Itt We Post Our Userconfig
Jmmsbnd007
Join Date: 2002-11-24 Member: 9793Banned, Constellation
<div class="IPBDescription">~activity in this forum</div> blatant rip, commented-out lines included ftw
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->fps_max "101"
brightness 1000
gamma 3
lightgamma 0
texgamma 0
developer "1"
cl_bob 0
cl_rate 25000
rate 25000
voice_overdrive 1
ati_subdiv "0.0"
ati_npatch "0.0"
setinfo "_pw" "smmj"
bind space +shiz
alias b "+jump;wait;-jump;wait"
alias +shiz "+moveup;b;b;b;b;b;b;+jump"
alias -shiz "-moveup;-jump"
cl_cmdrate 101
cl_updaterate 101
rate 25000
cl_rate 25000
cl_dl 300
ex_interp .05
ex_extrapmax 6
alias +fastshot "+attack"
alias -fastshot "-attack; wait; wait; +attack; wait; wait; wait; -attack"
alias +fade "+moveup;b;b;+jump"
alias -fade "-moveup;-jump"
bind j "slot2"
bind b "slot1"
bind / "slot3"
bind h "slot4"
bind mouse1 "+attack"
bind i "pscripton"
bind o "pscriptoff"
bind w "bhopon"
bind 8 "fade"
bind q "bhopoff"
alias pscripton "bind mouse1 +fastshot"
alias pscriptoff "bind mouse1 +attack"
alias bhopon "bind space +shiz"
alias bhopoff "bind space +jump"
alias fade "bind space +fade"
// tracerspeed "5000"
// tracerlength "2"
// tracerred "1"
// tracergreen "0"
// tracerblue "0"
// traceralpha "200"
// traceroffset "-20"
hud_saytext_time 2
alias w "wait"
alias combatupgrades "w; impulse 31; w; impulse 20; w; impulse 23; w; impulse 64; w; impulse 21; w; impulse 39; w; impulse 24; w; impulse 25"
bind n "combatupgrades"
// alias +a-pistol "alias _special attack;attack"
// alias -a-pistol "alias _special"
// alias attack "+attack;wait;-attack;wait;special"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->fps_max "101"
brightness 1000
gamma 3
lightgamma 0
texgamma 0
developer "1"
cl_bob 0
cl_rate 25000
rate 25000
voice_overdrive 1
ati_subdiv "0.0"
ati_npatch "0.0"
setinfo "_pw" "smmj"
bind space +shiz
alias b "+jump;wait;-jump;wait"
alias +shiz "+moveup;b;b;b;b;b;b;+jump"
alias -shiz "-moveup;-jump"
cl_cmdrate 101
cl_updaterate 101
rate 25000
cl_rate 25000
cl_dl 300
ex_interp .05
ex_extrapmax 6
alias +fastshot "+attack"
alias -fastshot "-attack; wait; wait; +attack; wait; wait; wait; -attack"
alias +fade "+moveup;b;b;+jump"
alias -fade "-moveup;-jump"
bind j "slot2"
bind b "slot1"
bind / "slot3"
bind h "slot4"
bind mouse1 "+attack"
bind i "pscripton"
bind o "pscriptoff"
bind w "bhopon"
bind 8 "fade"
bind q "bhopoff"
alias pscripton "bind mouse1 +fastshot"
alias pscriptoff "bind mouse1 +attack"
alias bhopon "bind space +shiz"
alias bhopoff "bind space +jump"
alias fade "bind space +fade"
// tracerspeed "5000"
// tracerlength "2"
// tracerred "1"
// tracergreen "0"
// tracerblue "0"
// traceralpha "200"
// traceroffset "-20"
hud_saytext_time 2
alias w "wait"
alias combatupgrades "w; impulse 31; w; impulse 20; w; impulse 23; w; impulse 64; w; impulse 21; w; impulse 39; w; impulse 24; w; impulse 25"
bind n "combatupgrades"
// alias +a-pistol "alias _special attack;attack"
// alias -a-pistol "alias _special"
// alias attack "+attack;wait;-attack;wait;special"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
Comments
// Aliases
alias +intrikbhop "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;+moveup"
alias -intrikbhop "-jump;wait;-moveup"
alias +pattack "+attack"
alias -pattack "-attack; wait; wait; +attack; wait; wait; -attack"
alias comm_off "voice_fadeouttime 50;hud_saytext 0;bind - comm_on"
alias comm_on "voice_fadeouttime 0.1;hud_saytext 1;bind - comm_off"
bind f10 comm_off
bind f9 comm_on
alias callmedpack "impulse 11;say_team [ ammo ]"
alias callammo "impulse 10;say_team [ medpack ]"
alias callheal "impulse 11;say_team [ healspray ]"
alias callweld "say_team [ weld me, please! ]"
alias marine "jointeamone;exec marine.cfg"
alias alien "jointeamtwo;exec alien.cfg"
alias bhopon "developer 1; echo [bhop on]; bind space +intrikbhop; developer 1"
alias bhopoff "developer 1; echo [bhop off]; bind space +jump; developer 1"
alias +knife "slot3;wait;wait;+attack"
alias -knife "-attack;wait;slot2;wait;wait;wait;wait;wait;slot1"
bind "b" +knife
bind "z" "impulse 31; wait; impulse 23; wait; impulse 64; wait; impulse 20; wait; impulse 21; wait; impulse 39; wait; impulse 24"
// Bhop
bind mwheelup +jump
bind mwheeldown +jump
bind mouse3 select
bind mouse2 +pattack
bind mouse1 +attack
hud_fastswitch 1
// Graphics & Performance
developer 1
fps_max 400
fps_modem 400
gl_max_size 256
cl_dynamiclights 0
gamma 3
brightness 5
texgamma 0
lightgamma 0
alias texgamma
alias lightgamma
// Misc
+mlook
cl_autohelp 0
cl_quickselecttime 0
r_decals 200
r_detailtextures 0
cl_musicenabled 0
con_color "255 255 255"
// Sound
volume 0.8
// CONTROLS
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+intrikbhop"
bind "'" "impulse 11"
bind "." "impulse 81"
bind "/" "impulse 80"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "impulse 81"
bind "[" "bhopon"
bind "]" "bhopoff"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "+knife"
bind "c" "messagemode"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "h" "impulse 9"
bind "k" "stopsound"
bind "l" "+showsound"
bind "m" "+showmap"
bind "q" "stopsound"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 7"
bind "v" "stopsound"
bind "w" "+forward"
bind "x" "messagemode2"
bind "y" "callammo"
bind "u" "callmedpack"
bind "~" "toggleconsole"
bind "q" "+showmap"
bind "DOWNARROW" "+right"
bind "ALT" "+popupmenu"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F4" "readyroom"
bind "F5" "marine"
bind "F6" "alien"
bind "f9" "fade;exec fade.cfg"
bind "F12" "snapshot"
bind "KP_HOME" "impulse 92"
bind "KP_UPARROW" "impulse 94"
bind "KP_PGUP" "impulse 93"
bind "KP_LEFTARROW" "impulse 90"
bind "KP_5" "impulse 91"
bind "KP_RIGHTARROW" "impulse 95"
bind "CAPSLOCK" "stopsound"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "mouse2" "+pattack"
bind "MOUSE3" "+jump"
bind "MOUSE4" "lastinv"
bind "MOUSE5" "slot2"
exec interp.cfg
echo --- userconfig.cfg executed ---<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
The only things in marine.cfg and alien.cfg is different sens values.
