[FanArt] A lerk and a marine in a mine shaft ...

RmkzRmkz Join Date: 2010-02-03 Member: 70419Members
I made a fan art for Natural Selection 2, first only for a training purpose as I wanted to improve my painting skills, but I eventually achieved to do something which should not make your eyes bleed - at least I hope so

So it is a Marine with a Jetpack, fighting with a Lerk ; they are both flying in a place which looks like a mine shaft and the outcome is uncertain.


<img src="http://fc07.deviantart.net/fs70/i/2010/034/6/f/Duel_au_sommet_by_rmkz.jpg" border="0" class="linked-image" />


I tried to make the marine looks like the "official" NS2 marine but please notice that it was not my priority ; for the alien I could not find any official concept from NS2 so I made my own Lerk, inspired by the existing Kharaa concepts <a href="http://ns2.squarespace.com/kharaa/" target="_blank">here </a>.

I can easily understand if you find this Lerk ugly ou weird (or even awesome !), it was the first time I tried to draw anything non human.


I hope you like it !


PS: I did not know where to post it, there is not a lot of forums for NS2, and I felt that this topic would suit the General Forum
PS2: sorry for my bad english
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Comments

  • crodecrode Join Date: 2002-11-09 Member: 7876Members
    I approve of this fan art! Good stuff.
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    You sir, have just won.
  • BigTextBigText Join Date: 2007-12-21 Member: 63231Members
    Someone with actual talent but who is modest about his artistic skills?

    Holy crap.

    It's obviously not super-duper professional, but this is very high quality. Great job!
  • NortonNorton Join Date: 2005-01-13 Member: 35264Members
    Looks sweet nice work!
  • VyshusVyshus Join Date: 2005-06-13 Member: 53826Members
    That lerk looks great! Nice job! And is that some distortion on the left leg from the heat coming from the jetpack, or am I making it up?
  • noncomposmentisnoncomposmentis Join Date: 2004-11-13 Member: 32773Members
    Cool! I like your lerk, it's more like a Lonos. That dude is totally boned. Also I think his ankle might be broken. Anyway, keep up the good work!
  • xposed-xposed- Join Date: 2007-09-23 Member: 62412Members, Constellation
    What are you talking about OP? This is a fine piece of work, well done, you have talent.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    nice artwork!

    has anyone heard if jetpacks will be in NS2 though ? :)
  • Corporal_FortierCorporal_Fortier Join Date: 2005-03-22 Member: 46079Members, Constellation
    Dogfight!!! Real nice work you've got there, congrats!
  • PipiPipi Join Date: 2009-12-09 Member: 69550Members
  • KarrdeKarrde Join Date: 2003-05-13 Member: 16264Members
    That's is some grade A awesome right there.
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    You got a very nice and clean painting style there. Good work!
  • RmkzRmkz Join Date: 2010-02-03 Member: 70419Members
    Thank you for your very kind replies !


    The ankle is a little bit distorted, I did not really noticed it when I was drawing, but now you say it it's quite obvious! Well maybe I will change it when I have time.

    The name Vasquez comes from the movie Aliens (<a href="http://www.youtube.com/watch?v=eycDq4NW88o" target="_blank">http://www.youtube.com/watch?v=eycDq4NW88o</a>)
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited February 2010
    Is this the Lerk reveal? :D

    That is some pretty awesome skills at work, I wish I could color like that (I'm stuck coloring cartoon style :P)


    So now we have map work in progress threads, editor related questions/tutorials and NS2 fan art.

    <a href="http://www.unknownworlds.com/forums/index.php?showtopic=108176&st=0&#entry1750233" target="_blank">CAN WE HAS A NS2 CREATION SUB FORUM NOW</a>? :P
  • Draco_2kDraco_2k Evil Genius Join Date: 2009-12-09 Member: 69546Members
    <img src="http://mybroadband.co.za/photos/data/500/seal-of-approval.jpg" border="0" class="linked-image" />
  • XtofXtof Join Date: 2003-04-15 Member: 15514Members
    Wanted to let you know that you are doing a good job... I know I couldn't do that and somehow wish I could, but to everyone his/her talents !!

    Greetings,
    XtOf
  • OnozkiOnozki Join Date: 2005-04-20 Member: 48948Members, Reinforced - Supporter
    minionos with gargoyle wings?
  • BiglinesBiglines Join Date: 2003-12-07 Member: 24094Members, Constellation
    I personally don't think a flying creature can have that kind of bony skull, but the rest of the pic is awesome

    some more in depth questions
    - what did you draw it in?
    - you using an intuos or something similar?
    - how long did you work on this?
    - what was the original working resolution, and any chance of hosting that one as well?
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    This forum needs more fanart.
  • ItalianmagicItalianmagic Join Date: 2008-12-13 Member: 65755Members
    Awesome! Looking very good!
  • RmkzRmkz Join Date: 2010-02-03 Member: 70419Members
    <!--quoteo(post=1750697:date=Feb 4 2010, 02:23 PM:name=Biglines)--><div class='quotetop'>QUOTE (Biglines @ Feb 4 2010, 02:23 PM) <a href="index.php?act=findpost&pid=1750697"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I personally don't think a flying creature can have that kind of bony skull, but the rest of the pic is awesome

    some more in depth questions
    - what did you draw it in?
    - you using an intuos or something similar?
    - how long did you work on this?
    - what was the original working resolution, and any chance of hosting that one as well?<!--QuoteEnd--></div><!--QuoteEEnd-->


    For the bony skull, you are right it looks odd, but in fact if you take a look at the already existing concept art from UW for the Onos there is also this "bony" thing. I think it tries to give an armor feel to aliens in order to explain how they can sustain Marines shots without dieing.

