. yes, that's it. And I love the pipes <3. Lighting makes it look worse than it is. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> I don't really like textures that lack detail. And how about the holes where there are lights, can skulks get in there? It also seems that there is plenty of room behind those pilars for a fade to take cover behind them.
  • TailguNNerTailguNNer Join Date: 2002-09-27 Member: 1352Members
    edited October 2004
    Its really really really WIP, but still, any comments?

    <img src='http://medlem.spray.se/ilijap/co1.jpg' border='0' alt='user posted image' />
    <img src='http://medlem.spray.se/ilijap/co2.jpg' border='0' alt='user posted image' />
    <img src='http://medlem.spray.se/ilijap/co3.jpg' border='0' alt='user posted image' />
    <img src='http://medlem.spray.se/ilijap/co4.jpg' border='0' alt='user posted image' />
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Hehe nice clean StarTrek style
  • SpacerSpacer Invented dogs Join Date: 2003-05-02 Member: 16008Members
    I really like those screenies, except the textures need to look less halflifey and more nightwatchy. Oh, and try to make the geometry a bit more interesting.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    see how excellent sharp textures make things look??!
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    DarkMantiZ, to be polite your texture choice is awful and lighting is not much better, with better of both i think it could look quite good.

    TailguNNer, looks nice but a bit bland, maybe add some PS, and I don't really like the pipes in the last shot, how they meet the walls, or their shape.
  • WaffleSpoonWaffleSpoon Join Date: 2002-01-30 Member: 133Members
    <!--QuoteBegin-Kester+Oct 31 2004, 02:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kester @ Oct 31 2004, 02:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> DarkMantiZ, to be polite your texture choice is awful and lighting is not much better, with better of both i think it could look quite good.

    TailguNNer, looks nice but a bit bland, maybe add some PS, and I don't really like the pipes in the last shot, how they meet the walls, or their shape. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Hah, yes I know, it's butt ugly. And so, I've developed a form of hate-love for it.

    It is alive and will not die <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • NayNay Join Date: 2002-06-09 Member: 741Members
    some random stuff i made a few months back

    <img src='http://nay.csbanana.com/images/ns_002.jpg' border='0' alt='user posted image' />

    <img src='http://nay.csbanana.com/images/ns_001.jpg' border='0' alt='user posted image' />

    comments?
  • FooFoo Join Date: 2003-07-31 Member: 18632Members
    looks like a doom3 screenshot a while back...
  • semipsychoticsemipsychotic Join Date: 2003-07-09 Member: 18061Members
    Ah, the joys of unoptimized brushwork.
  • AdvPredatorAdvPredator Join Date: 2004-03-04 Member: 27137Members
    <!--QuoteBegin-Nay+Oct 31 2004, 06:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nay @ Oct 31 2004, 06:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> some random stuff i made a few months back

    <img src='http://nay.csbanana.com/images/ns_002.jpg' border='0' alt='user posted image' />

    <img src='http://nay.csbanana.com/images/ns_001.jpg' border='0' alt='user posted image' />

    comments? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    r-o-c-k! I love your style, really realist
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    <!--QuoteBegin-semi-psychotic+Nov 1 2004, 01:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (semi-psychotic @ Nov 1 2004, 01:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ah, the joys of unoptimized brushwork. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You might want to make those stairs func_walls =]

    Nay didn't you post those screens on here about 4 months ago? Or did you just want to pimp your map again? =] Looks really good though, I hope you find the time to finish it.
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    <!--QuoteBegin-Kester+Nov 1 2004, 03:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kester @ Nov 1 2004, 03:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nay didn't you post those screens on here about 4 months ago? Or did you just want to pimp your map again? =] Looks really good though, I hope you find the time to finish it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--QuoteBegin-Nay+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nay)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> some random stuff i made a few months back<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Yeah, finish it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    Ah yes, I remember when Nay posted that a while back. We were so nostalgic....
  • CrAzY_AsS_TaCoCrAzY_AsS_TaCo Join Date: 2004-09-21 Member: 31828Members
    just started, only the ready room. Its basically going to be a caved in train tunnel forcing marines deeper into the unexplored planet <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> who knows wut they will find <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    <img src='http://img13.exs.cx/img13/5329/deepdown0004.jpg' border='0' alt='user posted image' />
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    Apart from some blatent texture alignment issues, and some poor choice of textures (the black and yellow stripe one), it looks promising.

    Although next time can we have some smaller pics, try 800*600 or below, not everyone has such a big res, to be able to see it all on one screen, and its just annoying having to scroll across a picture.
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