Ns_purge
UKchaos
Join Date: 2002-08-10 Member: 1132Members
<div class="IPBDescription">work in progress</div> About 75% done so far. Much of the architecture is ripped from ns_exchange, which i scrapped.
<img src='http://img146.exs.cx/img146/6763/nspurge018as.jpg' border='0' alt='user posted image' />
Marine Start
<img src='http://img146.exs.cx/img146/8818/nspurge024ij.jpg' border='0' alt='user posted image' />
Loading Dock
<img src='http://img146.exs.cx/img146/3310/nspurge036py.jpg' border='0' alt='user posted image' />
Maintenance Hub
<img src='http://img233.exs.cx/img233/7362/nspurge048vj.jpg' border='0' alt='user posted image' />
Ventilation Chamber
<img src='http://img146.exs.cx/img146/6889/nspurge057gn.jpg' border='0' alt='user posted image' />
Power Core Hive
<img src='http://img146.exs.cx/img146/6763/nspurge018as.jpg' border='0' alt='user posted image' />
Marine Start
<img src='http://img146.exs.cx/img146/8818/nspurge024ij.jpg' border='0' alt='user posted image' />
Loading Dock
<img src='http://img146.exs.cx/img146/3310/nspurge036py.jpg' border='0' alt='user posted image' />
Maintenance Hub
<img src='http://img233.exs.cx/img233/7362/nspurge048vj.jpg' border='0' alt='user posted image' />
Ventilation Chamber
<img src='http://img146.exs.cx/img146/6889/nspurge057gn.jpg' border='0' alt='user posted image' />
Power Core Hive
Comments
The lighting around the RT in the fourth shot looks strange.. The ceiling is red and dark, but the ring around the RT is bluish and the RT itself is a yellow-gray color.
It seems to me to be a lot of open space, which any nub can camp the far side of a wall and wait for skulks. I don't know I cant tell the rest of the map :-D From what I do see though, is that it's very nice. Just very open, I'm not too sure what to say to add, maybe details like a tipped over caraging thingy from the previous workers who left or whatnot.
That, and the textures seem to be very, well.. not helpful towards aliens hiding. Unless you have nightmares of aliens jumping at you since you didnt notice, thats fine :-D (That scream just gets me).
To me looks like their may be a lot of detail their, If it's going to be big you may risk maxing out som limmits?
I know what you mean, but it looked worse with red lighting.
Architecture is good and texture alignment is excellent.
I like the height difference , steps up and down.which i think is nice when your running around your not constantly on the one level,u no? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
I think you should tone down lighting in some small areas to add some darkness and shadows,. . i like some dark spots, right now all the areas seem well lit.
buts its only a few pics of the map maybe you have some dark areas elsewhere?
one other thing are u using spot lights for every circular light u have? u might hit the old entity limit pretty quickly.
anways hope you get this map finished._
the rest of the map is fking sexy though
awsome
This is it.. I have to restart mapping.
looks promising. Nice brushwork
Reminds me slightly of old UT maps dont know why. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Keep up the good work an hope to see the map completed soon.
more uppdates!
Good looking so far. Needs more infestation so far. I run off on my own little ideas too much..
the hiveroom needs some infestation but Im shure you know that yourself <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
I like you style of having many things "round". hopefully this doesnt mean too many stuck problems. and please, add some lights_spots or env_light so you get an additinal maplighting that fits to the skybox.
Hah, yes that would be fun.
The map is looking pretty good UK.
Wow, let me guess. You're from the custom forums? :O
And the ventilation chamber and hive room have a fresh touch <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Yes, and a trigger_push to suck anyone up who foolish tries to build the resource tower <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->