<!--quoteo(post=1765406:date=Apr 10 2010, 05:46 PM:name=SgtPrinny)--><div class='quotetop'>QUOTE (SgtPrinny @ Apr 10 2010, 05:46 PM) <a href="index.php?act=findpost&pid=1765406"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Holy crap, the bryns site has a great download speed (holding steady at 1 mbps)<!--QuoteEnd--></div><!--QuoteEEnd-->
Nice to hear got some serious power behind those servers :)
<!--quoteo(post=1765419:date=Apr 10 2010, 01:10 PM:name=NS-SkorpioN)--><div class='quotetop'>QUOTE (NS-SkorpioN @ Apr 10 2010, 01:10 PM) <a href="index.php?act=findpost&pid=1765419"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Same for me at the first loading, and fire the rifle. Just change resolution from High to medium, that's work for me.<!--QuoteEnd--></div><!--QuoteEEnd-->
Thanks for the help man, but unfortunately, mine doesn't even get there. Game starts in a window and stays black, initializing appears upper left for a bit. Music begins to play and error pops up.
Sorry, but I refuse to use this "GetSatisfaction" site because it has a horrible useability. From my point of view, setting up a nice bug/issue tracker like Trac or Redmine on your own would have been a lot better. Last but not least because you would have all community related things in-house.
However, I have a small Rant about the Lightning/Shadow LOD. In overall it looks pretty good, but in distance, dark spots become pretty bright and change into dark/shadow casted area as soon as you move near to it. I would say it requires quite some tweaking, also the fade-in/out distance is way too short.
There're also some texture/edge glitches but i'll be sure that other people willspam you with reports about it :)
And another interesting topic <b>@Flayra and/or Max</b>:
I guess you're using this (http://tulrich.com/geekstuff/gameswf.html) GameSWF library? Did you work/patch it on your own? And could you might give some information about the workflow/toolset/things-to-know about using this library?
I just upped my clip capacity to 500. Insta-HMG! Who needs reloading?
Just make sure you up the "bullets in reserve" because there IS an ammo limit, the default is 1000. I ran out after two clips lol.
I'm pretty excited about this, I'm running at an average 30-50 FPS at 1680x1050 with visual detail set to high. That's not much worse than I run L4D2 at.
Specs: Windows Vista Ultimate - 64bit GIGABYTE GA-EP45T-UD3P Intel Core 2 Quad Q9550 - 2.83GHz NVIDIA GeForce 9800GT - 512MB G.SKILL 8GB DDR3-1333 RAM Western Digital Caviar SE WD1600AAJS - 160GB Western Digital Caviar SE16 WD6400AAKS - 640GB
<!--quoteo(post=1765434:date=Apr 10 2010, 01:25 PM:name=pSyk0mAn)--><div class='quotetop'>QUOTE (pSyk0mAn @ Apr 10 2010, 01:25 PM) <a href="index.php?act=findpost&pid=1765434"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->IF the engine test doesn't start for you, try to lower the video settings manually in the options.xml
I tried this <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--><display> <fullscreen>true</fullscreen> <quality>1</quality> <y-resolution>768</y-resolution> <x-resolution>1024</x-resolution> </display><!--c2--></div><!--ec2-->
and got it working on: A64 3000+ Radeon x700 Win2k<!--QuoteEnd--></div><!--QuoteEEnd-->
could not find a options.xml file... only builder_setup.xml and editor_setup.xml
All I get is what appears to be the main menu, with some of the graphics missing/messed up. Let's see if I can get this attached correctly: [attachment=35927:ns2_et_001__Small_.JPG]
<!--quoteo(post=1765554:date=Apr 10 2010, 06:46 PM:name=wulf)--><div class='quotetop'>QUOTE (wulf @ Apr 10 2010, 06:46 PM) <a href="index.php?act=findpost&pid=1765554"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Same for me, where can i find an option.xml<!--QuoteEnd--></div><!--QuoteEEnd-->
