What models/prefabs do you want to see in the NS2TR?

INKEDOUTINKEDOUT Join Date: 2007-06-23 Member: 61343Members
<div class="IPBDescription">Barrels, Boxes, Space craft etc.</div>We already know there are going to be prefabs/models (there are currently around 40 in the NS2TR) in NS2. <!--coloro:#FFFF00--><span style="color:#FFFF00"><!--/coloro-->I was just wondering what prefabs/models people what to see in NS2?<!--colorc--></span><!--/colorc-->

My list is:

Obvious things like, Hive, Resource Nodes etc.
Basic things like pipes and creates, lights, breakable creates.
Exploding barrels (cause they are good in any game <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />)
Some cool doors.
A few landing craft to explain how the marines got there: one like the one in Aliens, and some others.
A drop pod/escape pod, one like the Warhammer 40,000 ones.
Walkways (cause I love um <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />) Like the bridges you get in HL2.
Some cool energy cores or generator models.

<!--coloro:#FFFF00--><span style="color:#FFFF00"><!--/coloro-->I was also wondering, because the guys at UW have bought the rights from Valve, does that mean we can use textures and models from HL2 and Ep1?<!--colorc--></span><!--/colorc--> That is if the sizes aren’t too far off.

<!--coloro:#FFFF00--><span style="color:#FFFF00"><!--/coloro-->Let’s hear those ideas!<!--colorc--></span><!--/colorc-->
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Comments

  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
    Simply put, if a prefab is what I think it is, I want mudane items, especially ones that break.

    Cups
    Chairs/Benchs
    Desks/Tables
    Beds
    Couchs

    Anything else that, well, no matter how far into the future, people even in space are going to do. Eat, sleep, rest, socialize, and so on.

    Personally, most maps we play on in NS1 only feel vaguely human, I want to see humanity in NS2 ... so as the Kharaa I can tear it to shreds or as a Marine have fun with it building an impromtu barricade - that with any luck will get destroyed by an Onos charging.

    <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    If there is anything else "basic" to the human existence, please bring it up, I wouldn't want anything to take away from that feel.

    Of course, if HL2 stuff is allowed, then there is alot of it already taken care of, right?
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    If there were 0 crates, that would be great. Not just great, but ######ING GREAT! [pardon my language]
  • MasterPTGMasterPTG Join Date: 2006-11-30 Member: 58780Members
    Wish List 2008:

    Textures [some of which i would think would be already included in SDK (using and utilizing CS/DoD textures)]:
    Ceiling tiles, ceiling lights, ceiling beams, ceiling glass, lava/molten ore, grass, sand/soil variations, smooth floor textures, grate floor textures, bumpy floor textures, broken-up floor textures (like if concrete bits and sand/soil were mixed), different types of smooth metal textures (iron, steel, aluminum, copper, and various colors of probably the same texture which may just be simply created by changing it's hue maybe? Dunno??), oil, medical/hospital textures, 3d steam textures?<img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />?, different types of rock textures, computer panel textures, water textures (maybe they are included in the basic texture set?), door textures, throbbing energy?? textures, a futuristic landing pad texture, and one solar panel texture. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />.

    Models:
    Girney, a shoot/funnel, different sizes/shapes of container tanks (cylindrical thingy's to hold gas, oil, liquid, whatever), one of those little red lights on ze ceiling that you see going round and round in space installations that mean 'danger, danger'..., maybe 2-3 railings?, and a few ships maybe........eh.
  • INKEDOUTINKEDOUT Join Date: 2007-06-23 Member: 61343Members
    CanadianWolverine: Eat; some kind of food dispenser/vending machine (like HL2, Star Trek, Tokyo... was gonna put a nice little link in here to show what I mean about Tokyo, but the link button isn’t working. So you’ll just have to do with the silly fact about Tokyo apparently having a vending machine on every (other) corner), things to make a kitchen...? Sink, knives, forks, spoons, plates and bowels... Would they still have kitchens or just a machine?

