Development Blog Update - Unknown Worlds Podcast #18
Flayra
Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
Comments
flayra, it's hard to hear you on the podcast
Good to hear about the gdc, and your experiences, hyped up games don't interest me, id rather watch the crowded violently run over there climbing on top of each other killing each other to get to the EA booth then go OOoow look ground breaking game development by two no names in their shed, at least all my questions will get fielded and everyone ends up happy. I also dont walk away smelling like 100 nerds.
(He has a post covering the event too)
I was hoping that after that extended wait, we'd get to hear yet a little more about NS2, yet one mass of info later on may be satisfying too. But I'm still glad to hear (from what I can gather) that stress levels are low. I wish the best for your guys.
Also, next time can you guys make a post every week, saying that you have nothing to say if you don't. That way we don't need to go through the forum posting and searching for reasons why there was no podcast.
Also, how many people have problems with the volume of Charlie's voice? Personally, it has never been an issue for me in the slightest. Both voices appear to be the same volume for me.
Do you prefer a pm or email with Flayra's personell apology? <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />
Seriously, it's obvious if there is either a new podcast or none at all.
No reason to get whiny every freaking week, when there isn't one, because they have been busy or nothing new to share.
Also, next time can you guys make a post every week, saying that you have nothing to say if you don't. That way we don't need to go through the forum posting and searching for reasons why there was no podcast.<!--QuoteEnd--></div><!--QuoteEEnd-->
Don't be pretentious. The devs will release a podcast if they feel that they want to. It's their game, their site, their podcasts.
They appreciate community input, but it will ultimately be up to themselves on what they will do.
I share the disappointment in listening to a whole NS2 podcast that had nothing NS2 related in it.
I sure hope NS2 releases one day though, I'm really looking forward to playing it.
the same here
well, personally I prefer to hear nothing about NS2 rather than something that the dev's aren't sure jet or prefer to polish their ideas, since a "raw" idea might cause a complete havoc on these forums ;p
I also wanted to mention this"<a href="http://www.unknownworlds.com/ns/forums/index.php?showtopic=103889" target="_blank">broken permalink to podcast 18</a>" As I'm not sure there is a lot of activity in the website feedback forum.
Looking forward to the next podcast or can we hope for a videocast <img src="http://members.home.nl/m.borgman/ns-forum/smileys/sunglasses.gif" border="0" class="linked-image" />
They appreciate community input, but it will ultimately be up to themselves on what they will do.<!--QuoteEnd--></div><!--QuoteEEnd-->
I'm not telling them that they must release a podcast, i just want a little update every week, even if all they say is "we are busy", or "nothing happened this week". And i don't mean in the form of a podcast.
You've made me want to go to GDC even more now, looks like there's a lot I could learn from showing up.
A smidgen of advice: Your usual line of "We've got some super-cool stuff to announce soon, probably the next podcast!" is getting a bit old. I hear it every week. I'd rather be surprised to hear that NS2 allows five Skuks to combine together like Voltron, rather than hearing a vague hint at "something cool" last week. It gets a tad tired.
Nevertheless, I'm looking forward to the next one.
--Scythe--
I somehow doubt that though... I'm pretty sure his voice is just quieter, and/or he's further away from the mic'.
Yeah, I noticed that too.
The Tangent about the virtual worlds thing and artists taking over the world was interesting. I'd also have to agree with most of the posts in this thread about no NS2 news though, I guess that you guys have been busy with GDC and stuff, which is fairly important I'd say, and I'm glad you guys talked about what you saw and thought about it. Keep it up!
Edit: Also, Blizzard's Cinematics have always been over the top <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />
Are you a XNA developer or something? <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
(suspicious that you register only to say that...)
(suspicious that you register only to say that...)<!--QuoteEnd--></div><!--QuoteEEnd-->
Well I thought I was already registered... But I'm a developer and I've used XNA, yes. I don't know about "XNA developer".
Some of the future technological predicitions mentioned in the podcast sounded pretty cyberpunk, id recommend the following novels its all fiction but some of it could be technologically viable
when gravity fails - George Alec Effinger
Chasm city - Alastair Reynolds
Neuromancer - William Gibson
It was good to hear some talk about wierd games and games that push the creative envolope. IN my opinon most games dont go far enought with trying to actually achieve something meaningful or exploring ideas and activity thats new and interesting. Id like to see more games that try to have an effect on the mind of the player other than addiction. Id like to see more games that try to make the world a more better place, or that make critisims on the way the world is. Alot of games are good fun, but very few have much emotional impact, or ask you to think about the reasons for what you are doing. And very few games try to play with our minds or have a sinsister edge. Given that the virtual worlds that could be created are almost limitless so many things could be done.
in 40 minutes have you say NOTHING about NS2
i whould like to see a new video cast
im fair now :
i havnt listen all
its boring
i want to hear something about ns2
and new players want that too
look at the E-team forum
they cant help you becouse we have nothing to tell
I guess, they are to busy with pod/video cast #19 content <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
I guess, they are to busy with pod/video cast #19 content <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
I read your post, but I don't see anything wrong with the link.
So we figured it's better to let you know that we haven't vanished and give you something to listen to if you so choose. We summarize the podcast when we post it, so if it doesn't look interesting you can skip it! It seems like the best option to me (but I'll admit it's a little frustrating for us as well).
So we figured it's better to let you know that we haven't vanished and give you something to listen to if you so choose. We summarize the podcast when we post it, so if it doesn't look interesting you can skip it! It seems like the best option to me (but I'll admit it's a little frustrating for us as well).<!--QuoteEnd--></div><!--QuoteEEnd-->
Please don't let a few bad comments get you down.
Maybe you could write a few short blogs on stuff you haven't talked about yet and hold them back for slow weeks where you want to post a little something but don't have anything you want to/can talk about for the week. Or even just a question you could pose to the community each week you didn't have a podcast. Something like "If NS2 kept only one marine weapon from NS, which would you choose to keep?". You could use it as an info gathering session, like a prolonged survey.