Humble Bundle Take #2
NeonSpyder
"Das est NTLDR?" Join Date: 2003-07-03 Member: 17913Members
in Off-Topic
<div class="IPBDescription">Awesome!</div>Humble bundle bazumble!
Get yer' five awesome indie games on any platform ye' like fer as much or as little as ye' wanna give!
Get it <a href="http://www.humblebundle.com/" target="_blank">here</a>.
Awesome or <i>so</i> awesome, amirite?
I only wish I could give more.
Get yer' five awesome indie games on any platform ye' like fer as much or as little as ye' wanna give!
Get it <a href="http://www.humblebundle.com/" target="_blank">here</a>.
Awesome or <i>so</i> awesome, amirite?
I only wish I could give more.
Comments
They deserve more than a dollar, but I'm broke.
--Scythe--
--Scythe--<!--QuoteEnd--></div><!--QuoteEEnd-->
It's still totally unfinished though! I mean yeah, when I loaded it up and started playing I was like "holy crap this is such an awesome game!" but then I realized that while it's an awesome concept and execution the content and 'game' part of it is lacking. Unless I'm playing it totally wrong, but I can see an amazing game in there that I just want to be developed so I can play it! (Like base building/mining for a reason and multiplayer and etc.)
Braid is a great game of course but I already bought it, heh.
I played the demo of Machinarium but thought $20 was a bit much for an (admittedly pretty neat puzzle game). I'm just about to start playing it and I foresee fun times ahead.
Titans is fun, it's a pretty well done tower defence kind of game but there's a lot more to it then that, it's got:
1. Accumulating and persistent wealth/research. If you suck and scrape by each level with half your base blowing up each time it's going to stay being hard.
2. The research thing I mentioned already is really neat, persistent upgrades to your towers, unlocking new towers... well, I shouldn't say 'towers' because there's refineries and multiplier modules and stuff.
3. Collectible superpowers that make your base invulnerable or super-high-damage dealing, (quite a few of these things actually, I'm looking forward to finding more of them... even though I played for about two hours straight I only got a third of the way through seeing all the powerups but admittedly I'm 70% through the tech tree too.
4. It's fun! (and holycrap cheap)
I've already got Osmos too, hmm, but it's a fun little thing but feels a lot like a really well done flashgame or something rather then a fully fleshed out game, but nice and fun and cheap.
It's very worth it for Machinarium and Titans alone, but I'm REALLY going to keep my eye on Cortex Command because I just love the concept and what I think the gameplay is/ is going to be.
Did anyone play "Lugaru HD*" (*not very HD)? The one with fighting rabbits and wolves in a 1995ish made graphics? It's all sorts of hilarious in it's own way and hard as hell when wolves are introduced. Got any good tips how to actually fight wolves in a fair fight? The best I can do is reverse but it only works 70-80% of the time and they can get you down with only two strong hits (also permanent damage u cant recover from, now fight 3 wolves at once :/). Lame ways include spamming legcannon until it connects and jumping around cliffs, rolling in the air over their head (this makes them confused and defenseless for a second) until I get near enough to their back to shank them to death in one hit. However that only works if you have a weapon.
Did anyone play "Lugaru HD*" (*not very HD)? The one with fighting rabbits and wolves in a 1995ish made graphics? It's all sorts of hilarious in it's own way and hard as hell when wolves are introduced. Got any good tips how to actually fight wolves in a fair fight? The best I can do is reverse but it only works 70-80% of the time and they can get you down with only two strong hits (also permanent damage u cant recover from, now fight 3 wolves at once :/). Lame ways include spamming legcannon until it connects and jumping around cliffs, rolling in the air over their head (this makes them confused and defenseless for a second) until I get near enough to their back to shank them to death in one hit. However that only works if you have a weapon.<!--QuoteEnd--></div><!--QuoteEEnd-->
I enjoyed that game a lot. It definitely was a challenge though.
I think I used sneaky tactics to take out some of the wolves, and then it was a combo of luck + throwing knives + more luck.
You basically have to play perfectly, though if you use a blade to inflict the damage its going to be a lot easier because of the permanent damage thing.
As for this bundle, I have 3 of the 5 games already, but if people actually have good things to say about Titans and Cortex Command, perhaps I will shell out
I'm going to check youtube if anyone actually have the reflexes to react to different attacks and not just guess them. I found it impossible personally.