gamma 3
brightness 5
motdfile echo.txt
ex_interp 0.0125
ex_extrapmax 3
cl_updaterate 80
cl_cmdrate 101
rate 20000
alias "jump" "+jump;wait;-jump"
alias "5jump" "jump;jump;jump;jump;jump"
alias medpack "med1"
alias med1 "impulse 10; alias medpack med2"
alias med2 "impulse 10; say_team [ Medpack ]; alias medpack med3"
alias med3 "impulse 10; say_team [ MEDPACK ]"
alias ammo "ammo1"
alias ammo1 "impulse 11; alias ammo ammo2"
alias ammo2 "impulse 11; say_team [ Ammo ]; alias ammo ammo3"
alias ammo3 "impulse 11; say_team [ AMMO ]"
alias reset "default"
alias default "alias medpack med1; alias ammo ammo1"
alias rduck "rduckon"
alias +rduckcrouch "-duck"
alias -rduckcrouch "+duck"
alias rduckon "+duck; developer 1; motd_write Reverse Duck Enabled; MOTD; developer 0; bind SPACE +rduckcrouch; alias rduck rduckoff"
alias rduckoff "-duck; developer 1; motd_write Reverse Duck Disabled; MOTD; developer 0; bind SPACE +duck; alias rduck rduckon"
alias voicetoggle bindvoice
alias bindvoice "bind v +voicerecord; voice_scale 1; developer 1; motd_write In-game Enabled; MOTD; developer 0; alias voicetoggle unbindvoice"
alias unbindvoice "unbind v; voice_scale 0.2; developer 1; motd_write In-game Disabled; MOTD; developer 0; alias voicetoggle bindvoice"
alias jumpcfg 1jumpcfg
alias 1jumpcfg "bind ctrl +jump; developer 1; motd_write 1 Jump; MOTD; developer 0; alias jumpcfg 5jumpcfg"
alias 5jumpcfg "bind ctrl 5jump; developer 1; motd_write 5 Jump; MOTD; developer 0; alias jumpcfg 1jumpcfg"
alias namechange "clan"
alias clan "exec clan.cfg; developer 1; motd_write Co2 :: 2_of_8; MOTD; developer 0; alias namechange pub"
alias pub "name [SMURFER NAME]; developer 1; motd_write [SMURFER NAME]; MOTD; developer 0; alias namechange clan"<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin-clan.cfg+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (clan.cfg)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->name Co2 :: 2_of_8<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin-config.cfg+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (config.cfg)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->unbindall
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+duck"
bind "0" "slot10"
bind "1" "ammo"
bind "2" "medpack"
bind "3" "impulse 80"
bind "4" "impulse 81"
bind "5" "reset"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "impulse 3"
bind "c" "+showmap"
bind "d" "+moveright"
bind "f" "impulse 100"
bind "g" "+popupmenu"
bind "q" "+attack"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "w" "+forward"
bind "x" "slot4"
bind "z" "+popupmenu"
bind "~" "toggleconsole"
bind "CTRL" "+jump"
bind "SHIFT" "+speed"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "spectate"
bind "F4" "readyroom"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "F12" "snapshot"
bind "PGDN" "+movedown"
bind "PGUP" "+moveup"
bind "KP_HOME" "jumpcfg"
bind "KP_UPARROW" "voicetoggle"
bind "KP_PGUP" "namechange"
bind "KP_ENTER" "messagemode2"
bind "KP_DEL" "+commandmenu"
bind "KP_MINUS" "quit"
bind "CAPSLOCK" "rduck"
bind "MWHEELDOWN" "slot2"
bind "MWHEELUP" "slot1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+use"
bind "MOUSE3" "slot3"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1"
bottomcolor "0"
brightness "5"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0.0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "0"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "60"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "0.0"
crosshair "1"
fps_max "100"
fps_modem "0.0"
gamma "3"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "alien1"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
name "Co2 :: 2_of_8"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "27"
skin ""
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.5"
volume "0.5"
+mlook<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
unbind "mouse2"
bind "w" "+forward"
alias w "wait"
alias rine "jointeamone; exec marine.cfg"
alias alien "jointeamtwo; exec alien.cfg"
bind "f1" "rine"
bind "f2" "alien"
bind "t" "messagemode"
bind "y" "messagemode2"
bind "capslock" "+showmap"
bind "n" "say /stuck"
bind "f12" "kill"
bind "`" "stopsound"
//console
bind "F3" "toggleconsole"
//netscores
alias +tab "+showscores; net_graph 3"
alias -tab "-showscores; net_graph 0"
bind "TAB" "+tab"
//mute voice comm
alias mute "muteon"
alias muteon "voice_enable 0; alias mute muteoff"
alias muteoff "voice_enable 1; alias mute muteon"
bind "o" "mute"
//sounds toggle
alias v "volume0"
alias volume0 "volume 0; alias v volume1"
alias volume1 "volume 1; alias v volume0"
bind "i" "v"
cl_allowdownload "0"
fps_max "101"
cl_musicenabled "0"
cl_musicvolume "0"
cl_autohelp "0"
hud_fastswitch "1"
sensitivity "2.1"
volume "1"
gamma "3"
alias gamma
brightness "1.7"
alias brightness
lightgamma "0"
alias lightgamma
bind l "endmovie"
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
lots of useless stuff in there, i know. the alien and marine configs contain only communication binds and tracers.
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_minmodels "1"
cl_vsmoothing "0.05"
con_color "255 180 30"
fastsprites "0"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_draw "1"
hud_saytext_internal "1"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "20"
tracerred "1"
tracergreen "1"
tracerblue "0"
traceralpha "150"
tracerlength "4"
traceroffset "-1" //lower the # to make tracers bigger or higher to make tracers smaller
tracerspeed "1650"
rate 20000
cl_cmdrate 100
cl_updaterate 35
ex_interp 0
ex_extrapmax 4
bind f "+movedown"
bind mouse3 "impulse 100"
//three jump script
alias +3jumps "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; +moveup"
alias -3jumps "-jump; -moveup"
bind space "+3jumps"
//last inv script, useless
bind 1 "kk1a"
bind 2 "kk2a"
bind 3 "kk3a"
bind 4 "kk4a"
alias kk1a "kkslot1"
alias kk1b "kkslot1; bind q kk2a"
alias kk1c "kkslot1; bind q kk3a"
alias kk1d "kkslot1; bind q kk4a"
alias kkslot1 "slot1; bind 1 kk1a; bind 2 kk2a; bind 3 kk3a; bind 4 kk4a; bind mouse1 +attack"
alias kk2a "kkslot2; bind q kk1b"
alias kk2b "kkslot2"
alias kk2c "kkslot2; bind q kk3b"
alias kk2d "kkslot2; bind q kk4b"
alias kkslot2 "slot2; bind 1 kk1b; bind 2 kk2b; bind 3 kk3b; bind 4 kk4b; bind mouse1 +attack"
alias kk3a "kkslot3; bind q kk1c"
alias kk3b "kkslot3; bind q kk2c"
alias kk3c "kkslot3"
alias kk3d "kkslot3; bind q kk4c"
alias kkslot3 "slot3; bind 1 kk1c; bind 2 kk2c; bind 3 kk3c; bind 4 kk4c; bind mouse1 +attack"
alias kk4a "kkslot4; bind q kk1d"
alias kk4b "kkslot4; bind q kk2d"
alias kk4c "kkslot4; bind q kk3d"
alias kk4d "kkslot4"
alias kkslot4 "slot4; bind 1 kk1d; bind 2 kk2d; bind 3 kk3d; bind 4 kk4d; bind mouse1 +attack"
//important
//Fast Flashligh Action!!
