Egg laying

SamRSamR Join Date: 2002-09-30 Member: 1382Members
The gorge is pretty much screwed if marines are coming his way. Here's an idea. Whenever marines see an egg of someone evolving, they always stop to kill the egg naturally. I propose that the gorge be able to lay false eggs very quickly using up low amount of res points, which will then distract the marines and give gorgey time to hide.

just imagine walking into a room of eggs! you'd cack yourself, then you'd shoot them all, only to find you've been tricked <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> by this time, gorgey can be well on his way.

Comments

  • yodayoda Join Date: 2003-11-27 Member: 23619Members, Constellation, Reinforced - Shadow
    <!--quoteo(post=1650711:date=Sep 20 2007, 09:23 AM:name=SamR)--><div class='quotetop'>QUOTE(SamR @ Sep 20 2007, 09:23 AM) <a href="index.php?act=findpost&pid=1650711"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The gorge is pretty much screwed if marines are coming his way. Here's an idea. Whenever marines see an egg of someone evolving, they always stop to kill the egg naturally. I propose that the gorge be able to lay false eggs very quickly using up low amount of res points, which will then distract the marines and give gorgey time to hide.

    just imagine walking into a room of eggs! you'd cack yourself, then you'd shoot them all, only to find you've been tricked <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> by this time, gorgey can be well on his way.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Hahaha thats an awesome idea, So you [gorge] hear some rines stomping arround the corner, you poop out the egg and bhop away meanwhile they stab away at the egg, maybe if the egg even had some poison in it or webexplosion to stop them for a second.
  • XainXain Join Date: 2007-09-13 Member: 62281Members
    sounds reasonable, make them instead filled with goo like a normal egg would be, filled with lerk gas. So basicly alien Mines XD
  • roflgatorroflgator Join Date: 2007-09-10 Member: 62246Members
    <!--quoteo(post=1650783:date=Sep 20 2007, 06:18 PM:name=Xain)--><div class='quotetop'>QUOTE(Xain @ Sep 20 2007, 06:18 PM) <a href="index.php?act=findpost&pid=1650783"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->sounds reasonable, make them instead filled with goo like a normal egg would be, filled with lerk gas. So basicly alien Mines XD<!--QuoteEnd--></div><!--QuoteEEnd-->
    everything was going well till you mentioned alien spore mines
  • SamRSamR Join Date: 2002-09-30 Member: 1382Members
    no no, i think the idea of some kinda mine effect would be good. how about this. the marine shoots it for say, 6 seconds, and then some toxic gas starts spraying out of a hole that's been made by the bullets. it could happen real suddenly, and at this point the marine would realise he's been had.

    marines would start ignoring potential onos eggs after a while too, thinking they were hoax eggs <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • betabeta Join Date: 2007-04-20 Member: 60679Members, Constellation
    That would be pretty funny. If only that wouldn't create a huge imbalance in the game.

    *Shoots eggs, realizes its a fake, turns around to be surprised by the breath of an Onos breathing behind him* (oh what a fate)
  • ozbirdboyozbirdboy Join Date: 2007-08-07 Member: 61827Confirm Email
    Yeah i think this idea sounds good (minus the mines), it would be a good distraction if a player was onosing and was the only egg around, the gorge could lay a dummy egg to delay the marine from killing the onos egg.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1650857:date=Sep 21 2007, 07:53 AM:name=Kalopsia)--><div class='quotetop'>QUOTE(Kalopsia @ Sep 21 2007, 07:53 AM) <a href="index.php?act=findpost&pid=1650857"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah i think this idea sounds good (minus the mines), it would be a good distraction if a player was onosing and was the only egg around, the gorge could lay a dummy egg to delay the marine from killing the onos egg.<!--QuoteEnd--></div><!--QuoteEEnd-->

    yeah i think it a decoy in the hive would be much more effective - after a few hrs of playing the game, and seeing eggs everywhere, marines would just stop killing them - because what are the chances that a player is silly enough to onos in the middle of map.
    Take into consideration though that the dymanic infestation in a hive may already have built in decoys <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • yodayoda Join Date: 2003-11-27 Member: 23619Members, Constellation, Reinforced - Shadow
    people are going to be gestating into an onos on the command chair and wont die lol.
  • BuzzouBuzzou Join Date: 2006-12-14 Member: 59056Members, Constellation
    awesome idea.