    I used Photoshop CS4 and <a href="http://www.techdigest.tv/wacom_bamboo-thumb.jpg" target="_blank">a Bamboo Wacom tablet </a>. I spent approximately 20 hours on this, the hardest part was maybe the background, a little bit tedious and I am not used to draw such things ^^

    The original file is not much bigger. Bigger is always better but I discovered that uncontrolled ambition often leads to unfinished works :-), so I used a A6 format (1240 * 1748). You can find it <a href="http://uppix.net/7/9/4/43e4de75d26efa6cb780c40e0295c.jpg" target="_blank">here</a>



    Here are some steps of the drawing : <img src="http://uppix.net/d/5/2/b11fad7697bc62cb405571fd69cd6.jpg" border="0" class="linked-image" />



    Thanks again for your comments !
  • KarrdeKarrde Join Date: 2003-05-13 Member: 16264Members
    Remember that there are plenty of bony flying birds (loons, for example)
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    I really like the second frame in those sketches you posted


    Now as for the bony structure, I agree it looks a bit odd. I think the lerk's face really has more of a 'quad-beak' sort of look (though the sides are probably spikes). Here's a blow-up of the hallway battle shot, with the only official shot of a lork on the clorf...
    <a href="http://img297.imageshack.us/i/lork.jpg/" target="_blank"><img src="http://img297.imageshack.us/img297/650/lork.jpg" border="0" class="linked-image" /></a>
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
  • Renegade.Renegade. Join Date: 2003-01-15 Member: 12313Members, Constellation
    A tad SPARTAN, but quality work nonetheless
  • WatchMakerWatchMaker Join Date: 2003-09-26 Member: 21233Members, Constellation
    I believe the Lerk just has a beak, and the side bits are his new and improved guerrilla warfare spikes.
  • BiglinesBiglines Join Date: 2003-12-07 Member: 24094Members, Constellation
    <!--quoteo(post=1750760:date=Feb 4 2010, 08:05 PM:name=Rmkz)--><div class='quotetop'>QUOTE (Rmkz @ Feb 4 2010, 08:05 PM) <a href="index.php?act=findpost&pid=1750760"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->For the bony skull, you are right it looks odd, but in fact if you take a look at the already existing concept art from UW for the Onos there is also this "bony" thing. I think it tries to give an armor feel to aliens in order to explain how they can sustain Marines shots without dieing.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I actually meant it biologically, all real flying creatures have very light skulls without much bone structure (they encapsulate but hardly protect).
    <!--quoteo(post=1750760:date=Feb 4 2010, 08:05 PM:name=Rmkz)--><div class='quotetop'>QUOTE (Rmkz @ Feb 4 2010, 08:05 PM) <a href="index.php?act=findpost&pid=1750760"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I used Photoshop CS4 and <a href="http://www.techdigest.tv/wacom_bamboo-thumb.jpg" target="_blank">a Bamboo Wacom tablet </a>. I spent approximately 20 hours on this, the hardest part was maybe the background, a little bit tedious and I am not used to draw such things ^^<!--QuoteEnd--></div><!--QuoteEEnd-->
    nice photoshop drawing, have you tried painter? it's very good for painting (photoshop is more for photo retouching). There's even an open source version of the gimp that has painter-like interface, the good thing about those two apps is that packaged/free brushes are of higher quality than the standard photoshop brushes
    <!--quoteo(post=1750760:date=Feb 4 2010, 08:05 PM:name=Rmkz)--><div class='quotetop'>QUOTE (Rmkz @ Feb 4 2010, 08:05 PM) <a href="index.php?act=findpost&pid=1750760"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The original file is not much bigger. Bigger is always better but I discovered that uncontrolled ambition often leads to unfinished works :-), so I used a A6 format (1240 * 1748). You can find it <a href="http://uppix.net/7/9/4/43e4de75d26efa6cb780c40e0295c.jpg" target="_blank">here</a><!--QuoteEnd--></div><!--QuoteEEnd-->
    Higher resolutions are often used because the smallest brushsize means much more detailed drawing, while being no more work (you only use the detailing if needed, as you downsize it anyway), it just makes it much easier to work on details, while not forcing you to work out all those details in the big strokes



    but then again, looking at that screenshot monopolowa posted, that lerk would realistically not fly either probably (wing area way too small for something that big)
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    maybe the lerk's homeworld (and the space station) has lower gravity
  • BiglinesBiglines Join Date: 2003-12-07 Member: 24094Members, Constellation
    <!--quoteo(post=1751047:date=Feb 5 2010, 06:57 PM:name=monopolowa)--><div class='quotetop'>QUOTE (monopolowa @ Feb 5 2010, 06:57 PM) <a href="index.php?act=findpost&pid=1751047"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->maybe the lerk's homeworld (and the space station) has lower gravity<!--QuoteEnd--></div><!--QuoteEEnd-->
    then marines would jump higher :P
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1751076:date=Feb 5 2010, 09:23 PM:name=Biglines)--><div class='quotetop'>QUOTE (Biglines @ Feb 5 2010, 09:23 PM) <a href="index.php?act=findpost&pid=1751076"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->then marines would jump higher :P<!--QuoteEnd--></div><!--QuoteEEnd-->
    Maybe their armor weight is balancing this out :P
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