    MasterPTG: Destructible container tanks?

    corpsman: Why no crates? What about cargo?
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1650394:date=Sep 18 2007, 09:14 PM:name=corpsman)--><div class='quotetop'>QUOTE(corpsman @ Sep 18 2007, 09:14 PM) <a href="index.php?act=findpost&pid=1650394"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If there were 0 crates, that would be great. Not just great, but ######ING GREAT! [pardon my language]<!--QuoteEnd--></div><!--QuoteEEnd-->
    Seriously. If there were no crates or barrels or sewer textures I'd be ecstatic. I think I've crawled through enough sewers in games to be a certified plumber.
  • INKEDOUTINKEDOUT Join Date: 2007-06-23 Member: 61343Members
    <!--quoteo(post=1650515:date=Sep 19 2007, 08:06 PM:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene @ Sep 19 2007, 08:06 PM) <a href="index.php?act=findpost&pid=1650515"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Seriously. If there were no crates or barrels or sewer textures I'd be ecstatic. I think I've crawled through enough sewers in games to be a certified plumber.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Without sewers, where would Mario be?
  • Wyattx3Wyattx3 Join Date: 2003-07-23 Member: 18386Members
    In a van, down by the river.
  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
    <!--quoteo(post=1650488:date=Sep 19 2007, 11:08 AM:name=INKEDOUT)--><div class='quotetop'>QUOTE(INKEDOUT @ Sep 19 2007, 11:08 AM) <a href="index.php?act=findpost&pid=1650488"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->CanadianWolverine: Eat; some kind of food dispenser/vending machine (like HL2, Star Trek, Tokyo... was gonna put a nice little link in here to show what I mean about Tokyo, but the link button isn’t working. So you’ll just have to do with the silly fact about Tokyo apparently having a vending machine on every (other) corner), things to make a kitchen...? Sink, knives, forks, spoons, plates and bowels... Would they still have kitchens or just a machine?

    MasterPTG: Destructible container tanks?

    corpsman: Why no crates? What about cargo?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Ooo, I like that. What kind of food dispenser would a world with access to nanites be like? I think System Shock 2 had a good dispenser, especially since it could even be hacked to give you ammo! Imagine if the Commander was like "Head for the nearest VM guys! I'm going to reprogram its nanites to hand out some goodies!"

    <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    I think the future would have anything that a cave man would have, only it would be built by the nanites the TSA use. Hmm, I think the very least would be a bowl, spoon, chop sticks, and a cup. That would pretty much take care of getting the food from the dispenser into your mouth, right? Next, you would want to get comfortable while you eat, so I am thinking chairs, benches, tables, and couches.

    Destructible container tanks? I sure hope they would have liquid in them that would come pouring out in a flood.

    Would crates be okay as long as they didn't look like the were made of wood? Or if they had round corners and digital lock mechanism on them, built to look like it is meant to withstand the rigors of space and protect its cargo?
  • StixNStonzStixNStonz Join Date: 2006-11-06 Member: 58439Members, Reinforced - Shadow
    <!--quoteo(post=1650590:date=Sep 20 2007, 01:05 AM:name=Wyattx3)--><div class='quotetop'>QUOTE(Wyattx3 @ Sep 20 2007, 01:05 AM) <a href="index.php?act=findpost&pid=1650590"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->In a van, down by the river.<!--QuoteEnd--></div><!--QuoteEEnd-->

    You're my new favourite poster.