Just found it. Look under C:\Documents and Settings\<you>\Application Data\Natural Selection 2
<!--quoteo(post=1765554:date=Apr 10 2010, 03:46 PM:name=wulf)--><div class='quotetop'>QUOTE (wulf @ Apr 10 2010, 03:46 PM) <a href="index.php?act=findpost&pid=1765554"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Same for me, where can i find an option.xml<!--QuoteEnd--></div><!--QuoteEEnd-->
Start > run > %appdata%\Roaming\Natural Selection 2 should be in there
<!--quoteo(post=1765562:date=Apr 10 2010, 07:05 PM:name=0dysseus)--><div class='quotetop'>QUOTE (0dysseus @ Apr 10 2010, 07:05 PM) <a href="index.php?act=findpost&pid=1765562"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yep lowering detail to medium allowed me to load the game. no crouch, reverse mouse hairs or alternate weapons, kinda low fps but really cool :).<!--QuoteEnd--></div><!--QuoteEEnd-->
Changed my quality to "1", and it works. For what it's worth, it appears that in the options.xml file, <div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space:pre;overflow:auto'> <display> <fullscreen>true</fullscreen> <quality>1</quality> <y-resolution>768</y-resolution> <x-resolution>1024</x-resolution> </display> </div>
<quality> is either: 0: ridiculously awful 1: medium 2: high
Miscellaneous: UI Language: English Microphone: Not set Media Type: DVD Total Hard Disk Space Available: 2518110 Mb Largest Free Hard Disk Block: 798300 Mb Steam Hard Disk Usage: 263604 Mb OS Install Date: Dec 31 1969 Game Controller: None detected Installed Packages: Firefox,Windows Firewall<!--QuoteEnd--></div><!--QuoteEEnd-->
Comments
unfortunately for me...
Fatal Error
log.txt
minidump.dmp
not so awesome. is there a fix to this or something I can tweak?
Nice to hear got some serious power behind those servers :)
I only see a blurry pixel mess where fonts are supposed to be and most walls lack textures, probably due to low video memory.
unfortunately for me...
Fatal Error
log.txt
minidump.dmp
not so awesome. is there a fix to this or something I can tweak?<!--QuoteEnd--></div><!--QuoteEEnd-->
Same for me at the first loading, and fire the rifle. Just change resolution from High to medium, that's work for me.
help me =/
Thanks for the help man, but unfortunately, mine doesn't even get there. Game starts in a window and stays black, initializing appears upper left for a bit. Music begins to play and error pops up.
I saw this error earlier, any fixes?
edit: Run as administrator did the trick
try to lower the video settings manually in the options.xml
I tried this
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--><display>
<fullscreen>true</fullscreen>
<quality>1</quality>
<y-resolution>768</y-resolution>
<x-resolution>1024</x-resolution>
</display><!--c2--></div><!--ec2-->
and got it working on:
A64 3000+
Radeon x700
Win2k
However, I have a small Rant about the Lightning/Shadow LOD. In overall it looks pretty good, but in distance, dark spots become pretty bright and change into dark/shadow casted area as soon as you move near to it. I would say it requires quite some tweaking, also the fade-in/out distance is way too short.
There're also some texture/edge glitches but i'll be sure that other people willspam you with reports about it :)
And another interesting topic <b>@Flayra and/or Max</b>:
I guess you're using this (http://tulrich.com/geekstuff/gameswf.html) GameSWF library? Did you work/patch it on your own? And could you might give some information about the workflow/toolset/things-to-know about using this library?
Sadly i just stuck the skulk view model onto the rifle.
But if you want change line 19 of Rifle.lua to:
Rifle.viewModelName = "models/alien/skulk/skulk_view.model"//"models/marine/rifle/rifle_view.model"
it doesnt look like you get animations for it. so sounds but i could be wrong on that front.