alias megaflash "impulse 100; wait; impulse 100; wait; impulse 100; wait; impulse 100; wait; impulse 100; wait;
impulse 100; wait; impulse 100; wait; impulse 100; wait; impulse 100; wait; impulse 100; wait; impulse 100; wait;
impulse 100; wait; impulse 100; wait; impulse 100; wait; impulse 100; wait; impulse 100; wait; impulse 100; wait;
impulse 100; impulse 101"
alias FLASH "megaflash; wait; megaflash; wait; megaflash; wait; megaflash"
bind o "megaflash"
//use unknown
alias "loljump" "+duck;+jump;wait;-duck;-jump; wait; +jump; wait; -jump; wait; +jump; -jump"
bind -key- "loljump"
//demo script
alias demo "demo_prompt"
alias demo_prompt "messagemode record; alias demo demo_stop"
alias demo_stop "stop; speak exit; alias demo demo_prompt"
bind kp_plus "demo"
exec "autoexec.cfg"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
This use to be split up into tons of files, but I cleaned it up just for you guys.
<!--QuoteBegin-config.cfg+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (config.cfg)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "give item_mine"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "stopsound"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "kk1c"
bind "2" "kk2c"
bind "3" "kk3c"
bind "4" "kk4c"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "L" "exec config.cfg"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+movedown"
bind "g" "impulse 3"
bind "i" "loljump"
bind "l" "give weapon_shotgun; wait; give item_genericammo; give item_genericammo; give item_genericammo; give item_genericammo; give item_genericammo"
bind "m" "loljump"
bind "o" "megaflash"
bind "p" "give item_mine;give item_mine;give item_mine;give item_mine;give item_mine;give item_mine;give item_mine;give item_mine;give item_mine;give item_mine;"
bind "q" "kk1c"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "impulse 10; say_team Medical Kit/ Heal Spray Me"
bind "y" "messagemode"
bind "z" "impulse 80; say_team Res Tower/ Order"
bind "~" "toggleconsole"
bind "BACKSPACE" "+jump; wait;-jump; wait"
bind "UPARROW" "+scrollup"
bind "DOWNARROW" "+scrolldown"
bind "LEFTARROW" "+scrollleft"
bind "RIGHTARROW" "+scrollright"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "spectate"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F7" "editps"
bind "F9" "givepoints"
bind "F10" "spawnhive"
bind "F11" "killhive"
bind "F12" "switch"
bind "INS" "+klook"
bind "DEL" "kill"
bind "PGDN" "impulse 91"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_END" "dem_speed .5"
bind "KP_DOWNARROW" "dem_speed 1"
bind "KP_PGDN" "dem_speed 2"
bind "KP_ENTER" "bind space +jump"
bind "KP_MINUS" "stopsound"
bind "KP_PLUS" "demo"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE3" "impulse 100"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "0.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "0"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0"
cl_cmdbackup "40"
cl_cmdrate "100"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Blue"
cl_logofile "devl1"
cl_lw "1"
cl_musicdelay "90.000000"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "0.000000"
cl_particleinfo "0"
cl_quickselecttime "0.500000"
cl_timeout "305"
cl_updaterate "35"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1"
crosshair "1"
fps_max "80"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "alien1"
MP3FadeTime "0"
MP3Volume "0"
mp_decals "300.000000"
name "grahf"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "20"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "1"
volume "0.170000"
setinfo "friends" "0"
setinfo "-" "-"
setinfo "--" "--"
setinfo "---" "---"
setinfo "----" "----"
setinfo "-----" "-----"
setinfo "=" "="
+mlook
+jlook
exec userconfig.cfg
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
userconfig.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->developer 0
ex_interp 0.05
ex_extrapmax 5
alias w "wait;wait;wait;wait;wait"
alias w2 "w;w;w;w;w;w"
alias meds "impulse 10;wait;give item_health"
alias ips "toggleconsole;w2;iplist;w2;w2;w2;w2;snapshot;wait;cancelselect"
alias jump "+jump;wait;-jump;wait"
alias +2jump "jump;+jump;wait"
alias -2jump "-jump;wait"
alias +5jump "jump;jump;jump;jump;+jump;wait"
alias -5jump "-jump;wait"
alias record1 "record 1;wait;wait;bind capslock record2;wait"
alias record2 "stop;wait;wait;bind capslock record1"
alias +scores "+showscores;wait;net_graph 3;wait"
alias -scores "-showscores;wait;net_graph 0;wait"
alias +2shot "+attack;wait;-attack;wait;+attack;wait"
alias -2shot "-attack"
alias +qslash "slot3;wait;+attack"
alias -qslash "-attack;wait;lastinv"
alias +bbhop "slot2;wait;+5jump;wait"
alias -bbhop "+attack;wait;-attack;wait;slot1"
alias rconp "rcon_password *"
alias agod "give weapon_stomp;wait;give weapon_devour;wait;give weapon_spikegun;wait;give weapon_webspinner;wait;give weapon_claws;agod2"
alias agod2 "give weapon_spit;wait;give weapon_spore;wait;give weapon_umbra;wait;give weapon_bilebombgun;wait;give weapon_metabolize;wait;give weapon_parasite;agod3"
alias agod3 "give weapon_swipe;wait;give weapon_blink;wait;give weapon_bite2;agod4"
alias agod4 "give weapon_acidrocketgun;wait;give weapon_healingspray;wait;give weapon_charge;wait;give weapon_primalscream;give weapon_leap;wait;wait"
alias mgod "give weapon_mine;wait;give weapon_grenade;wait;give weapon_heavymachinegun;wait;give item_genericammo;wait;give item_genericammo;wait;give item_genericammo;wait;give item_jetpack;wait;give weapon_welder;wait"
alias mgod2 "give weapon_mine;wait;give weapon_shotgun;wait;give item_genericammo;wait;give item_genericammo;wait;give item_genericammo;wait;give weapon_welder;wait;give item_health;wait"
alias mgod3 "give weapon_mine;wait;give weapon_shotgun;wait;give item_genericammo;wait;give item_genericammo;wait;give item_genericammo;wait;give item_jetpack;wait;give weapon_welder;wait"
alias shive "spawnhive;wait"
alias comxp "givexp;wait;givexp;wait;givexp;wait;givexp;wait;givexp;wait"
alias hivec "give team_hive;wait;give points;wait"
alias ta "fps_max 10;cl_yawspeed 3600;wait;+left;wait;-left;fps_max 101; +jump; wait; -jump;wait;cl_yawspeed 210"
alias +bs "slot2;wait;+attack"
alias -bs "-attack;wait;slot1"
rate 25000
cl_updaterate 50
cl_cmdrate 100
cl_autohelp 0
cl_allowdownload 0
cl_musicenabled "0"
cl_musicvolume "0"
cl_musicdirectory ""
cl_musicdelay "90"
hud_saytext_time 2
hud_deathnotice_time 2
hud_takesshots "1"
hud_fastswitch "1"
loadas8bit 1
ambient_level 0
ambient_fade 0
r_decals 200
r_drawviewmodel 1
fps_max 101
unbindall
bind ~ toggleconsole
bind 1 slot1
bind 2 slot2
bind 3 slot3
bind 4 slot4
bind 5 slot5
bind 6 slot6
bind 7 slot7
bind 8 slot8
bind 9 slot9
bind 0 slot10
bind tab +scores
bind q "give item_catalyst"
bind w +speed
bind e +forward
bind r +showmap
bind t "impulse 105"
bind y messagemode2
bind u messagemode
bind i amx_kickmenu
bind o "impulse 91"
bind p "impulse 94"
bind [ "impulse 107"
bind ] "impulse 111"
bind \
bind capslock "record1"
bind a +duck
bind s +moveleft
bind d +back
bind f +moveright
bind g +use
bind h "impulse 3"
bind j
bind k
bind l
bind ";"
bind ' "givepoints;wait;givexp;wait"
bind enter
bind shift "+voicerecord"
bind z +popupmenu
bind x "impulse 81"
bind c "stopsound"
bind v +2shot
bind b "impulse 100"
bind n
bind m "ips"
bind , "impulse 123"
bind .