    Personally I want to see room detail models of medium size. Examples would be nicely detailed escape pod hatches that are closed; plunk a few of them against a wall with even spacing, and you have the basis for a fantastic Escape Pods room. Chairs, some consoles, random higher-def things that can stick out of walls, all those kinds of things. We need a lot of them, too. I'm learning to model right now, so hopefully i'll be able to contribute.
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    <!--quoteo(post=1650601:date=Sep 19 2007, 08:58 PM:name=CanadianWolverine)--><div class='quotetop'>QUOTE(CanadianWolverine @ Sep 19 2007, 08:58 PM) <a href="index.php?act=findpost&pid=1650601"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Would crates be okay as long as they didn't look like the were made of wood? Or if they had round corners and digital lock mechanism on them, built to look like it is meant to withstand the rigors of space and protect its cargo?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Crates would be fine if they were not used in every single room on every single map. Maybe one map had many [cargo], and of course one or here in storage type rooms on other maps, but as far as a placeholder for people to take cover behind, crates are out! I don't want to see anymore. Even the latest games like Crysis have crates! When will crates go away?
  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
    <!--quoteo(post=1650655:date=Sep 20 2007, 03:51 AM:name=corpsman)--><div class='quotetop'>QUOTE(corpsman @ Sep 20 2007, 03:51 AM) <a href="index.php?act=findpost&pid=1650655"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Crates would be fine if they were not used in every single room on every single map. Maybe one map had many [cargo], and of course one or here in storage type rooms on other maps, but as far as a placeholder for people to take cover behind, crates are out! I don't want to see anymore. Even the latest games like Crysis have crates! When will crates go away?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Ahh, I get where you are coming from now. I agree, I don't want to play "Endless Storage Warehouse" anymore. Is it just me or does it seem like the populace of NS1 were super lazy at times, just stacking boxes where ever the hell they felt like? ######s probably got ticketed by the officers for blocking hallways in the case of a fire or other emergency ... which just happens to come along in the form of the Kharaa. Didn't anyone teach them to have a tidy space ship?

    Hehe, just our luck, they probably got jumped by a skulk as they were taking the box to where it should be.
  • SamRSamR Join Date: 2002-09-30 Member: 1382Members
    I don't remember there being THAT many misplaced crates in ns1. only in cargo holds of docking bays, where you'd naturally see crates.

    I for one LOVE crates <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> But yes, many games over use them, like Counter-Strike ! Play CS_Office and look at all the conveniently placed crates that allow you to climb up to all the windows, no wonder they got taken over by frikkin terrorists with such easy access !
  • SamRSamR Join Date: 2002-09-30 Member: 1382Members
    oh yeah, suggestions for models...

    crates <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    bars, like jail bars, that can be used for fences, doors made of bars, lots of cool doors <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    lights, but the ones in the current NS2TRA are really big, can't you give us some smaller ones, maybe just a fluorescent tube bulb so we can place those wherever we like.

    computers, like solid computers, not just screens.
    computer terminals
    hanging cables and junk.
    loads of stuff that can just be shot around and generally make a mess. stuff you might find in a futuristic mess hall. all the stuff that's on the dinner table when that alien bursts through that John Hurt's chest in Alien <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
    chairs would be cool
  • INKEDOUTINKEDOUT Join Date: 2007-06-23 Member: 61343Members
  • ZONKZONK Join Date: 2003-10-20 Member: 21795Members
    A projector or large hologram unit that displays like a fake plan of attack that aliens and humans can blow up.

    Fans!!!! Large and small fans that you can shoot and the blades break and stop spinning.

    ** Just a note, one concern with moving to source and all the dynamic objects being blown up and moved around, the floor can be very crowded. With large moving animals like the Onos I really don't want it to end up, "Lets mess the floor up so the Onos has trouble walking around". Even if you made objects break the Onos walked on the delay of its ability to move around hurts a lot. Perhaps the shockwave attack forward could help break and clear his path?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    I'll throw one in here which hasn't been posted yet I see. Oh, ya might want to take cover!

    <!--coloro:#666666--><span style="color:#666666"><!--/coloro-->*hurls a few big meteorites and asteroids into the thread*<!--colorc--></span><!--/colorc-->

    y'know for exterior views into space and onto the ships external hull.


    And of course leftover stuff and equipment, from the crew who escaped/got overrun like
  • J!J! NS2 Artist Join Date: 2004-11-14 Member: 32788Members, Retired Developer, NS1 Playtester
    I'm working on props for the 2TR, and this thread has given me an idea. I have a task for you guys. I'm going to open a brainstorming session in this thread for a specific group of props (for example, office equipment) when I start working on them. All you have to do is give me your ideas, and I'll try my hardest to include the best of them. I'll leave this thread pinned so it keeps going up until the 2TR release (if this idea works).

