Share your frame-rates & tips on getting better rates!

vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
edited August 2011 in NS2 General Discussion
<div class="IPBDescription">Screenshots to prove your rates!</div>What is the highest FPS you can get in this game? Mine seems to stop at 60-62FPS while playing on a team (marines or aliens) and in the 115-130FPS range while in the ready room.

I'm running:
<ul><li>2600K OC'ed @ 5.0GHz (idle temp @ 28-30c)</li><li>16GB running @ 1600Mhz with 8-8-8-2N timings</li><li>GTX-580 SC/DS running @ stock clocks.<i> (I noticed if I run my OC'ed settings, NS2 runs sluggishly. NS2 is the only game that does this)</i></li><li>NS Settings at Max everything and nothing set to false w/ the resolution of 1920x1080 on my AW2310 @ TRUE 120Hz (DVI).</li></ul>
Should I be getting better frame-rates?

<b>P.S. - </b>I also noticed that if I attempt to record with FRAPS in the background, my game become unplayable with very low frame-rates. NS2 is the only game that does this. Any ideas on why this is happening?

<b>Quick picture of my hardware for proof:</b>
<div align='center'><img src="http://www.jodriscoll.com/NS2/FPS-Post/2011-07-24%2010.57.35.jpg" border="0" class="linked-image" /></div>


<b>FPS Prior to Nvidia Control Panel configuration (Capped at 60FPS):</b>
<div align='center'><img src="http://www.jodriscoll.com/NS2/FPS-Post/2011-07-30_00003.jpg" border="0" class="linked-image" /></div>
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Comments

  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    Ah you're such a show-off, unfortunatly a 5Ghz-core is probably the only thing NS2 runs well on right now.
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    edited July 2011
    <!--quoteo(post=1864703:date=Jul 29 2011, 02:01 PM:name=player)--><div class='quotetop'>QUOTE (player @ Jul 29 2011, 02:01 PM) <a href="index.php?act=findpost&pid=1864703"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ah you're such a show-off, unfortunatly a 5Ghz-core is probably the only thing NS2 runs well on right now.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Not trying to show off, mainly trying to figure out why it doesn't run better when my card is on an Overclock tune and why it runs like poopie when I have FRAPS recording in the background.

    I still don't think my system should only get 60FPS...
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    60FPS during action is a very good result, most people would settle for half of that. Regarding your graphics-card, are you doing a memory-overclock per chance? A faulty memory-overclock can cause the error-correction mechanism to kick in and actually resulting in a lower performance than the stock clocks.
  • ZurikiZuriki Join Date: 2010-11-20 Member: 75105Members
    Most of the perceived fps lag comes from ###### netcode that pretty much does not compensate for anything. Instead, it just hitches and causes the renderer to hang in the process.
  • ZenoZeno Join Date: 2007-09-05 Member: 62183Members
    edited July 2011
    <!--quoteo(post=1864699:date=Jul 29 2011, 08:42 PM:name=vizionz)--><div class='quotetop'>QUOTE (vizionz @ Jul 29 2011, 08:42 PM) <a href="index.php?act=findpost&pid=1864699"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm running:
    [list]
    [*]2600K OC'ed @ 5.0GHz (idle temp @ 28-30c)
    [*]16GB running @ 1600Mhz with 8-8-8-2N timings
    [*]GTX-580 SC/DS running @ stock clocks.<i> (I noticed if I run my OC'ed settings, NS2 runs sluggishly. NS2 is the only game that does this)</i><!--QuoteEnd--></div><!--QuoteEEnd-->
    Congratulations, you have the highest performance you can get in a desktop pc at the moment.
    So the thing that's way more interesting is: what is you average / lowest FPS you get? And when does is occur.
    Have you tried to run a server on that machine? Maybe it could produce 30 ticks constantly....maybe