bind / "givepoints;wait;givexp;wait"
bind space +jump
bind uparrow +forward
bind downarrow +back
bind leftarrow +left
bind rightarrow +right
bind pgup +lookup
bind pgdn +lookdown
bind mouse1 +attack
bind mouse2 +5jump
bind mouse3 lastinv
bind mwheelup
bind mwheeldown
bind ctrl +duck
bind "f1" "exec marine.cfg"
bind "f2" "exec alien.cfg"
bind "f3" autoassign
bind "f4" readyroom
bind "f5" snapshot
bind "f6" spectate
bind "f7"
bind "f8"
bind "f9" "+rec"
bind "f10"
bind "f11" "exec fade.cfg"
bind "f12" "exec lerk.cfg"
bind kp_end rconp
bind kp_downarrow agod
bind kp_pgdn mgod
bind kp_leftarrow mgod2
bind kp_5 mgod3
bind kp_rightarrow shive
bind kp_home comxp
bind kp_uparrow hivec
bind kp_minus quit
con_color "255 255 255"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
marine.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->jointeamone
sensitivity 9
//good sens for me
bind v +2shot
bind mouse4 +reload
bind mouse5 meds
bind mouse2 +5jump<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
alien.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->jointeamtwo
sensitivity 10
bind v +moveup
bind mouse2 +5jump
bind mouse4 "impulse 7"
bind mouse5 +qslash<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
lerk.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->impulse 115
sensitivity 9
bind v +moveup
bind mouse2 +2jump
bind mouse5 ta<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
fade.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->impulse 116
sensitivity 8
bind v +moveup
bind mouse2 +bbhop
bind mouse5 +bs<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
Don't use the fade one anymore since I can do the blink bunnyhop without the script.
heres mine, smooth and simple
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
/////////////////////////////////////////
//////////////Tastatur//////////////////
///////////////////////////////////////
unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "l" "impulse 105"
bind "q" "lastinv"
bind "h" "+popupmenu"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "impulse 9"
bind "w" "+forward"
bind "x" "impulse 81"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "b" "+voicerecord"
bind "CTRL" "+duck"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "lastinv"
bind "MOUSE3" "+speed"
//////////////////////////////////
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "145"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0.0"
cl_buildmessages "1"
gl_monolights "0"
cl_centerentityid "0"
cl_cmdbackup "2"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_forcedefaultfov "0"
cl_highdetail "0"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "0.000000"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "0.000000"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
+mlook
///////////////////////////////////
////////Connection-Settings///////
/////////////////////////////////
cl_rate "20000"
rate "20000"
cl_cmdrate "100"
cl_updaterate "60"
net_graph "3"
net_graphpos "1"
net_scale "10"
//////////////////////////////////
////////Grafik-Settings//////////
////////////////////////////////
gamma 4
lightgamma 0
fps_max 100
fps_modem 100
mp_decals 0
cl_dynamiclights "0"
//////////////////////////////////
////////Game-Settings////////////
////////////////////////////////
hud_fastswitch 1
name "LHR | SuRpRiSe [t]"
sensitivity "3.5"
volume 1
hud_capturemouse "0"
/////////////////////////////////
exec userconfig.cfg
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
unbindall
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "timerefresh"
bind "-" "bind mwheeldown +attack"
bind "." "switch"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "bind mwheeldown +jump"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "impulse 93"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "h" "impulse 92"
bind "l" "impulse 105"
bind "m" "impulse 94"
bind "o" "impulse 91"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "impulse 80"
bind "w" "+forward"
bind "x" "impulse 11"
bind "y" "messagemode"
bind "z" "impulse 10"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "spectate"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "givepoints"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+attack"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE3" "+moveup"
bind "MOUSE4" "lastinv"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0.0"
cl_cmdbackup "15"
cl_cmdrate "60"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "100000000000000000000000"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "0"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "30"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fps_max "120"
fps_modem "120"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "400"
name "off"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "9"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.5"
+mlook
+jlook
exec userconfig.cfg
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> userconfig.cfg
lightgamma 1
voice_overdrive 1
//no weapon sway
cl_bobup "0"
cl_bob "0"
cl_bobcycle ".8"
tracerred 50
tracerblue 50
tracergreen 0
ex_interp 0.05
ex_extrapmax 5
cl_cmdbackup 15
mp_decals 400
alias +ps "+attack;"
alias -ps "-attack; wait; +attack; wait; -attack;"
rate 20000
cl_cmdrate 60
cl_updaterate 30
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
//alias w "wait"
//alias +autop "alias _special +atk;+atk"
//alias -autop "alias _special slot10;-atk"
//alias atk "special;w;+attack;w;-attack"
//alias +atk "atk"
//alias -atk ""
//alias autop1 "bind mouse1 +autop;echo [==AutoPistol On==];speak activated;alias autopt autop2"
//alias autop2 "bind mouse1 +attack;echo [==AutoPistol Off==];speak deactivated;alias autopt autop1"
//alias autopt "autop1"
//bind "mouse3" "autopt"
//bind "mouse4" "autopt"
//alias autop1 "bind mouse1 +autop;echo [==AutoPistol On==];speak activated;alias autopt autop2"
//alias autop2 "bind mouse1 +attack;echo [==AutoPistol Off==];speak deactivated;alias autopt autop1"
//alias autopt "autop1"
//bind "mouse3" "autopt"
//bind "mouse4" "autopt"
bind mouse3 "movedown"
bind mouse4 "movedown2"
alias toggle "bind mouse3 -movedown; echo [==Fastwalk Off==]; speak deactivated; bind mouse3 movedown"
alias movedown "bind mouse3 +movedown; echo [==Fastwak On==]; speak activated; bind mouse3 toggle"
alias toggle2 "bind mouse4 -movedown; echo [==Fastwalk Off==]; speak deactivated; bind mouse3 movedown"
alias movedown2 "bind mouse4 +movedown; echo [==Fastwalk On==]; speak activated; bind mouse3 toggle"
//very fast flickering flashlight, might cause weird things.