Just make sure you up the "bullets in reserve" because there IS an ammo limit, the default is 1000. I ran out after two clips lol.
I'm pretty excited about this, I'm running at an average 30-50 FPS at 1680x1050 with visual detail set to high. That's not much worse than I run L4D2 at.
Specs:
Windows Vista Ultimate - 64bit
GIGABYTE GA-EP45T-UD3P
Intel Core 2 Quad Q9550 - 2.83GHz
NVIDIA GeForce 9800GT - 512MB
G.SKILL 8GB DDR3-1333 RAM
Western Digital Caviar SE WD1600AAJS - 160GB
Western Digital Caviar SE16 WD6400AAKS - 640GB
pretty solid for an alpha.
I look forward to further updates.
Intel C2Q Q6700 2.66ghz (Overlocked @ 3.0ghz)
ATI Radeon HD5770
4gb Ram
Windows 7 64-bit
pretty solid for an alpha.
I look forward to further updates.<!--QuoteEnd--></div><!--QuoteEEnd-->
not alpha... still pre-alpha
Lolololol Nice UWE, Nice.
did anyone else have the problem they couldn't run it full screen? I ticked and unticked the windowed option before and during the game to no effect.
try to lower the video settings manually in the options.xml
I tried this
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--><display>
<fullscreen>true</fullscreen>
<quality>1</quality>
<y-resolution>768</y-resolution>
<x-resolution>1024</x-resolution>
</display><!--c2--></div><!--ec2-->
and got it working on:
A64 3000+
Radeon x700
Win2k<!--QuoteEnd--></div><!--QuoteEEnd-->
could not find a options.xml file... only builder_setup.xml and editor_setup.xml
Same for me, where can i find an option.xml
[attachment=35927:ns2_et_001__Small_.JPG]
EDIT:
lets try this again:
<img src="http://i770.photobucket.com/albums/xx341/zielinab/ns2_et_001.jpg" border="0" class="linked-image" />
Just found it. Look under C:\Documents and Settings\<you>\Application Data\Natural Selection 2
Start > run > %appdata%\Roaming\Natural Selection 2
should be in there
Changed my quality to "1", and it works. For what it's worth, it appears that in the options.xml file,
<div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space:pre;overflow:auto'> <display>
<fullscreen>true</fullscreen>
<quality>1</quality>
<y-resolution>768</y-resolution>
<x-resolution>1024</x-resolution>
</display>
</div>
<quality> is either:
0: ridiculously awful
1: medium
2: high
Specs:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Processor Information:
Vendor: GenuineIntel
Speed: 2999 Mhz
2 logical processors
2 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Unsupported
Network Information:
Network Speed:
Operating System Version:
Windows 7 (64 bit)
NTFS: Supported
Video Card:
Driver: NVIDIA GeForce GTX 260
DirectX Driver Name: nvd3dum.dll
Driver Version: 8.17.11.9713
DirectX Driver Version: 8.17.11.9713
Driver Date: 15 Mar 2010
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 59 Hz
DirectX Card: NVIDIA GeForce GTX 260
VendorID: 0x10de
DeviceID: 0x5e2
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1680 x 1050
Desktop Resolution: 1680 x 1050
Primary Display Size: 23.35" x 14.57" (27.48" diag)
59.3cm x 37.0cm (69.8cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 896 MB
Supported MSAA Modes: 2x 4x 8x
Sound card:
Audio device: Speakers (High Definition Audio
Memory:
RAM: 4094 Mb
Miscellaneous:
UI Language: English
Microphone: Not set
Media Type: DVD
Total Hard Disk Space Available: 2518110 Mb
Largest Free Hard Disk Block: 798300 Mb
Steam Hard Disk Usage: 263604 Mb
OS Install Date: Dec 31 1969
Game Controller: None detected
Installed Packages: Firefox,Windows Firewall<!--QuoteEnd--></div><!--QuoteEEnd-->