    Right now I'm starting work on a group of props that will litter the floors of the NS2 universe. This doesn't specifically mean it's going to be trash - just any object that is likely to litter the floor. What ideas do you have? If they have space for text or images (such as a book cover, piece of paper, candy bar wrapper, etc.) try and think of something humorous to include in that space.

    So... Let's hear those ideas!
  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
    edited September 2007
    <!--quoteo(post=1651710:date=Sep 24 2007, 01:53 PM:name=J!)--><div class='quotetop'>QUOTE(J! @ Sep 24 2007, 01:53 PM) <a href="index.php?act=findpost&pid=1651710"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Right now I'm starting work on a group of <b>props that will litter the floors</b> of the NS2 universe. This doesn't specifically mean it's going to be trash - just any object that is likely to litter the floor. What ideas do you have? If they have space for text or images (such as a book cover, piece of paper, candy bar wrapper, etc.) try and think of something humorous to include in that space.

    So... Let's hear those ideas!<!--QuoteEnd--></div><!--QuoteEEnd-->

    - A flat panel LCD book, like a touch screen. Futuristic Basic Book, basicly.

    - Single pieces of paper, with the Top Secret stamp on it and a TSA logo.

    - A poster of a beautiful lady or guy, Pin Up Art.

    - A drink cup, sippy cup, or can, something that could conceivably be easy to drink in low or zero gravity.

    - A bed sheet or blanket, pillow too. Something that fell there when you get out of bed quickly.

    - A sock? Or other discarded clothes, something a messy crew man or woman might leave on the floor.

    - A toy, like a GI Joe or a Doll, that a little kid left behind. They are the biggest leavers of stuff on the floor that I can think of.

    - Slippers, Shoes, or boots, those are fairly common floor items, right?
  • J!J! NS2 Artist Join Date: 2004-11-14 Member: 32788Members, Retired Developer, NS1 Playtester
    Good start, those are great ideas!

    Remember, you can be very specific if you want. If I were to create the touch screen prop, what would you have on the screen?
  • NS-SkorpioNNS-SkorpioN Join Date: 2006-10-31 Member: 58101Members
    edited September 2007
    Nice idea, my suggestions from props_statics:

    - A Power Loader as seen in "Aliens"
    - A futuristic Forklift.
    - Boxes, small containers ( metal and plastic, no wood!!! )
    - Industrial electric vehicle for personnel, similar as used in aircraft carriers.

    and a Dropship, anyway Ill will try make one myself.
  • SinisterSinister Join Date: 2002-04-15 Member: 451Members
    edited September 2007
    - Backpack or Briefcase that might have been dropped when fleeing from the Kharaa

    - Flashlight

    - A left behind Toolbox and some separate tools, like a Wrench, Screwdriver, Pliers, etc.


    As for candy bar wrappers, they could say "Skulk Bites" <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    <i>-edit-</i>
    Maybe someone knocked over a box of breakfast serial in the dining facility, which would ofcourse be named "Gorge-O's".
  • MasterPTGMasterPTG Join Date: 2006-11-30 Member: 58780Members
    -Pens

    -Detached rifle scope or barrel

    -Shoes, blankets, quilts (especially one w/ a speared onos image(we're talking about a HFS [huge #$%#'ing spear shot out of mega-gun LOL] plz), pants, shirts, a cowboy hat (bigger the better), cowboy boots w/ big shiny spurs, combs, etc

    -a portable reticle identifier,

    -clear plastic refillable water packet (to stuff in any standard pocket!)(water pwnz),

    -someone said 'basic book'--I say a 'depowered basic book'(ie, black screen w/ a little red light somewhere on the side showing the batteries have run out), etc...lol

    -sketch book (turned open) w/ something cool sketched the page showing (and if the peep manages to flip it over, there's another image on the back woohoo!)--preferably something amateurish yet stylish and original (I'm you've got lots of that stuff J...just choose one to sacrifice for the team//publicize it LOL)

    -Babe Ruth replica signed baseball

    -a US flag

    -a few US coins

    -a hookah pipe please

    -maybe a few trophies or ribbons

    -model pirate ship ARRRR (lol...that'd be pain in the butt, unless it was kinda simple :x, but ANY pirate ship > no pirate ship [I'm talking about ship meaning..cannons..17th century, etc])

    -chess board

    -a cool looking food gelatin mold please

    -game pieces from: chess, checkers, connect four, backgammon, sorry, monopoly (car token ftw LOL...or battleship or shoe or cannon or top hat or whatever), etc

    -a uber Conan the Barbarian Sword!!!!!