bind "" flasher
alias flasher "impulse 100;w;w;impulse 100;w;w;impulse 100;w;w;impulse 100;w;w;impulse 100;w;w;impulse 100;w;w;impulse 100;w;w;impulse 100;w;w;impulse 100;w;w;impulse 100;w;w;impulse 100"
// 1337 flash
alias leetflash "-attack2; wait; impulse 100;wait;wait;impulse100;wait; +attack2;"
alias "+sflash" "alias _special leetflash; +attack2;"
alias "-sflash" "alias _special; -attack2;"
//wiggle script
alias specialrun "-attack2; +moveleft; wait; -moveleft; +moveright; wait; -moveright; +attack2;"
alias "+run" "alias _special specialrun; +attack2;"
alias "-run" "alias _special; -attack2;"
//wiggle implimentation on forward
bind "end" "+run"
//+3 jump
alias +3jumps "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump"
alias -3jumps "-jump"
bind shift "+3jumps"
//interp
ex_interp "0.05"
alias ex_interp ""
//lightgamma
lightgamma "-1"
alias lightgamma ""
//monolights
gl_monolights "1"
alias gl_monolights ""
//max size
//gl_max_size "-1"
//alias gl_max_size
//max size
//gl_clear "1"
//alias gl_clear
// fast flash toggle
alias leetflash1 "+sflash;alias sflashtoggle leetflash2"
alias leetflash2 "-sflash;alias sflashtoggle leetflash1"
alias sflashtoggle leetflash1
bind g sflashtoggle
// client side lastinv -- romano
// replace 1,2,3,4 with your binds for slot1,2,3,4 respectively
// repace q with your bind for lastinv
alias kk1 "kk1a"
alias kk2 "kk2a"
alias kk3 "kk3a"
alias kk4 "kk4a"
alias kklastinv "kk1a"
alias kk1a "kkslot1"
alias kk1b "kkslot1; alias kklastinv kk2a"
alias kk1c "kkslot1; alias kklastinv kk3a"
alias kk1d "kkslot1; alias kklastinv kk4a"
alias kkslot1 "slot1; alias kk1 kk1a; alias kk2 kk2a; alias kk3 kk3a; alias kk4 kk4a"
alias kk2a "kkslot2; alias kklastinv kk1b"
alias kk2b "kkslot2"
alias kk2c "kkslot2; alias kklastinv kk3b"
alias kk2d "kkslot2; alias kklastinv kk4b"
alias kkslot2 "slot2; alias kk1 kk1b; alias kk2 kk2b; alias kk3 kk3b; alias kk4 kk4b"
alias kk3a "kkslot3; alias kklastinv kk1c"
alias kk3b "kkslot3; alias kklastinv kk2c"
alias kk3c "kkslot3"
alias kk3d "kkslot3; alias kklastinv kk4c"
alias kkslot3 "slot3; alias kk1 kk1c; alias kk2 kk2c; alias kk3 kk3c; alias kk4 kk4c"
alias kk4a "kkslot4; alias kklastinv kk1d"
alias kk4b "kkslot4; alias kklastinv kk2d"
alias kk4c "kkslot4; alias kklastinv kk3d"
alias kk4d "kkslot4"
alias kkslot4 "slot4; alias kk1 kk1d; alias kk2 kk2d; alias kk3 kk3d; alias kk4 kk4d"
//replace 1,2,3,4 and q here
bind 1 "KP_END"
bind 2 "KP_DOWNARROW"
bind 3 "KP_LEFTARROW"
bind 4 "KP_5"
bind mouse3 "kklastinv"
//tracers
tracerred "0"
r_shadows "0"
tracergreen "0"
tracerblue "0"
traceralpha "0"
tracerlength "0"
traceroffset "0"
tracerspeed "0"
//Bunny hop script
alias +bunnyhop "alias _special bunnyhop; bunnyhop"
alias -bunnyhop "alias _special"
alias bunnyhop "special; wait; +jump; wait; -jump"
Bind / +bunnyhop
//Normal Pscript
alias pscripton "bind mouse1 +fastshot; echo [==AutoPistol On==];speak activated; bind mouse3 pscriptoff; bind mouse4 pscriptoff"
alias pscriptoff "bind mouse1 +attack; echo [==AutoPistol Off==];speak deactivated; bind mouse3 pscripton; bind mouse4 pscripton"
alias bhopon "bind space +shiz"
alias bhopoff "bind space +jump"
alias fade "bind space +fade"
alias +fastshot "+attack"
alias -fastshot "-attack; wait; wait; +attack; wait; wait; wait; -attack"
bind mouse1 "+attack"
bind mouse3 "pscripton"
bind mouse4 "pscripton"
bind w "bhopon"
bind 8 "fade"
bind q "bhopoff"
//AutoPistol
//alias w "wait"
//alias +autop "alias _special +atk;+atk"
//alias -autop "alias _special slot10;-atk"
//alias atk "special;w;+attack;w;-attack"
//alias +atk "atk"
//alias -atk ""
//alias autop1 "bind mouse1 +autop;echo [==AutoPistol On==];speak activated;alias autopt autop2"
//alias autop2 "bind mouse1 +attack;echo [==AutoPistol Off==];speak deactivated;alias autopt autop1"
//alias autopt "autop1"
//bind "mouse3" "autopt"
//bind "mouse4" "autopt"
cl_allowdownload 0
cl_bob 0
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<span style='font-family:Courier'><span style='color:orange'>// name
name ""
// keybinds
bind "e" "+forward"
bind "s" "+moveleft"
bind "d" "+back"
bind "f" "+moveright"
bind "r" "+use"
bind "v" "+showmap"
bind "g" "impulse 100"
bind "a" "stopsound"
bind "t" "impulse 2"
bind "w" "impulse 3"
bind "tab" "+netscores"
bind "space" "+jump"
bind mouse1 "+attack"
bind mouse2 "+weap4"
bind mouse3 "+popupmenu"
bind mouse4 "+weap3"
bind mouse5 "+weap2"
bind mwheelup "+jump"
bind mwheeldown "+jump"
bind y "messagemode2"
bind u "messagemode2"
bind enter "messagemode"
bind home disconnect
bind end exit
// aliases for binds
alias +netscores "+showscores; net_graph 3"
alias -netscores "-showscores; net_graph 0"
alias +weap2 "weapon_pistol; weapon_parasite; weapon_healingspray; weapon_spore; weapon_blink; weapon_devour"
alias +weap3 "weapon_knife; weapon_leap; weapon_bilebombgun; weapon_umbra; weapon_metabolize; weapon_stomp"
alias +weap4 "weapon_welder; weapon_divinewind; weapon_webspinner; weapon_primalscream; weapon_acidrocketgun; weapon_charge"
alias -weap2 "weapon_machinegun; weapon_shotgun; weapon_heavymachinegun; weapon_grenadegun; weapon_bitegun; weapon_spit; weapon_bite2gun; weapon_swipe; weapon_claws"
alias -weap3 "weapon_machinegun; weapon_shotgun; weapon_heavymachinegun; weapon_grenadegun; weapon_bitegun; weapon_spit; weapon_bite2gun; weapon_swipe; weapon_claws"
alias -weap4 "weapon_machinegun; weapon_shotgun; weapon_heavymachinegun; weapon_grenadegun; weapon_bitegun; weapon_spit; weapon_bite2gun; weapon_swipe; weapon_claws"
// net, graphics, sound settings
net_graphpos 3
rate 20000
cl_cmdrate 50
cl_updaterate 40
ex_extrapmax 6
ex_interp 0.045
gl_max_size 512
gamma 4
brightness 4
texgamma .5
lightgamma .5
fps_max 99
voice_scale .3
cl_musicenabled 0
cl_musicvolume 0
// etc settings
cl_allowdownload 1
cl_allowdownload_ingame 0
sensitivity 8.4
// tracer
tracerred 0
tracergreen 120
tracerblue 240
traceralpha 10
tracerlength .30
traceroffset 0
tracerspeed 1000</span></span>
cl_allowdownload "0"
rate "25000"
cl_rate "20000"
cl_cmdrate "40"
cl_updaterate "40"
ex_interp .05