    <!--quoteo(post=1864708:date=Jul 29 2011, 09:09 PM:name=Zuriki)--><div class='quotetop'>QUOTE (Zuriki @ Jul 29 2011, 09:09 PM) <a href="index.php?act=findpost&pid=1864708"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Most of the perceived fps lag comes from ###### netcode that pretty much does not compensate for anything. Instead, it just hitches and causes the renderer to hang in the process.<!--QuoteEnd--></div><!--QuoteEEnd-->
    It's called server performance, not netcode
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    FRAPs is always going to tank your fps when recording (that's why source's demo recorder was such a god-send). The only options to fix that is a) record at a lower resolution or b) set the video capture setting to 'half-size'. I also like to lock my framerate at 30fps because I know I can get that consistently (but you might want to try higher if you think your rig can handle it).
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    By ze way, I've seen people mention over and over FPS is affected by server-performance\lag, and I'm not disputing that, but that really shouldn't be happening period. Joining a 500MS+ crappy server in NS1 certainly didn't tank your FPS in any way (it'll just be unpleasant gameplay).
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    edited July 2011
    <!--quoteo(post=1864705:date=Jul 29 2011, 02:07 PM:name=player)--><div class='quotetop'>QUOTE (player @ Jul 29 2011, 02:07 PM) <a href="index.php?act=findpost&pid=1864705"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->60FPS during action is a very good result, most people would settle for half of that. Regarding your graphics-card, are you doing a memory-overclock per chance? A faulty memory-overclock can cause the error-correction mechanism to kick in and actually resulting in a lower performance than the stock clocks.<!--QuoteEnd--></div><!--QuoteEEnd-->
    <blockquote>I do have a memory clock. That might be my issue! I will look into it tonight and post my results. Thanks for the tip! I am very familiar with Overclocking all my hardware other than my GPU. I don't know how the numbers come into play for that...
    </blockquote>
    <!--quoteo(post=1864709:date=Jul 29 2011, 02:09 PM:name=Zeno)--><div class='quotetop'>QUOTE (Zeno @ Jul 29 2011, 02:09 PM) <a href="index.php?act=findpost&pid=1864709"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Congratulations, you have the highest performance you can get in a desktop pc at the moment.
    So the thing that's way more interesting is: what is you average / lowest FPS you get? And when does is occur.
    Have you tried to run a server on that machine? Maybe it could produce 30 ticks constantly....maybe<!--QuoteEnd--></div><!--QuoteEEnd-->
    <blockquote>Well, I could have a GTX-590 lol. My average FPS is in the high 50's/low 60's. My FPS has drop down into the 30's (usually when I am traveling from the area on summit where Reactor Core and Crossroads connects for a split second). If there is a lot going on, I have hit high 40's a few times. If the server is lagging, it does not matter what I am doing, I will lag all over the place.

    I have not tried running a server on it because I have no clue how to set one up! lol</blockquote>
    <!--quoteo(post=1864713:date=Jul 29 2011, 02:12 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Jul 29 2011, 02:12 PM) <a href="index.php?act=findpost&pid=1864713"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->FRAPs is always going to tank your fps when recording (that's why source's demo recorder was such a god-send). The only options to fix that is a) record at a lower resolution or b) set the video capture setting to 'half-size'. I also like to lock my framerate at 30fps because I know I can get that consistently (but you might want to try higher if you think your rig can handle it).<!--QuoteEnd--></div><!--QuoteEEnd-->
    <blockquote>Hmm, are there any other options out there? Does anyone know how NS2HD records his videos? I know I didn't have issues with FRAPS in the past when I attempted to setup a NS2 Bug Reporting YouTube channel <a href="http://www.youtube.com/user/NS2BugReporter" target="_blank">http://www.youtube.com/user/NS2BugReporter</a>. It's out dated, but I used FRAPS for all those videos...</blockquote>
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=1864720:date=Jul 29 2011, 12:30 PM:name=vizionz)--><div class='quotetop'>QUOTE (vizionz @ Jul 29 2011, 12:30 PM) <a href="index.php?act=findpost&pid=1864720"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><blockquote>Hmm, are there any other options out there? Does anyone know how NS2HD records his videos? I know I didn't have issues with FRAPS in the past when I attempted to setup a NS2 Bug Reporting YouTube channel <a href="http://www.youtube.com/user/NS2BugReporter" target="_blank">http://www.youtube.com/user/NS2BugReporter</a>. It's out dated, but I used FRAPS for all those videos...</blockquote><!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't know of any, but if there are they will probably have the same problem. The issue is that FRAPs is another program in the background eating up CPU/GPU cycles. Since NS2 doesn't multithread, it might help to try to get NS2 and FRAPs to run on separate cores, but I haven't tried that yet.
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    edited July 2011
    <!--quoteo(post=1864725:date=Jul 29 2011, 02:52 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Jul 29 2011, 02:52 PM) <a href="index.php?act=findpost&pid=1864725"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't know of any, but if there are they will probably have the same problem. The issue is that FRAPs is another program in the background eating up CPU/GPU cycles. Since NS2 doesn't multithread, it might help to try to get NS2 and FRAPs to run on separate cores, but I haven't tried that yet.<!--QuoteEnd--></div><!--QuoteEEnd-->
    <blockquote>I've never had that issue and I should have an issue with NS2 and FRAPS sharing resources. I've never gone above 40% CPU or RAM usage since I built this machine 2 weeks ago.</blockquote>
  • NurEinMenschNurEinMensch Join Date: 2003-02-26 Member: 14056Members, Constellation
    <!--quoteo(post=1864719:date=Jul 29 2011, 09:29 PM:name=player)--><div class='quotetop'>QUOTE (player @ Jul 29 2011, 09:29 PM) <a href="index.php?act=findpost&pid=1864719"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->By ze way, I've seen people mention over and over FPS is affected by server-performance\lag, and I'm not disputing that, but that really shouldn't be happening period. Joining a 500MS+ crappy server in NS1 certainly didn't tank your FPS in any way (it'll just be unpleasant gameplay).<!--QuoteEnd--></div><!--QuoteEEnd-->