    -a Star Wars Light Saber

    -Digital Plushies!!!!!!!!: Gorge, Fade, Onos, marine, Obs, Skulk, Hive, and....finally...Grrr from Invader Zim please.

    I could go on...but....seriously...
  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
    edited September 2007
    <!--quoteo(post=1651724:date=Sep 24 2007, 02:34 PM:name=J!)--><div class='quotetop'>QUOTE(J! @ Sep 24 2007, 02:34 PM) <a href="index.php?act=findpost&pid=1651724"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Good start, those are great ideas!

    Remember, you can be very specific if you want. If I were to create the touch screen prop, what would you have on the screen?<!--QuoteEnd--></div><!--QuoteEEnd-->

    The blank screen and indication of battery dead is ok, but I was kind of thinking it could be whatever two pages of whatever kind of book you want to show the people just dropped when the crap hit the fan. That could be a Natural Selection Comic Book or Porno or Moby ###### and so on and so forth.

    <!--quoteo(post=1651746:date=Sep 24 2007, 03:28 PM:name=MasterPTG)--><div class='quotetop'>QUOTE(MasterPTG @ Sep 24 2007, 03:28 PM) <a href="index.php?act=findpost&pid=1651746"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->-a US flag<!--QuoteEnd--></div><!--QuoteEEnd-->

    A Canadian Flag <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • BuzzouBuzzou Join Date: 2006-12-14 Member: 59056Members, Constellation
    <!--quoteo(post=1651746:date=Sep 24 2007, 08:28 PM:name=MasterPTG)--><div class='quotetop'>QUOTE(MasterPTG @ Sep 24 2007, 08:28 PM) <a href="index.php?act=findpost&pid=1651746"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->-a US flag<!--QuoteEnd--></div><!--QuoteEEnd-->

    if its added, make it flammable.

    i'm not anti-american, its just that i dont think any object should be added that specifically draws reference to any nation, political party, race, or religious belief. you'll only be opening a can of worms, and smart-$#%es like my self will defile them at any opportunity. i'm as patriotic and proud of my country and heritage as the next guy, but if i saw an australian flag in an NS map, i'd be wishing there was some way i could digitally urinate on it - IT JUST DOESNT BELONG THERE.

    cmon, the game is set waaaay in the future, the US of A would have fallen much like rome a long time ago. if you want to add new futuristic flags (TSA etc), or new made up religions (getting a mental image of a budha-like golden gorge statue), then go for it. even the idea of a base ball is a bit silly, surely there'd be an evolved version of the game that the marines would be playing.
  • MasterPTGMasterPTG Join Date: 2006-11-30 Member: 58780Members
    Ya, i agree, except for the baseball and stuff. Baseballs will still be around, and surely there'd be more than a few up in space <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />. Especially when they can be so easily thrown in 0G. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    I would leave anything that represented current nations out of the game.
  • AngeluszAngelusz Harmonic entropist Join Date: 2003-07-10 Member: 18072Members, Forum Moderators, Constellation, NS2 Playtester
    My few additions:

    - A painting, which fell off the wall.
    * Could contain anything really, an earthly or off-world landscape; a nebula; a portrait of a fine looking woman, etc.
    - Photo frames
    * Can be either digital or just glass, pictures of family, mother, father, children, partners, perhaps even pets.
    - TSA Standard equipment
    * Helmets, suits, boots, perhaps even weapons. These can ofcourse be broken or intact, or covered in infestation goo.
    - Wires
    * Even in the future, many things will require wires; which are prone to falling on the ground. Many variations possible.