    *mental image of gorgy plopping out an egg* <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" />

    i vote <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->YES<!--colorc--></span><!--/colorc-->
  • glimmermanglimmerman Join Date: 2004-04-29 Member: 28300Members, Constellation
    Awesome idea (minus toxic gas).

    <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Yes<!--colorc--></span><!--/colorc-->
  • SamRSamR Join Date: 2002-09-30 Member: 1382Members
    <!--quoteo(post=1650843:date=Sep 20 2007, 10:22 PM:name=beta)--><div class='quotetop'>QUOTE(beta @ Sep 20 2007, 10:22 PM) <a href="index.php?act=findpost&pid=1650843"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That would be pretty funny. If only that wouldn't create a huge imbalance in the game.

    *Shoots eggs, realizes its a fake, turns around to be surprised by the breath of an Onos breathing behind him* (oh what a fate)<!--QuoteEnd--></div><!--QuoteEEnd-->


    NS2 is undergoing many changes from NS1, for all we know someone has already come up with a cool new idea for marines, which can't be used until aliens get a new advantage to offset the marine's new ability. Even if there wasn't a new marine ability/tool, I don't think a static egg model that doesn't do anything would create a huge imbalance.
  • VmanVman Join Date: 2007-09-11 Member: 62251Members
    @beta: If you wanna talk about imbalances... please read my sig. Every game where marines get heavy armor, it usually drops the success rate from a low 45% to less than 10% (depending upon the team), heavy armor is good and all but its a game winner right there. So there are other imbalances in this game. Sometimes im not even playing and i see the aliens pwning and well all the sudden Heavys come and pwn, GAME OVER.
  • MimmitarMimmitar Join Date: 2007-09-04 Member: 62163Members
    <!--quoteo(post=1653509:date=Oct 2 2007, 01:57 PM:name=Vman)--><div class='quotetop'>QUOTE(Vman @ Oct 2 2007, 01:57 PM) <a href="index.php?act=findpost&pid=1653509"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->@beta: If you wanna talk about imbalances... please read my sig. Every game where marines get heavy armor, it usually drops the success rate from a low 45% to less than 10% (depending upon the team), heavy armor is good and all but its a game winner right there. So there are other imbalances in this game. Sometimes im not even playing and i see the aliens pwning and well all the sudden Heavys come and pwn, GAME OVER.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Heavies arent the be all end all but without a few good higher life forms they can put massive pressure on the alien team, just hope you got a good few fades or even a onos knocking about and you should be okay. Marines can only get heavies if you let them have too many rts <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />.

    On topic i do like the idea as a egg as a decoy but after a few hours i can imagine when you see a egg in the middle of the floor and you see a gorge scurrying away you would ignore the egg outright. However automatic egg decoys in the hive i love.
  • PrefixPrefix Éirinn go Brách Join Date: 2006-12-31 Member: 59353Members, Constellation
    in di it would be alright imo, but i really can't imagine a gorge laying an egg :/

    Off-Topic: VMan, dude HAs are only that good if your bad, or the marines have a pg at EVERY RT on the map, Heavys are slow, eat their nodes and when they die from lifeforms the comm cant give them more.
  • DominingDomining Join Date: 2007-09-27 Member: 62452Members
    edited October 2007
    <!--quoteo(post=1653522:date=Oct 2 2007, 10:11 AM:name=Prefix)--><div class='quotetop'>QUOTE(Prefix @ Oct 2 2007, 10:11 AM) <a href="index.php?act=findpost&pid=1653522"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Off-Topic: VMan, dude HAs are only that good if your bad, or the marines have a pg at EVERY RT on the map, Heavys are slow, eat their nodes and when they die from lifeforms the comm cant give them more.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Heavies are near-mandatory for defending phasegates.

    TYPO, I said phaseg*ys
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1653560:date=Oct 2 2007, 01:38 PM:name=Domining)--><div class='quotetop'>QUOTE(Domining @ Oct 2 2007, 01:38 PM) <a href="index.php?act=findpost&pid=1653560"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><b>Hand grenades</b> are near-mandatory for defending phasegates.

    TYPO, I said phaseg*ys<!--QuoteEnd--></div><!--QuoteEEnd-->

    fixed.

    Also this topic is similar to <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=102522" target="_blank">this thread</a>. Neat ideas.
  • DominingDomining Join Date: 2007-09-27 Member: 62452Members
    I've yet to see a nade stop a fade outside of hive walk-ins.
  • PrefixPrefix Éirinn go Brách Join Date: 2006-12-31 Member: 59353Members, Constellation
    the finnish can kill two fades with one nade <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
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