// JUMP SCRIPT
alias "jumper" "+jump; wait; -jump; wait"
alias "hop" "jumper; jumper; jumper; jumper; jumper; jumper; jumper; jumper"
//BINDS
bind "ctrl" "hop"
alias -hop "-jump"
//Medpack
alias "med" "impulse 10;say_team -=[Need Medpack]=-"
alias "ammo" "impulse 11;say_team -=[Need Ammo]=-"
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->cl_showspeed 1
alias alien "exec alien.cfg"
alias rine "exec rine.cfg"
alias name1 "exec name1.cfg;bind kp_home name2;"
alias name2 "exec name2.cfg;bind kp_home name1;"
exec light.cfg<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
alien.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->echo "alien config loaded"
bind mwheelup +jump
bind mwheeldown +jump
bind space +jump
sensitivity 7.5<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
rine.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->echo "marine config loaded"
bind mwheelup +attack
bind mwheeldown +attack
bind mouse1 +attack
bind c +duck
sensitivity 4<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
light.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->brightness "5"
gamma "5"
lightgamma "1.5"
texgamma "2"
hud_deathnotice_time "3"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_ztrick "1"
vid_d3d "1"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
tracerred 0
tracergreen 240
tracerblue 240
traceralpha 2
tracerlength 25
traceroffset 2
tracerspeed 150
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+reload"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+popupmenu"
bind "'" "+speed"
bind "*" "impulse 93"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "impulse 124"
bind "/" "+jump"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "give item_mine"
bind "b" "give weapon_mine"
bind "c" "amx_slap desire"
bind "d" "+moveright"
bind "f" "givepoints"
bind "g" "impulse 3"
bind "h" "+hook"
bind "j" "givexp 1000"
bind "l" "impulse 105"
bind "m" "+showmap"
bind "p" "givexp 100000"
bind "q" "say /menu"
bind "r" "+showres"
bind "s" "impulse 125"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "impulse 9"
bind "w" "say /rec"
bind "x" "amx_slap dead"
bind "y" "messagemode"
bind "z" "+hook"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+use"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F8" "amx_mapmenu"
bind "F9" "amx_teleportmenu"
bind "F10" "amx_speechmenu"
bind "F11" "amx_speechmenu"
bind "F12" "amxmodmenu"
bind "INS" "+PlayWAV"
bind "DEL" "ToggleWAV"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "give item_catalyst"
bind "END" "+voiceall"
bind "KP_HOME" "impulse 10"
bind "KP_UPARROW" "impulse 11"
bind "KP_LEFTARROW" "slot4"
bind "KP_5" "slot5"
bind "KP_END" "slot1"
bind "KP_DOWNARROW" "slot2"
bind "KP_PGDN" "slot3"
bind "KP_SLASH" "impulse 92"
bind "KP_MINUS" "impulse 94"
bind "KP_PLUS" "impulse 91"
bind "MWHEELDOWN" "invprev"
bind "MWHEELUP" "impulse 1"
bind "MOUSE1" "+jump"
bind "MOUSE2" "+attack"
bind "MOUSE3" "impulse 100"
bind "MOUSE4" "invprev"
bind "MOUSE5" "impulse 1"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "1.640000"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "1.0"
cl_buildmessages "1"
cl_centerentityid "0.0"
cl_cmdbackup "0"
cl_cmdrate "100"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90.000000"
cl_musicdirectory ""
cl_musicenabled "1"
cl_musicvolume "155.000000"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "150"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fps_max "300"
fps_modem "0.0"
gamma "2.500000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0.390000"
mp_decals "300"
name "Vladiator"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "10.210000"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "1.010000"
+mlook
exec userconfig.cfg
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I don't have a userconfig.cfg
I feel weird... I'm the ONLY person that's posted without SOME kind of script...
mp_decals 0
ati_subdiv 0
ati_npatch 0
hud_saytext_time 2
voice_overdrive 1
traceralpha 0
cl_bob 0
sensitivity 2.9
alias alien "exec alien.cfg; jointeamtwo"
alias marine "exec marine.cfg; jointeamone"
bind f1 marine
bind f2 alien
developer 1
fps_modem 399
fps_max 399
lightgamma "2"
texgamma "2"
alias "stopstuff" "stopsound; room_type 0"
bind s stopstuff
cl_cmdrate 100
cl_updaterate 100
cl_cmdbackup 2
ex_interp 0
topcolor "400"
bottomcolor "130"
model "helmet"
bind z "speak one; cl_updaterate 100; ex_interp 0"
bind x "speak three; cl_updaterate 30; ex_interp 0"
bind c "speak two; cl_updaterate 20; ex_interp 0"
unbindall
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "impulse 10"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "l" "impulse 105"
bind "n" "impulse 11"
bind "o" "impulse 91"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "impulse 9"
bind "w" "+forward"
bind "x" "impulse 81"
bind "y" "messagemode"
bind "z" "impulse 80"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "marines"
bind "F2" "aliens"
bind "F3" "marinescript"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "switch"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+attack"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE4" "+voicerecord"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0.0"
cl_cmdbackup "4"
cl_cmdrate "60"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "155"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "40"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "1"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "0"
name "[`elfkiller*]"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "11"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.630000"
+mlook
+jlook
exec userconfig.cfg
<u>userconfig</u>
alias "+ps" "+attack;"
alias "-ps" "-attack; wait; +attack; wait; -attack;"
lightgamma "0"
gamma "3"
alias marines "jointeamone; sensitivity 11; bind mouse1 +attack"
alias aliens "jointeamtwo; sensitivity 16; bid mouse1 +attack"
alias marinescript "jointeamone; sensitivity 11; bind mouse1 +ps"
Think a #cri guy gave it to me a LOOOOOOOONG time ago and I never changed it since.