    I wouldn't include too many items that fit well in this age; like cowboy clothes or baseball gear. That would certainly obliterate my Sci-fi feeling inside the game. Actually, I would even really hate it if there was too much of that. If anything, think of sci-fi counterparts of existing sports, that would be ok. Sports won't be a thing of the past, ever.
  • MasterPTGMasterPTG Join Date: 2006-11-30 Member: 58780Members
    I agree with the "Don't include too many contemporary items", but I disagree w/ anyone that pushed it so far as the "don't put in any 'contemporary' items" logic. People in the future will still have artifacts and items from the past, just as they have them today. Except in the far past, many of the items decayed with age. A lot contemporary items now are made from plastics that don’t deteriorate. Think 'Star Trek' w/ Shatner having different memorabilia from different eras of human history, except for a much more subdued, common approach.

    I don't think having priceless artifacts is logical, but sheesh, a baseball or football or a cowboy hat or cultural contemporary/historical hat is bad? Ridiculous if you think about it.

    Sure societies change, but I don't think entire sports (or fashion trends, b/c they often rotate and come back :x) will disappear. Maybe become less popular, but not disappear (especially in a futuristic digital age which records everything w/ billions of people and millions of different cliques). Especially in space, which is lonely, boring, stark and bare. People would need forms of entertainment, and surely they'd have some random game balls of some sort and perhaps some video games, movies, and stuff like that. They don't have places to go or explore. They only have things to do and manipulate. When so much of the world would be confined to digital 1's and 0's, I think it'd be comforting to know that you can always throw a baseball or football around w/ a friend on the ship or station.

    Trying to 'make-up' futuristic sports is difficult at best. I don't see too many new sports being created that could be confined to a space vessel except maybe rollerblades or skateboarding. I don't think that the devs should try to make to make up fictional sports memorabilia <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />. And I certainly don't think map makers are going to be so naive as to include entire rooms filled w/ baseballs or cowboy hat racks :x. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />.

    -----------------------------------

    On a separate topic, I don't think that having a lot of things cluttering the floors is good at all. I'd hope that these future props (if made and implemented/included) would be stuck down (ie, perma-glued/not dynamically moving) onto the counters or floors or random shelves or out of sight through protective glass or whatever. (Having things perma-stuck onto the ground > things rolling all over) in terms of gameplay. Shooting items across the alleys in CS:S got boring really fast...
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    I think it would be better to focus on more items that would be more universally useful to map makers (and more likely to be encountered in the environments) than some vanity items like mementos from the past. Any vanity items can be up to the individual map authors to come up with.
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    <!--quoteo(post=1651724:date=Sep 24 2007, 02:34 PM:name=J!)--><div class='quotetop'>QUOTE(J! @ Sep 24 2007, 02:34 PM) <a href="index.php?act=findpost&pid=1651724"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Good start, those are great ideas!

    Remember, you can be very specific if you want. If I were to create the touch screen prop, what would you have on the screen?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Always thought it was a great idea to have commercials looping on video screns somewhere in the game. Just like a couple movies I can think of, it adds to the sense of an actual place. A monitor could have scratchy sound, but every 2 minutes a video would play that was a commercial to join the "Marine Elite Fighting 17th" or something. Could just show old concept work off, like diagrams of aliens and robotic enemies, then maybe a soldier being rewarded, or showing them all run down a ramp attacknig an alien with shotguns, whatever.

    The only other thing which always made me feel like I was always in the same space station, despite the map having a different name was the fact that the props were not map specific. I could see the same monitors used throughout, or the same crate textures or something, but I would think that a minig facility would have pin up posters of hot babes, while a science station would have magazines called "Robo-chix" or something. A medical facility cuold have MD journals laying around, along with toys in the doctors office, like those found on Thinkgeek.com

    Basically, I think the props should fit the map. So my question is, what maps are being made so we can give you better feedback? If there is a medical facility I can provide an endledd number of ideas, since I am in real life a Corpsman-
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