As for this bundle, I have 3 of the 5 games already, but if people actually have good things to say about Titans and Cortex Command, perhaps I will shell out<!--QuoteEnd--></div><!--QuoteEEnd-->
It's funny, because you could buy the games for like a dollar or something.
But Cortex Command and Titans are worth looking at, Titans in particular seems worth $5-$10 depending on how much longer the game goes for (haven't beat it yet) or maybe more depending on your preferences, but I'd buy it for that.
Machinarium is awesome if you're a fan of old fashioned point and click puzzle adventures, holy crap it's exactly that.
Cortex Command is a little bit like minecraft or dwarf fortress in that it's a really neat game but it's in development and looks like it would take a fair bit of practice to figure out how to play right.
games look sweet
happy to support developers
6 dollars and 13 cents? <b>6 dollars and 13 cents!?!</b> Oh, average PC user, show those smug average MAC and average Linux users where it's at!
If you're that happy, buy them at their full price :p
I kid. Awesome pack once again this year.
###### kids, ###### <i>sick</i> kids, and ###### giving sick kids free ###### that isn't going to help them live anyway.
'tis the season after all.
I'm going to check youtube if anyone actually have the reflexes to react to different attacks and not just guess them. I found it impossible personally.<!--QuoteEnd--></div><!--QuoteEEnd-->
It was tough, but I wouldn't say I found it impossible. It was like the same reaction time as fighting games for reversals. While I was playing there was definitely a degree of error I had, which is why I used the throwing knife so much on the Wolves. They were just too tough to reliably take out any other way. Without the knife I would smack them a couple times but by the time I got back in to do more damage they would have regened from the last damage. Knife didn't have that problem.
Also the reversals were absolutely key for fighting guys with weapons because when you do one you steal their weapon... and again one of the key points in this game... the reason wolves are so deadly... is because of how strong weapons are compared with your fists. Just unfortunate that you can't steal a wolf's weapon since it is part of their paw.
Also the reversals were absolutely key for fighting guys with weapons because when you do one you steal their weapon... and again one of the key points in this game... the reason wolves are so deadly... is because of how strong weapons are compared with your fists. Just unfortunate that you can't steal a wolf's weapon since it is part of their paw.<!--QuoteEnd--></div><!--QuoteEEnd-->
I just beat all the challenges, the last one being (as you might know) vs 3 wolves (you can aggro just one as usual) and they all oneshotted you with any of their strong/claw attacks. My final tactic for beating it?
I aggroed all 3 of them while in bunnysprint mode, then I circled them so they ran next to each other. After that I went for the hills and rolled in the air until all 3 became stationary confused next to each other and legcannoned the first one into the other two, BAM, one down two hurt. Problem with this is, if they are hurt enough, they wont react confused when you roll over their heads so I had to run around until they had regenerated. Finally I did the same thing as before and WHAM both collide with each other and die. I imagine this work with any sized group but it gets harder and harder to stun everyone at once. So cheap but hey, whatever works!
As for fights vs weapons, they are indeed the easiest as you said, a simple reversal and you got their silly weapon. The staff being the best as you can smack them while they are down with it, until it breaks at least.
Given good enough reflexes I assume one could reverse every single attack that you receive. I've never been interested in fighting games that much so I wouldn't know about the difficulty of reversals, first time I heard it explained was by Gem in some old streetfighter thread.
Surprisingly complex and fun gameplay for having such extremely dated graphics though.
###### kids, ###### <i>sick</i> kids, and ###### giving sick kids free ###### that isn't going to help them live anyway.
'tis the season after all.<!--QuoteEnd--></div><!--QuoteEEnd-->
I knew there was a reason you were on the naughty list this year!
It's why I have to buy all my own presents.
If:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Help us bring up the average!
Everyone who pays more than $7.38 gets the first Humble Bundle as well!<!--QuoteEnd--></div><!--QuoteEEnd-->
This is definitely true. I did $5 then gifted it to 6 people for $1 each and my $5 account has it
"If you're an owner of one of the 180,000+ Humble Indie Bundle #2s <b>already purchased before this announcement</b>, you will find a complimentary Humble Indie Bundle #1 on your download page."
Hence the caveat:
"If you've already purchased bundle 2"
I hope we see alot more of these to come. Perhaps novelty is involved in the situation, but this is clearly quite an effective system for getting gamers involved in promoting the smaller side of the industry.