World Of Warcraft Patch! Incoming!
Geminosity
:3 Join Date: 2003-09-08 Member: 20667Members
in Off-Topic
<div class="IPBDescription">waii for change! :D</div> <a href='http://www.wow-europe.com/en/info/underdev/' target='_blank'>http://www.wow-europe.com/en/info/underdev/</a>
Chat bubbles!!!
Mages with in-combat mana regen and magic resists!
Warriors capable of building up decent rage!
Priests being able to shield everyone in their raid party at last!
Chat bubbles!!!
Cat Form being better damage than just using a 2H mace!
Chat bubbles!!!
New dungeony stuff!
"numerous bug fixes" - no more getting stuck in the looting position? :o
4 action bars so you don't need to use stuff like cosmos anymore ^^
...did I mention <a href='http://www.wow-europe.com/en/info/underdev/images/bubbles.jpg' target='_blank'>chat bubbles</a>? ^^
Chat bubbles!!!
Mages with in-combat mana regen and magic resists!
Warriors capable of building up decent rage!
Priests being able to shield everyone in their raid party at last!
Chat bubbles!!!
Cat Form being better damage than just using a 2H mace!
Chat bubbles!!!
New dungeony stuff!
"numerous bug fixes" - no more getting stuck in the looting position? :o
4 action bars so you don't need to use stuff like cosmos anymore ^^
...did I mention <a href='http://www.wow-europe.com/en/info/underdev/images/bubbles.jpg' target='_blank'>chat bubbles</a>? ^^
Comments
Looting position?
...
Gem you dirty minded thing! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Anyways that's not even the full list, it's just all that blizz is willing to tell us for now.
Hope that new patch comes soon ^^
The US recieved a patch on tuesday and we got it this friday but it's not the content patch; it's a fix that should reduce lag problems in massive raids making big attacks more playable/possible :o
I hear this game is good!
Now there are chat bubble! <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
Awesome! :*)
I feel like going on a quest irl! <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo-->
Looks like I'll just have to do it in WoW instead! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
*hehe*
is that actualy happening? (the source wasn't all that reliable)
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
They're optional though so all the moaners who like to pretend they're on IRC can turn it off and go back to complaining about how nobody seems to talk XD
(and a pvp honor system!)
I just hope warrs get Execute fixed too.
I'd also like to see pallies get pwned with he nefstick.
They're optional though so all the moaners who like to pretend they're on IRC can turn it off and go back to complaining about how nobody seems to talk XD <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
*grumble grumble*
I was poking fun at your Gem <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
As a matter of fact, all the UI improvments they have mentioned are mods that are currently available
<a href='http://ui.worldofwar.net/ui.php?id=341' target='_blank'>bubbles</a>
A <a href='http://www.curse-gaming.com/mod.php?addid=81' target='_blank'>quest</a> <a href='http://www.curse-gaming.com/mod.php?addid=79' target='_blank'>tracker</a>
Too many <a href='http://www.curse-gaming.com/mod.php?sectid=1' target='_blank'>bar</a> mods to list.
And a <a href='http://www.curse-gaming.com/mod.php?addid=357' target='_blank'>Group loot</a> thingy too.
(and a pvp honor system!) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Honor system is set for future patches... Who didn't know this anyway?
Its not in the upcoming, maybe battlegrounds?
How long ago did Phantasy Star Online have this? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
The problem with paladins was that until recently, they could also do a heck of a lot of damage. Their spell "Seal of the Crusader" increased their weapon damage, and <b>also</b> increased the swing rate, and <b>also</b> increased their attack power, more than doubling their DPS, and making them a kind of nuking tank - overpowered. However, Seal of the Crusader was fixed, the damage per swing was decreased, and it became as viable as any other seal. As a paladin, I instantly noticed that it took me heaps longer to kill things, because I just cant deal a lot of damage.
The paladin also lacks the ability to make you stay and play. If you wish to run, the paladin can try and stun (6seconds at lvl 54), and if protection specced, can also use a 5 second 20 yard sap. After that, you are home free, there isnt a damn thing a paladin can do to catch you. Given our DPS is now the weakest in the game, if you get killed in that time, you either deserve to die because you cant play your class, or you are many, many levels below the paladin.
Bottom line - dont whine about classes you know nothing about. Just because everyone in Ogrimmar moans about paladins doesnt mean they have a point grounded in reality. The reality is all the lamer paladins on Alliance are now switching to Horde because their previously invincible killing machine is now just a damage sponge - three guesses what class they're gonna start up on? Give us an S, give us an H, give us an A, give us an M... you know the rest.
