Evil_IceJoin Date: 2004-07-09Member: 29827Members, Squad Five Blue
edited November 2004
Lookin awesome, if it gets textured well, I'll even personally animate it with high poly hands to go with the concept marine o' mine <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
[edit: ... why do I keep putting apostrophes in "gets" ...]
<!--QuoteBegin-Evil_Ice+Nov 5 2004, 05:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Evil_Ice @ Nov 5 2004, 05:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Lookin awesome, if it gets textured well, I'll even personally animate it with high poly hands to go with the concept marine o' mine <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
[edit: ... why do I keep putting apostrophes in "gets" ...] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> :o
If you will, i'll be so damn grateful man. Animating is probably the thing i'm worst at (next to skinmeshing) and i've always known that animating would be a problem down the line. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
very nice so far here are some more improvements. your triggerguard is to wide.. narrow it a bit, ive sketched you a way how to..i hope you still can change it . the trigerhole itself would need some rounding,because you can not narrow it on that position anymore. it would make access to the trigger more possible. i have drawed a little sketch note, but ive not drawed the back angle of the guard, just the narrowing..that makes it easier to see what i meant.
edit: pshh rabbity.. i was already suggesting this..damnit..you were faster than me..lol
Evil_IceJoin Date: 2004-07-09Member: 29827Members, Squad Five Blue
I agree with SY, but regardless the model looks great, I would love to even set up a pose similiar to the concept pose with my marine model holding this weapon soon, I think it would be an awesome tribute <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
I've reviewied alot of skins in my day but this is one of the coolest most intresting skins ive ever seen. I think it should be a one handed LMG and if at all possible attach a laser sight on the side. when would this be coming out?
<!--QuoteBegin-SilentDeath619+Nov 6 2004, 03:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SilentDeath619 @ Nov 6 2004, 03:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've reviewied alot of skins in my day but this is one of the coolest most intresting skins ive ever seen. I think it should be a one handed LMG and if at all possible attach a laser sight on the side. when would this be coming out? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> too bad this is a model and not a skin then.
<!--QuoteBegin-SilentDeath619+Nov 6 2004, 01:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SilentDeath619 @ Nov 6 2004, 01:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've reviewied alot of skins in my day but this is one of the coolest most intresting skins ive ever seen. I think it should be a one handed LMG and if at all possible attach a laser sight on the side. when would this be coming out? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Well i'd like to make it one handed, purely because it looks cooler, but i'll get around to that whenever it comes to figuring the animations.
And a LAM? No.
It will be coming out WID. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
akimbo always makes it look so try-hard so i say no <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Not to fear, i found a backup that was up to date. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Fear the pointless folding stock!
A little explanation into the stock's appearance. If you look at the marine_concept.gif, you'll notice that where the stock goes behind the arm it's at a certain level, but when it comes out it's at a lower level. Hence why i put in the kink, but there's another way of looking at it, behind the arm the front part of the stock moves to the back, goes around to the front, then attaches to the back of the weapon. This way is stupid. That's why i did it the former way.
Yeah, after it gets skinmeshed, i'll probably try my hand at skinning, but preferably, i'd like to release the skinmeshes and see if anyone else tries it, if mine looks better, i'll use that, if someone else's works better, than i'll use that. Oh and no, there is no barrel, it fires magically, i don't care. The concept had no barrel, my model has no barrel. Maybe a hole will be skinned on, i don't care. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin-BulletHead+Nov 6 2004, 07:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Nov 6 2004, 07:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it MUST have a barrel... after all, doesn't it have that Casing Ejection Port thinger on top of the slide???
I'd presume it is a recessed barrel... so... yeah, just skin it on I guess? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I know technically it must have a barrel. But if we're going into technicalities, the ejection port needs to be bigger, the clip needs to be moved and reangled, the entire structure of the gun would need mixing around, hell, it's pretty much 100% technically wrong. But i don't care! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
EDIT: This gun needs a name. Any ideas anyone? I can't keep calling it the "marine concept gun". <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
name it <span style='font-family:Geneva'><span style='font-family:Optima'><span style='color:red'><span style='font-size:21pt;line-height:100%'>"The Nanite"</span></span></span></span>
I like giving guns animal names. I think that looks most like something that has a fairly sleek design but packs a punch:
- Steer - Conger - Lion - Tiger - Orca
Obviously some of those words on their own don't sound anything like a good name for a gun but if you add another word before or after then it could sound good.
Call it "BFG" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> j/k
Nice to see that someone finally heared my calling for recreating the concept gun. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Comments
[edit: ... why do I keep putting apostrophes in "gets" ...]
[edit: ... why do I keep putting apostrophes in "gets" ...] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
:o
If you will, i'll be so damn grateful man. Animating is probably the thing i'm worst at (next to skinmeshing) and i've always known that animating would be a problem down the line. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
thin it a lil or somethng?
here are some more improvements. your triggerguard is to wide.. narrow it a bit, ive sketched you a way how to..i hope you still can change it . the trigerhole itself would need some rounding,because you can not narrow it on that position anymore. it would make access to the trigger more possible.
i have drawed a little sketch note, but ive not drawed the back angle of the guard, just the narrowing..that makes it easier to see what i meant.
edit: pshh rabbity.. i was already suggesting this..damnit..you were faster than me..lol
Getting there?
(PC 1439 pre-optimisation)
lookin' good as usual, keep it up
too bad this is a model and not a skin then.
Well i'd like to make it one handed, purely because it looks cooler, but i'll get around to that whenever it comes to figuring the animations.
And a LAM? No.
It will be coming out WID. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
akimbo for hmg?
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
akimbo for hmg?
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
extended version for hmg ^_^
I hope i have a recent enough backup lying around.
Fear the pointless folding stock!
A little explanation into the stock's appearance. If you look at the marine_concept.gif, you'll notice that where the stock goes behind the arm it's at a certain level, but when it comes out it's at a lower level. Hence why i put in the kink, but there's another way of looking at it, behind the arm the front part of the stock moves to the back, goes around to the front, then attaches to the back of the weapon. This way is stupid. That's why i did it the former way.
<img src='http://dump.creativeblank.com/conceptrender7.gif' border='0' alt='user posted image' />
Anyway, final render.
<img src='http://dump.creativeblank.com/conceptfinalrender.gif' border='0' alt='user posted image' />
EDIT: and the clips r batery packs cuz it needs alot of battery (or u could call it a fuel cell i guess)
I'd presume it is a recessed barrel... so... yeah, just skin it on I guess?
I'd presume it is a recessed barrel... so... yeah, just skin it on I guess? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I know technically it must have a barrel. But if we're going into technicalities, the ejection port needs to be bigger, the clip needs to be moved and reangled, the entire structure of the gun would need mixing around, hell, it's pretty much 100% technically wrong. But i don't care! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
EDIT: This gun needs a name. Any ideas anyone? I can't keep calling it the "marine concept gun". <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<span style='font-family:Geneva'><span style='font-family:Optima'><span style='color:red'><span style='font-size:21pt;line-height:100%'>"The Nanite"</span></span></span></span>
- Steer
- Conger
- Lion
- Tiger
- Orca
Obviously some of those words on their own don't sound anything like a good name for a gun but if you add another word before or after then it could sound good.
Some other words:
- Shot
- Pellet
- Bolus
- Gring
- Pestle
- Regulate, regulator
- Commital
- "The Plug"
- Furrow
- Lance
- Ripper
- Sythe
- Sickle
- Disruptor
- Bolt, bolter
Imagination fails me...
Nice to see that someone finally heared my calling for recreating the concept gun. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->