Best setting for a fast action cable with a high end PC while using heavy voice communications
Least, it works best for me *shrug*
bottomcolor "255"
topcolor "255"
name "<3 a.A"
rate "15000"
cl_updaterate "50"
cl_cmdrate "100
____<PoruszaniE>_________________
bind "" "+jump"
bind "MOUSE2" "+jump"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "space" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "x" "+popmenu"
____<MyszkA>_____________________
+mlook
lookstrafe "0.000000"
lookspring "0.000000"
____<BroniE>_____________________
bind "0" "slot10"
bind "1" "slot1
bind "2" "slot2
bind "3" "slot3
bind "4" "slot4
bind "5" "slot5
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
///// Bindy
bind "i" "nextmap"
bind "b" "buy"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "c" "lastinv"
bind "r" "+reload"
bind "y" "impulse 201"
bind "x" "+popupmenu"
bind "mwheeldown" "+jump"
bind "mwheelup" "+jump"
fastsprites "1"
gl_affinemodels "0"
gl_clear "0"
gl_cull "1"
gl_flashblend "0"
gl_lightholes "0
gl_dither "1"
gl_flipmatrix "0"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_playermip "1"
gl_polyoffset "0.1"
gl_round_down "3"
gl_smoothmodels "0"
gl_spriteblend "1"
gl_spriteskip "5"
r_bmodelhighfrac "5.0"
r_decals "0"
r_detailtextures "0"
r_dynamic "0"
r_drawviewmodel 1
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
r_novis "0"
r_shadows "0"
r_traceglow "0"
r_bmodelhighfrac "5.0"
cl_dynamiclights "0"
____<MowA>_______________________
bind "u" "messagemode2"
bind "y" "messagemode"
____<StandardY>__________________
bind "TAB" "+statusrpt"
bind "ESCAPE" "cancelselect"
___<ScoreS + RadiA>_____________
sensitivity "2.35"
crosshair "3.000000"
bind "~" "toggleconsole"
bind "`" "toggleconsole"
bind "PAUSE" "pause"
____<WyglaD>_____________________
setinfo dm "1"
setinfo lefthand "0"
setinfo ah "1"
setinfo vgui_menus "0"
vgui_emulatemouse "1"
brightness "4.000000"
gamma "4.000000"
texgamma "2.000000"
lightgamma "0"
fps_max "100.0"
fps_modem "100.0"
m_pitch "0.022"
m_filter "1.000000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
____<Dzwiek>_____________________
s_a3d "0.000000"
s_eax "0.000000"
s_reverb "1"
volume "0.30000"
suitvolume "0.500000"
hisound "0"
bgmvolume "0.000000"
_snd_mixahead "0.1"
loadas8bit "1"
bgmvolume "0"
echo HGW loaded
____<HGW>________________________
viewsize "120.000000"
r_bmodelhighfrac "5.0"
mp_decals "20"
____<SetS>_______________________
sv_aim "0"
team ""
skin ""
topcolor "255"
bottomcolor "255"
tracker "0"
developer "1"
joystick "0.000000"
fastsprites "0.000000"
____<HuD>________________________
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
hud_classautokill "1"
viewsize "110
____<Client CommandS>____________
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
cl_cmdbackup "2"
cl_forwardspeed "999"
cl_sidespeed "999"
cl_upspeed "999"
cl_pitchspeed "20000"
cl_yawspeed "20000"
cl_himodels "1"
cl_dlmax "128"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_lw "1"
cl_lc "1"
cl_vsmoothing "0"
cl_showfps "1 "
cl_autohelp "0"
____<Grafika i Gl>_______________
console "1.0"
vid_nopageflip "1"
vid_wait "1"
r_mirroralpha "0"
gl_cull "0"
gl_keeptjunctions "0"
gl_smoothmodels "0"
gl_ztrick "1"
gl_keeptjunctions "0"
gl_smoothmodels "1"
gl_playermip "0"
gl_picmip "0"
gl_overbright "1"
gl_dither "1"
gl_flipmatrix "0"
gl_polyoffset "20"
gl_lightholes "1"
gl_texturemode_gl_linear_mipmap_linear
default_fov "110"
con_color "000 255 000"
d_spriteskip "0.000000"
hud_saytext_time "15"
hud_deathnotice_time "20"
___<InnE>_______________________
max_shells "0"
max_smokepuffs "0"
scr_conspeed "20000.0000"
scr_centertime "5"
____<RiS>________________________
r_mmx "1"
r_decals "150"
r_drawviewmodel "0"
r_mirroralpha "0"
r_lightmap "1"
r_dynamic "0"
r_bmodelhighfrac "5.0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_buffersize "65536"
____<TabelA>_____________________
alias +statusrpt "+showscores; cl_showfps 1"
alias -statusrpt "-showscores; cl_showfps 0"
setinfo "_cm_pw" "777"
fastsprites 1
gl_round_down 1
bottomcolor "255"
topcolor "255"
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
aliens sensitivity 1.35
marines 1.305
BIND W "+FORWARD;WAIT;TIMEREFRESH"
BIND S "+BACK;WAIT;TIMEREFRESH"
BIND A "+MOVELEFT;WAIT;TIMEREFRESH"
BIND D "+MOVERIGHT;WAIT;TIMEREFRESH"
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->//Speed script
alias "speedup" "+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft"
alias "quick" "speedup;speedup;speedup;speedup;speedup;speedup"
bind "v" "quick"
alias medpack "impulse 10; say_team ||++MEDPACK BOB++||"
bind "n" "medpack"
alias ammo "impulse 11; say_team ||++AMMO++||"
bind "m" "ammo"
alias buildme "impulse 80; say_team ||++RT/PG++||"
bind "z" "buildme"
// pistol script (fire slowly xtc)
alias +pscript "+attack;"
alias -pscript "-attack; wait; +attack; wait; -attack;"
bind mouse1 +pscript
bind "h" "impulse 7"
developer 1
fps_max 999
bind "6" "impulse 13"
bind "b" "impulse 15"
unbind mwheelup
unbind mouse4<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
Alien.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->//SPEED SCRIPT
alias "speedup" "+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft;+moveright;wait;-moveright;+moveleft;wait;-moveleft"
alias "quick" "speedup;speedup;speedup;speedup"
bind "v" "quick"
unbind m
unbind n
bind mouse1 +attack
developer 0
fps_max 100
unbind mwheelup<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
unbind mouse4
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->cl_upspeed "600"
gl_overbright "1"
cl_bob "0.00000"
cl_bobup "0.00000"
scr_conspeed "5000"
edgefriction "0.1"
voice_loopback "1"
sv_cheats "1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_max_size "512"
gl_round_down "0"
gl_wateramp "1.0"
lightgamma "2.0"
//voice loopback toggle
alias vloopback vloopoff
alias vloopon "voice_loopback 1; alias vloopback vloopoff"
alias vloopoff "voice_loopback 0; alias vloopback vloopon"
//wav sound input toggle
alias vtoggle von
alias von "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias vtoggle voff"
alias voff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias vtoggle von"
