Estimated time for no fps lag and latency lag?
Slithers
Join Date: 2010-07-30 Member: 73368Members
The title pretty much sums it up for itself.
Just curious as to when you guys think the game will be more stable to play? Right now, I enjoy the game tremendously, it has it's bugs and it needs it's tweaks, but for the most part it's a great game and coming along very well.
My only major concern I have is, how long it will be until we can get 10 v 10 games going without any fps lag and latency lag? it seems to be at this point, that would be more of a priority, since the game itself is very playable in the state it is now, mechanic wise. But once we hit 7 v 7 on each team, it starts to really pick up on some servers and becomes pretty much unplayable.
I just hope somebody could give us an answer or let us know why this is happening and what you plan to do about it etc.
Much appreciated and keep up the good work, thanks.
Just curious as to when you guys think the game will be more stable to play? Right now, I enjoy the game tremendously, it has it's bugs and it needs it's tweaks, but for the most part it's a great game and coming along very well.
My only major concern I have is, how long it will be until we can get 10 v 10 games going without any fps lag and latency lag? it seems to be at this point, that would be more of a priority, since the game itself is very playable in the state it is now, mechanic wise. But once we hit 7 v 7 on each team, it starts to really pick up on some servers and becomes pretty much unplayable.
I just hope somebody could give us an answer or let us know why this is happening and what you plan to do about it etc.
Much appreciated and keep up the good work, thanks.
Comments
No game is "lag free," it's just a matter of how much hardware you need to get it down to a reasonable level. And external factors, like the internet, always figure into latency.
It's going to be a gradual process. It's fuzzy. There will no specific point where we can say "now, performance is perfect."
And I totally disagree with your implied assertion here. That being, the game is mechanically sound enough that the primary focus should be performance.
This is not true. There are massive gameplay problems with the game, such as the frequent stalemates due to missing top-tier units. Aliens are still mid-game features, too.
Focus needs to remain balanced between adding features and optimizing performance, as it has been up till now.
No game is "lag free," it's just a matter of how much hardware you need to get it down to a reasonable level. And external factors, like the internet, always figure into latency.
It's going to be a gradual process. It's fuzzy. There will no specific point where we can say "now, performance is perfect."<!--QuoteEnd--></div><!--QuoteEEnd-->
I am sorry, but your way off base lol.
Yes, many games are "lag free" and work flawlessly, that is the whole point of beta testing and constant patches.
CS, Quake, WoW, Battlefield, NS1, Starcraft, CoD, the list goes on, they're all lag free. Yes, certain hardware allows it to run smoother, but this isn't the case with NS2. It's not optimized yet, and I am asking them when and how they will tackle this over the course of a few months. Since it is a major issue, since beta testing end game content, becomes harder and harder, when your unable to aim.
Don't make up random explanations to problems that do occur in the game and don't just involve "hardware".
oh so what ur saying is my 3.5 ghz quad core i7 and my 8 gigs ddr3 ram and my geforce 470 1.5 gigs of ram series isn't up to par with ns2...
but all my other games that run well are just lagging.
No doubt there is lag in all games, hence latency says 42 ping, very good allstars.
This is a beta game, it's clearly messed at 7 v 7 for lag/fps on any computer across the board. Now you can all act dumb and pretend like it's all fine and dandy, but in the real world, it needs a ton of more optizmations and tweaks, which is why I am askin them when its happening. Please, stop being retarded and follow the thread accordlingly.
but you do. constantly. just get your refund until 1.0 so we don't have to bear you.
kthx
yea but with build 182 coming out 4 days after 181 then some patches will take 2 weeks while the minor bugfix/balance patches will only take a few days.
...That is assuming there are no MEGA patches (*cough* patch 152... you remember that 4 month or so epic patch)
but all my other games that run well are just lagging.
No doubt there is lag in all games, hence latency says 42 ping, very good allstars.
This is a beta game, it's clearly messed at 7 v 7 for lag/fps on any computer across the board. Now you can all act dumb and pretend like it's all fine and dandy, but in the real world, it needs a ton of more optizmations and tweaks, which is why I am askin them when its happening. Please, stop being retarded and follow the thread accordlingly.<!--QuoteEnd--></div><!--QuoteEEnd-->
Your set-up kicks my set-up's ass, yet I have played numerous 7v7 games since the release of 181 and, although I've seen games run smoother, NS2 is running just fine at the moment. It highly depends on which server you're playing on, there are only a few good ones out there unfortunately.
Oh, and please stop being mentally backwards and stop asking questions that no one can answer. It'll be ready when it's ready, don't forget you <b>pre-</b>ordered the game. The version you're playing is not the final product. Not even close. When NS2 goes retail and you're still experiencing these issues, then it's time to call the whaaaambulance.
Currently the servers can handle 7v7 quite well, unless some kind of bug is triggered. Right now there are pathing bugs that can cause decreased server performance, and probably some others. But those are bugs and when fixed, it should work quite well. I remember when a 4v4 game was the absolut maximum playable.
It runs fine for me as well and I have half that, 3ghz tri-core AMD X3 720/GTX 260 1gb/4gb DDR2 RAM. So it sounds like something is seriously wrong with your PC if your getting low FPS(mine stays steady around 30 on medium), watch the pron sites :P. The only lag I ever get is server lag at around end-game(and then only with a full server and a spam of buildings).
For full 32 player games I would say as someone above said, maybe around Febuary next year.
Bst thing to do is join a server, and use the command: net_stats in console. If the server tickrate is above 20, it's good (ideally 30). If it's less than 15 you will get lag and hitching and even sometimes FPS drops. Switch servers until you find decent ones.
performance will be a key factor in this game. if they cant get it running better then it will not be played much longer.
No game is "lag free," it's just a matter of how much hardware you need to get it down to a reasonable level. And external factors, like the internet, always figure into latency.
It's going to be a gradual process. It's fuzzy. There will no specific point where we can say "now, performance is perfect."<!--QuoteEnd--></div><!--QuoteEEnd-->
I agree, while I was recording with FRAPs I got a constant 30fps even though others were complaining about lag.
I mean the game isn't even finished yet!
EDIT: Also what does this game run at? 60fps? Cause If I can record in 1080 that'd be cool
Clientside FPS have nothing to do with lag. I think the reason so many people are insisting there is no lag, or its just caused by inadequate graphics cards or whatever, is because none of you understand what lag is or what is causing it.
Not bashing his system, just saying there is a issue. And no, when two people have the same rig(someone has a identical setup above me) with one working fine and the other not.. One can only assume there is some kind of system failure/spyware/software conflicting issue.
The server lag doesn't seem to be what he's talking about either zex unless I and some others misunderstood his post above.
*edit* Make that now 3 people with 2 PC's fine.
Not when NS2 is an unreliable steaming pile of poo-poo you can't. Your argument would be more credible weren't we in alpha. Also, there's not really such a thing as an identical PC, there will always be minor software-differences that throw a real monkey-wrench in there.
I said software conflict as well(oh, looks like i edited right as you made that post), but I do agree it is hard to say in alpha. Most likely it is however some software or configuration on his PC causing a conflicting issue with some resource the game is using(could be from either side). To really get into it he would need to post his OS, system type, AV, DX Diag, etc.
True!!!
i have good fps in 2560 x 1600 but some times fps, get very low, when server tick rate is less than 5.
I wasn't denying the fact that there was no lag, But I see your point and accept it.
Just thought I would point out, that depending on which battle field or CoD game you are talking about, not one of the games you listed was released before 2005... Comparison is a little unfair.
Still the game is fun, but I hope to really be able to play it, when it goes 1.0