    I kind of agree here. Seems like the renderer is waiting for info from the server. Not sure if it needs to.
  • SyknikSyknik InversionNS2.com Join Date: 2002-11-01 Member: 2064Members, Constellation, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow
    I'm using an Intel I5 2500k 3.3ghz quadcore, geforce gtx 560 Ti, 1920x1080 on HIGH, full screen with r_bloom/shadows on and i'm always between 39-80fps, but it's 'usually always more around 45-62fps. Sometimes it drops below to about 39 but meh not that often. I plan on OCing my processor later on.
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    edited July 2011
    I have i5-2500k at 4.2Ghz and I run it at about same rates as you do. My fps is usually 50-80, it has varied from build to another. Usually its around 80 on empty map.

    If the server is lagging or theres a lot of latency, I think the prediction code does more work -> less FPS. Generally, local gaming is a lot smoother.

    GPU Z is a good tool btw.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Hello kids? The game is in beta. That is all.
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    edited July 2011
    i5 2500k here too and get 40-80 FPS in combat.
    FRAPS is highly dependent on your harddrive. If you're writing to the same partition as your OS/game drive, it's going to slow down the game dramatically. You need a separate physical drive (ideally a SSD) to really be able to record and play at the same time.

    I haven't tried it with NS2, but GameCam is nice recording software too. Unlike FRAPS, it can record to a buffer and you can save the buffer when something interesting happens. That way you don't waste drive space recording useless stuff. So if you just got through mowing through 10 marines in one go, you can write that sequence to disk and not save the 40 sec you spend evolving. Only thing is it can't record at the highest resolution in this mode.
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    edited July 2011
    <!--quoteo(post=1864736:date=Jul 29 2011, 03:20 PM:name=Frhoe)--><div class='quotetop'>QUOTE (Frhoe @ Jul 29 2011, 03:20 PM) <a href="index.php?act=findpost&pid=1864736"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm using an Intel I5 2500k 3.3ghz quadcore, geforce gtx 560 Ti, 1920x1080 on HIGH, full screen with r_bloom/shadows on and i'm always between 39-80fps, but it's 'usually always more around 45-62fps. Sometimes it drops below to about 39 but meh not that often. I plan on OCing my processor later on.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I am mainly worried about fraps and my oc on my gpu running smoothly.

    P.s. Andrew remember me? (exi.longtermFX)

    I am going to have to focus on sorting out my fraps and oc tonight.

    Guys, post screenshots too!
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    <!--quoteo(post=1864748:date=Jul 29 2011, 04:07 PM:name=Quovatis)--><div class='quotetop'>QUOTE (Quovatis @ Jul 29 2011, 04:07 PM) <a href="index.php?act=findpost&pid=1864748"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i5 2500k here too and get 40-80 FPS in combat.
    FRAPS is highly dependent on your harddrive. If you're writing to the same partition as your OS/game drive, it's going to slow down the game dramatically. You need a separate physical drive (ideally a SSD) to really be able to record and play at the same time.

