Freespace 2 Massive Battles

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Comments

  • ElderwyrmElderwyrm Join Date: 2003-04-07 Member: 15296Members
    I actually got this game for free. Someone on an old forum was giving it away and I got it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    This makes me wish I wasn't hopelessly bad at space sim games.

    Oh well, back to the FPS mob. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • OrganoXOrganoX Join Date: 2004-03-21 Member: 27473Members
    <!--QuoteBegin-Pulse+Jun 19 2005, 02:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pulse @ Jun 19 2005, 02:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The earlier levels are kind of fun, but the frustration that the later ones will cause is <i>not worth it</i>. Trust me, you're better off keeping the good memories that you have and destroying the CD. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Still, i cant not find it, so let it remain hidden or gone <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • CFInsaneCFInsane Join Date: 2003-08-27 Member: 20254Members
    <!--QuoteBegin-Redford+Jun 19 2005, 12:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Jun 19 2005, 12:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok. Running Freespace1 in 95 compadability stopped the crashing, but now I have another problem. Every few seconds, I get lag, but this lag only affects my input devices. This means that my mouse and keyboard controls lag severly, but video is not affected. THis also seems to affect my audio somewhat.


    Beats the hell out of me. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    it does that to me when it detects the video card. set it to no 3D acceleration and it will stop the lag
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    Best space shooter was colony wars on the playstation.

    and gpolice rocked big time and it still does, I was really hoping that a 3rd installment of the series would appear on the PS2 but it doesn't look like it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • PvtBonesPvtBones Join Date: 2004-04-25 Member: 28187Members
    you know what would be even better than picture? a video
  • CFInsaneCFInsane Join Date: 2003-08-27 Member: 20254Members
    yea but if i use fraps, my framerate goes REALLY low. and i dont know how to take demos and such.

    i got more, this time i added fighters to the mix, cant really see them here but it made a difference against the sathanas juggernaut

    <img src='http://img.photobucket.com/albums/v157/rokentsu/freespace/sathanas.jpg' border='0' alt='user posted image' />
    as it got too close to the fleet, it turned which took away the 4 beam cannon advantage
    <img src='http://img.photobucket.com/albums/v157/rokentsu/freespace/hullintegrityfailing.jpg' border='0' alt='user posted image' />
    hull integrity of the sathanas goes down
    <img src='http://img.photobucket.com/albums/v157/rokentsu/freespace/defeated.jpg' border='0' alt='user posted image' />
    hull integrity at zero
    <img src='http://img.photobucket.com/albums/v157/rokentsu/freespace/boom.jpg' border='0' alt='user posted image' />
    big explosion
    <img src='http://img.photobucket.com/albums/v157/rokentsu/freespace/battle.jpg' border='0' alt='user posted image' />
    fleet battles, there are fighters, but you cant see them.
    <img src='http://img.photobucket.com/albums/v157/rokentsu/freespace/sdravama.jpg' border='0' alt='user posted image' />
    front shot of the shivan fleet
    <img src='http://img.photobucket.com/albums/v157/rokentsu/freespace/sdravana2.jpg' border='0' alt='user posted image' />
    allied warships approach
    <img src='http://img.photobucket.com/albums/v157/rokentsu/freespace/demonfp.jpg' border='0' alt='user posted image' />
    first person view from the demon destroyer (the big fat one)
    <img src='http://img.photobucket.com/albums/v157/rokentsu/freespace/colossus.jpg' border='0' alt='user posted image' />
    nice view
    <img src='http://img.photobucket.com/albums/v157/rokentsu/freespace/3destroyers.jpg' border='0' alt='user posted image' />
    the ravana, demon, and hecate destroyers all get destroyed at the same time
    <img src='http://img.photobucket.com/albums/v157/rokentsu/freespace/lonelilith.jpg' border='0' alt='user posted image' />
    last shivan ship alive, but soon to get destroyed.
  • OttoDestructOttoDestruct Join Date: 2002-11-08 Member: 7790Members
    Ive been playing around the campaign with the "abandonware" trimmed down version (cant access the ftp for high res stuff <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo--> ) along with the FS open added graphics.... ITS FREAKIN AWESOME..... er.. yea... I'm ashamed I didn't own this before. It's so immersive. I'm on one mission where we have to defend a ship... not a big deal with like 25 ships.... AND ALL OF A SUDDEN THEY ALL EXPLODE AND IM ALONE (except for 2 others that survived, but are near dead).... and I have to kill 15 fighters.... very much adrenaline rush.
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    edited June 2005
    eh, that must be one of the couple missions I remember that go something along the lines of...

    "Go protect <insert ship or area of space here>, pilot!"
    (player protects it <span style='font-size:8pt;line-height:100%'>[joke]for great justice at the bottom of the stairs [/joke]</span>)
    "Whee! We're okay! We saved the ships/defended this sector/prevented the next apocalypse! They're not coming anymore!"

    <i><span style='font-size:14pt;line-height:100%'><b>FFFRROOOOOOM</b></span></i> noise of something warping in.
    (Terrible ghastly silence. Terrible ghastly noise, made by at least 4 red laser beams, each at least the width of your own ship. Terrible ghastly silence.)
    (Player blinks.)
    "GET THE HELL OUT OF THERE!!!" <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • OttoDestructOttoDestruct Join Date: 2002-11-08 Member: 7790Members
    I'm using my PS2-> USB adapter and I must say I have a nifty setup with my Dualshock.

    D-pad acts as hat
    Up - Auto match speed
    Left and right cycle primary and secondary weapons
    Down.. still looking for something D:

    X target next hostile
    Square Countermeasures
    Circle Fire secondary
    Triangle Fire primary

    L2 Back thrust
    L1 Forward Thrust

    R1 Afterburner
    R2 Target next subsystem

    Start Speed 0
    Select Equalize shields


    Am I missing any vital control? Seeing as I'm still noob to this, and theres... a billion controls....
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    If you find yourself doing poorly on "defend this thing from bombers" style missions, bind that unused button to the letter key "B." This acts mostly like the button that targets the next nearest enemy fighter, but will target only bombers and bombs. Bombs CAN be shot down in mid-flight. If you can't shoot all the bombers enough to persuade them off their bombing run flight path, your last chance is to shoot the bombs, and it's a lot easier when they're targeted [read: when you have the usual lead indicator to tell where to shoot]

    Alternatively, if you yourself want to attack large ships, bind it to the letter "K" (I'm pretty sure that's the one by default.) This works like the "target next subsystem" key, but instead of targeting things like weapons, sensors, communications, or engines, it targets actual turrets. Destroying the entire weapons subsystem is one thing...it'll make the turrets less accurate, giving fighters around it a much easier time. But it's still pretty easy to aim a big beam weapon at one of your side's big ships. Taking out the beam turrets solves that.
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