//viewmodel toggle (no longer works)
alias wtoggle woff
alias woff "r_drawviewmodel 0; alias wtoggle won"
alias won "r_drawviewmodel 1; alias wtoggle woff"
bind KP_SLASH "impulse 113; exec skulk.cfg"
bind * "impulse 114; exec gorge.cfg"
bind KP_MINUS "impulse 115; exec lerk.cfg"
bind KP_PLUS "impulse 116; exec fade.cfg"
bind KP_ENTER "impulse 117; exec onos.cfg"
bind f5 "jointeamone; exec marine.cfg"
bind f6 "jointeamtwo; exec skulk.cfg"
//toggle mute sound
alias mute mon
alias mon "volume 0.0000; alias mute moff"
alias moff "volume 1.00000 0; alias mute mon"
//toggle sound volume
alias sndvol son
alias son "volume 0.30000; alias sndvol soff"
alias soff "volume 1.00000; alias sndvol son"
//wiggle script
alias wiggle "+moveleft; wait; -moveleft; +moveright; wait; -moveright"
alias multiwiggle "wiggle; wiggle; wiggle; wiggle; wiggle; wiggle; wiggle; wiggle; wiggle; wiggle; wiggle; wiggle"
bind q multiwiggle
//scoreboard + netgraph
alias +showinfo "+showscores; net_graph 3"
alias -showinfo "-showscores; net_graph 0"
bind tab +showinfo
bind x "impulse 10"
bind z "impulse 11"
alias pub "connect 69.13.246.5:27015"
alias priv "password smellycheese; connect 69.13.246.5:27016"
alias nsa "connect 67.19.204.37:27015"
alias nsav "connect 70.85.21.249:27015"
alias exc "exec userconfig.cfg"
name "{LoC}|2enegade"
//net variables
ex_interp 0.05 //0.1
ex_extrapmax 1.2 //1.2
rate 12000
cl_updaterate 50 //75
cl_cmdrate 50 //75
cl_smoothtime 0.1 //0.1<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
fade.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->-duck
-jump
sensitivity 4.1200000
bind ALT "lastinv"
bind space "+speed"
bind CTRL "+popupmenu"
//blinks, switches back to swipe
alias +blink "slot2; +attack"
alias -blink "-attack; slot1"
//metabs, switches to blink, + keeps swipe in "lastinv"
alias +metab "slot3;+attack"
alias -metab "-attack;slot1;wait;wait;slot2"
alias duckjump "+jump; wait; -jump; +duck; -duck; -duck" //causes ducking problems with blinking
bind mouse1 +attack
bind mouse2 +jump
bind mouse3 "impulse 7"
bind mouse4 +metab
bind mouse5 +blink
bind mwheelup slot2
bind mwheeldown slot4
//bind x "impulse 10; say_team _‹‹·[ HEAL ]·››_"
//bind z "impulse 11; say_team _‹‹·[ BACKUP ]·››_"
//bind f1 "impulse 80; say_team _‹‹·[ PG / TF / RT ]·››_"
bind f2 "impulse 81; say_team _‹‹·[ ROGER ]·››_"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
marine.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->-duck
-jump
sensitivity 3.150000
bind ALT "lastinv"
bind space "+speed"
bind CTRL "+popupmenu"
bind mouse2 +jump
bind mouse3 "impulse 3"
//old pistol script
//alias shot "+attack; wait; -attack; wait; wait; wait; wait; wait; wait; wait; wait; wait"
//alias burst "shot; shot"
alias +pscript "+attack"
alias -pscript "-attack; wait; +attack; wait; -attack"
bind mouse1 +pscript
bind mouse4 +reload
bind mouse5 slot4
bind mwheelup slot3
bind mwheeldown +reload
alias commander common
alias common "exec commander.cfg; alias commander commoff"
alias commoff "exec marine.cfg; alias commander common"
bind KP_DEL commander
//bind x "impulse 10; say_team _‹‹·[ MED ]·››_"
//bind z "impulse 11; say_team _‹‹·[ AMMO ]·››_"
bind f1 "impulse 80; say_team _‹‹·[ PG / TF / RT ]·››_"
bind f2 "impulse 81; say_team _‹‹·[ ROGER ]·››_"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
lerk.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
-duck
-jump
sensitivity 4.1200000
bind ALT "lastinv"
bind space "+speed"
bind CTRL "+popupmenu"
alias 10wait "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
//spores, switches back to bite
alias gaser "slot2; 10wait; 10wait; 10wait; 10wait; 10wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; +attack; wait; -attack; slot1"
//umbras, switches back to bite + keeps spore as lastinv
alias umbra "slot3; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; +attack; wait; -attack; slot2; wait; wait; slot1"
//primal, switches back to bite + keeps umbra as lastinv
alias primal "slot4; 10wait; 10wait; 10wait; 10wait; 10wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; +attack; wait; -attack; slot3; wait; wait; slot1"
bind mouse1 +attack
bind mouse2 +jump
bind mouse3 "impulse 7"
bind mouse4 umbra
bind mouse5 gaser
bind mwheelup slot2
bind mwheeldown slot4
//toggles between binding mouse5 to gaser/primal
alias primaltoggle primon
alias primon "bind mouse5 primal; alias primaltoggle primoff"
alias primoff "bind mouse5 gaser; alias primaltoggle primon"
bind h primaltoggle
//bind x "impulse 10; say_team _‹‹·[ HEAL ]·››_"
//bind z "impulse 11; say_team _‹‹·[ BACKUP ]·››_"
//bind f1 "impulse 80; say_team _‹‹·[ PG / TF / RT ]·››_"
bind f2 "impulse 81; say_team _‹‹·[ ROGER ]·››_"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
skulk.cfg<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->-duck
-jump
sensitivity 4.1200000
bind ALT "lastinv"
bind space "+speed"
bind CTRL "+popupmenu"
//alias infinileap "slot3; wait; wait; wait; slot1; +attack; wait; wait; wait; -attack"
//bind . infinileap
//experimental jump, may increase height/range
alias duckjump "+jump; wait; -jump; +duck; -duck; -duck"
bind mouse1 +attack
bind mouse2 +jump
bind mouse3 "impulse 7"
//leaps, swtiches back to bite
alias leap "slot3; wait; +attack; wait; -attack; slot1"
bind mouse5 leap
alias ducktoggle duckon
alias duckon "bind mouse2 +jump; +duck; alias ducktoggle duckoff"
alias duckoff "-duck; bind mouse2 duckjump; alias ducktoggle duckon"
bind mouse4 ducktoggle
bind mwheelup slot2
bind mwheeldown slot3
//bind x "impulse 10; say_team _‹‹·[ HEAL ]·››_"
//bind z "impulse 11; say_team _‹‹·[ BACKUP ]·››_"
//bind f1 "impulse 80; say_team _‹‹·[ PG / TF / RT ]·››_"
bind f2 "impulse 81; say_team _‹‹·[ ROGER ]·››_"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
(I left out commander.cfg, onos.cfg, and gorge.cfg because they did not contain anything much different)
alias +blink "slot2; +attack"
alias -blink "-attack; slot1"
//metabs, switches to blink, + keeps swipe in "lastinv"
alias +metab "slot3;+attack"
alias -metab "-attack;slot1;wait;wait;slot2"<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
lololololololololol