The problem with paladins was that until recently, they could also do a heck of a lot of damage. Their spell "Seal of the Crusader" increased their weapon damage, and <b>also</b> increased the swing rate, and <b>also</b> increased their attack power, more than doubling their DPS, and making them a kind of nuking tank - overpowered. However, Seal of the Crusader was fixed, the damage per swing was decreased, and it became as viable as any other seal. As a paladin, I instantly noticed that it took me heaps longer to kill things, because I just cant deal a lot of damage.
The paladin also lacks the ability to make you stay and play. If you wish to run, the paladin can try and stun (6seconds at lvl 54), and if protection specced, can also use a 5 second 20 yard sap. After that, you are home free, there isnt a damn thing a paladin can do to catch you. Given our DPS is now the weakest in the game, if you get killed in that time, you either deserve to die because you cant play your class, or you are many, many levels below the paladin.
Bottom line - dont whine about classes you know nothing about. Just because everyone in Ogrimmar moans about paladins doesnt mean they have a point grounded in reality. The reality is all the lamer paladins on Alliance are now switching to Horde because their previously invincible killing machine is now just a damage sponge - three guesses what class they're gonna start up on? Give us an S, give us an H, give us an A, give us an M... you know the rest. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You obviously haven't seen the videos where a level 60 warrior and a level 60 paladin duke it out, and the paladin wins. Except the paladin isn't using a weapon, just a shield and his fist. It's pretty weird to watch. Whenever the warrior gets the paladin's health down, he throws up a shield and heals himself. Then he doddles around until his mana has recharged enough to do it again, all the while punching the warrior.
The most a warrior can do to make you stay and play is stun you for just as long as a paladin or hope hamstring works. That's assuming you don't have some kind of defensive skill, like the paladin does. The paladin also has two seperate defensive skills that are on seperate cooldowns (like 5 minutes or something) while the warrior's 3 fallback skills are all on the same 30 minute timer.
Spirit might have a point for my Mage at last.
- Shockwave
The problem with paladins was that until recently, they could also do a heck of a lot of damage. Their spell "Seal of the Crusader" increased their weapon damage, and <b>also</b> increased the swing rate, and <b>also</b> increased their attack power, more than doubling their DPS, and making them a kind of nuking tank - overpowered. However, Seal of the Crusader was fixed, the damage per swing was decreased, and it became as viable as any other seal. As a paladin, I instantly noticed that it took me heaps longer to kill things, because I just cant deal a lot of damage.
The paladin also lacks the ability to make you stay and play. If you wish to run, the paladin can try and stun (6seconds at lvl 54), and if protection specced, can also use a 5 second 20 yard sap. After that, you are home free, there isnt a damn thing a paladin can do to catch you. Given our DPS is now the weakest in the game, if you get killed in that time, you either deserve to die because you cant play your class, or you are many, many levels below the paladin.
Bottom line - dont whine about classes you know nothing about. Just because everyone in Ogrimmar moans about paladins doesnt mean they have a point grounded in reality. The reality is all the lamer paladins on Alliance are now switching to Horde because their previously invincible killing machine is now just a damage sponge - three guesses what class they're gonna start up on? Give us an S, give us an H, give us an A, give us an M... you know the rest. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You've obviously never played a shaman.
I have. It was so ludicruously easy to own things it just wasn't funny. I don't know <b>how</b> they got through testing. The FAQ on the US Boards about Shamans even admits they have it easy up to L30ish, and then they "even out". Oh, well that's just GREAT Blizzard, now we know that they'll only in theory get it easy for <b>half the game</b>. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Every time a Shaman cries, I give a kitten a cuddle. Please, think of the kitten.
- Shockwave
The problem with paladins was that until recently, they could also do a heck of a lot of damage. Their spell "Seal of the Crusader" increased their weapon damage, and <b>also</b> increased the swing rate, and <b>also</b> increased their attack power, more than doubling their DPS, and making them a kind of nuking tank - overpowered. However, Seal of the Crusader was fixed, the damage per swing was decreased, and it became as viable as any other seal. As a paladin, I instantly noticed that it took me heaps longer to kill things, because I just cant deal a lot of damage.
The paladin also lacks the ability to make you stay and play. If you wish to run, the paladin can try and stun (6seconds at lvl 54), and if protection specced, can also use a 5 second 20 yard sap. After that, you are home free, there isnt a damn thing a paladin can do to catch you. Given our DPS is now the weakest in the game, if you get killed in that time, you either deserve to die because you cant play your class, or you are many, many levels below the paladin.
Bottom line - dont whine about classes you know nothing about. Just because everyone in Ogrimmar moans about paladins doesnt mean they have a point grounded in reality. The reality is all the lamer paladins on Alliance are now switching to Horde because their previously invincible killing machine is now just a damage sponge - three guesses what class they're gonna start up on? Give us an S, give us an H, give us an A, give us an M... you know the rest. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
apparntly youve never used seal of command
i can deal out 1800+ damage tbh
lets just say the only way i can kill other pallies and shammies is using seal of command.