164?

RebelRebel Join Date: 2003-04-10 Member: 15371Members, NS2 Playtester, NS2 Map Tester, Subnautica Playtester
Seems UWE is planning a stealth release as 165 has popped up on the tracker but no 164 :D
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Comments

  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    I suspect 164 will be a hotfix for the sound bug.
  • RebelRebel Join Date: 2003-04-10 Member: 15371Members, NS2 Playtester, NS2 Map Tester, Subnautica Playtester
    Probably they did say fixed soon, it just amused me that the tracker is not listing pre-emptive strikes to the roadmap
  • extolloextollo Ping Blip Join Date: 2010-07-16 Member: 72457Members
    indeed.. have it now.
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    edited February 2011
    My NS2 is downloading?? 164??? EDIT: yep
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    downloading patch now, seems a little big to fix one bug. W/E, Thank you for fixing this bug UWE!
  • wazups2xwazups2x Join Date: 2010-07-26 Member: 72902Members
    I just got it too.
  • ZurikiZuriki Join Date: 2010-11-20 Member: 75105Members
    <!--quoteo(post=1833457:date=Feb 19 2011, 03:02 AM:name=PersianImm0rtal)--><div class='quotetop'>QUOTE (PersianImm0rtal @ Feb 19 2011, 03:02 AM) <a href="index.php?act=findpost&pid=1833457"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->seems a little big to fix one bug.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The update is patching a lot of seemingly unrelated items (for me, it's updated the cinematic editor, model viewer, model compiler, all sorts. So perhaps it has a few other adjustments or, more likely, a lot of files are updating redundantly for some reason.
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    Thanks UWE, I wonder if it's only that bug..
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    875 MB to fix a sound bug? wow
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    That is also my impression...
  • ZurikiZuriki Join Date: 2010-11-20 Member: 75105Members
    I'm sure there is a reasonable explanation. Well, if it's re-downloading the entire sound library (which as far as I can tell, it is) that's 300-400 MB in itself. The remaining 475-575MB is unaccounted for as of yet.
  • SN.WolfSN.Wolf Join Date: 2010-03-29 Member: 71115Members
    excited for an editor fix only to deflate slowly upon download completion. Glad it only took 3 minutes to download.
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    Sound problem was not fixed in the hotfix. =[
  • ZurikiZuriki Join Date: 2010-11-20 Member: 75105Members
    <!--quoteo(post=1833471:date=Feb 19 2011, 03:25 AM:name=PersianImm0rtal)--><div class='quotetop'>QUOTE (PersianImm0rtal @ Feb 19 2011, 03:25 AM) <a href="index.php?act=findpost&pid=1833471"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sound problem was not fixed in the hotfix. =[<!--QuoteEnd--></div><!--QuoteEEnd-->

    Disappoint.
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    Confirmed. Sound bug NOT fixed.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    Well that's just sad... Anything fixed or changed?
  • LORFCASTERLORFCASTER Join Date: 2010-06-13 Member: 72049Members
    Sound still cut out for me after about 15mins of play. Rifle fire was the only thing that could activate anysound afterwards and would sometimes sound muffled.
  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    <!--quoteo(post=1833492:date=Feb 19 2011, 04:06 AM:name=LORFCASTER)--><div class='quotetop'>QUOTE (LORFCASTER @ Feb 19 2011, 04:06 AM) <a href="index.php?act=findpost&pid=1833492"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sound still cut out for me after about 15mins of play. Rifle fire was the only thing that could activate anysound afterwards and would sometimes sound muffled.<!--QuoteEnd--></div><!--QuoteEEnd-->

    15 minutes!? Mine was gone almost within 2 minutes. :-(
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    lol what the hell are we downloading then
  • antarezantarez Join Date: 2003-08-20 Member: 20018Members
    Just played for about 25 mins and for me the sound seems to be fixed...
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    Note that the fix might be mostly serverside, and 164 clients can still connect to servers running 163.

    Or I might be totally wrong, but whatever.

    --Scythe--
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    <!--quoteo(post=1833535:date=Feb 19 2011, 01:31 AM:name=Scythe)--><div class='quotetop'>QUOTE (Scythe @ Feb 19 2011, 01:31 AM) <a href="index.php?act=findpost&pid=1833535"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Note that the fix might be mostly serverside, and 164 clients can still connect to servers running 163.

    Or I might be totally wrong, but whatever.

    --Scythe--<!--QuoteEnd--></div><!--QuoteEEnd-->


    Can anyone confirm this?
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    I'm pretty sure it's a client-side matter. The server transmits events, it's up to the client to materialize them (in the form of graphics and sound), and it's plainly obvious events like biting\shooting\jumping are indeed sent to the client.
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    There are far fewer servers online with 164 than 163, so I'm pretty sure you can only connect to 164 servers. The sound bug is still just as bad.
  • gamester_5gamester_5 Join Date: 2008-04-17 Member: 64094Members
    Well it looked like it was fixed but it is not. Still have sound issues.

    First entry into game rines gun still sounds like firing when you stop pulling the trigger 4 seconds ago.
    Then the sound drops again at some point in the game. Server and my game were both updated to 164.
  • ZurikiZuriki Join Date: 2010-11-20 Member: 75105Members
    <!--quoteo(post=1833527:date=Feb 19 2011, 05:42 AM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ Feb 19 2011, 05:42 AM) <a href="index.php?act=findpost&pid=1833527"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->lol what the hell are we downloading then<!--QuoteEnd--></div><!--QuoteEEnd-->

    Bandwidth waste!
  • SatanLovesYOuSatanLovesYOu Join Date: 2004-05-03 Member: 28410Members, Reinforced - Shadow
    I played for 30+ mins and my sound worked fine. I think what Scythe said is the problem.
  • endarendar Join Date: 2010-07-27 Member: 73256Members, Squad Five Blue
    <!--quoteo(post=1833576:date=Feb 19 2011, 11:15 PM:name=SatanLovesYOu)--><div class='quotetop'>QUOTE (SatanLovesYOu @ Feb 19 2011, 11:15 PM) <a href="index.php?act=findpost&pid=1833576"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I played for 30+ mins and my sound worked fine. I think what Scythe said is the problem.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Nah it's not. I updated my own server to 164, and my client, so I can confirm I was playing on 164-164 and i lost sound.
  • AdamaAdama Join Date: 2010-12-21 Member: 75826Members
    Bloody hell had to update the servers twice within 24 hours!

    Nice though, looking forward to giving it a bash.
  • GeneralBowserGeneralBowser Join Date: 2010-05-19 Member: 71801Members
    I also lost sound after updating
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