    I haven't tried it with NS2, but GameCam is nice recording software too. Unlike FRAPS, it can record to a buffer and you can save the buffer when something interesting happens. That way you don't waste drive space recording useless stuff. So if you just got through mowing through 10 marines in one go, you can write that sequence to disk and not save the 40 sec you spend evolving. Only thing is it can't record at the highest resolution in this mode.<!--QuoteEnd--></div><!--QuoteEEnd-->
    My OS and NS2 are on a SSD with TRIM enabled and insane read write rates. My two backups drives are WD Caviar Blacks running SATA6. I shoult not be having any trouble with FRAPS writting to either of my drives.
  • maessemaesse Join Date: 2010-04-08 Member: 71213Members
    <!--quoteo(post=1864739:date=Jul 29 2011, 08:25 PM:name=Jiriki)--><div class='quotetop'>QUOTE (Jiriki @ Jul 29 2011, 08:25 PM) <a href="index.php?act=findpost&pid=1864739"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If the server is lagging or theres a lot of latency, I think the prediction code does more work -> less FPS. Generally, local gaming is a lot smoother.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well spotted, I also believe this is the case. I noticed OnProcessMove being run something like 7-10 times pr. frame on my client, taking up a good deal of CPU time. Assuming the code works like quake3, this makes perfect sense. You need a valid server snapshot to predict from, and with servers running 10 ticks/s, that means your client may be something like 100-200ms worth of client frames ahead. 100-200ms for a client running 60 fps is 6-12 frames. I guess they could cache the predictions, so clients could get away with 1 prediction pr. frame (except for when there's a prediction error, like when colliding with moving entities.. that would still require a full prediction).
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    <!--quoteo(post=1864760:date=Jul 29 2011, 09:49 PM:name=maesse)--><div class='quotetop'>QUOTE (maesse @ Jul 29 2011, 09:49 PM) <a href="index.php?act=findpost&pid=1864760"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well spotted, I also believe this is the case. I noticed OnProcessMove being run something like 7-10 times pr. frame on my client, taking up a good deal of CPU time. Assuming the code works like quake3, this makes perfect sense. You need a valid server snapshot to predict from, and with servers running 10 ticks/s, that means your client may be something like 100-200ms worth of client frames ahead. 100-200ms for a client running 60 fps is 6-12 frames. I guess they could cache the predictions, so clients could get away with 1 prediction pr. frame (except for when there's a prediction error, like when colliding with moving entities.. that would still require a full prediction).<!--QuoteEnd--></div><!--QuoteEEnd-->I really hope they're going down the road of snapshots.
  • JowJow Join Date: 2011-06-23 Member: 106032Members
    I get pretty similar frame rates to you on a 2500 (not k) and a 560ti, gains seem to be pretty hard to get when you get to around 50/60 fps.
  • thecowsaysmoothecowsaysmoo Join Date: 2008-02-02 Member: 63557Members
    edited July 2011
    highest fps I have seen on my machine was 77 in game and it was holding for a while.(was 2v2 at the time, and this was build 180 i believe, possibly 179, hard to keep track builds keep coming so fast)

    amd 1090t 6-core 3.2ghz no oc
    4gb ram overclocked
    radeon hd 6870 1gb
    7200rpm hd
    gigabyte mobo

    @1920x1200 resolution

    (i would consider my computer slightly above gamer average machine B- B+ maybe)


    avg fps i get is 50-60 this is all on highest gfx mode btw. Obviously the lows are very low, as they are for everyone else, but when playing on a fresh server with 8-12 people I get real good fps, and real good ping(there are 2 servers I get ping under 50 average even when full, my connection is only average ~8mb), but I still get stuttering, especially when around other people obviously. The numbers are much higher when I play not on a server.(as a long time gamer I consider anything under 70 ping, and over 50 fps playable, with a well optimized game being sub 40 ping and over 70 fps. So I feel like on the performance end of the game itself they are not far off, but the server side is still very messed up and causing strange hangs and stutters.)


    I'll post screens later, too busy playing starcraft2 right now lol.
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    I just updated my first post with a screenshot, more to follow!
  • KalabalanaKalabalana Join Date: 2003-11-14 Member: 22859Members
    <!--quoteo(post=1864709:date=Jul 29 2011, 03:09 PM:name=Zeno)--><div class='quotetop'>QUOTE (Zeno @ Jul 29 2011, 03:09 PM) <a href="index.php?act=findpost&pid=1864709"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's called server performance, not netcode<!--QuoteEnd--></div><!--QuoteEEnd-->
    No he was referring to the poor server performance as being a result of the netcode. In other words, as the netcode is optimized, made more efficient, server performance will become better.

    He was describing something more specific than the broad blanket term of "server performance".
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    I dont know if anyone else noticed, but it seems the game is a bit worse than previous builds in terms of framerate...
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited August 2011
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->2600K OC'ed @ 5.0GHz (idle temp @ 28-30c)<!--QuoteEnd--></div><!--QuoteEEnd-->

    You are running this all cores 24/7?
    Vcore(core voltage)? (Cpu-Z screener maybe)
    Load temps with prime95(or any other cpu stresstest)?
    Is it prime stable and for how long did you test it?

    You either must have gotten a pretty awesome batch, or you are running this with a potentially dangerous vcore. (while it is true that intels say maxs vcore of sandy bridge is ~1.5, every oc forum/guy/whatever will tell you 24/7 settings => dont go above ~1.4(1.35 if you are playing it really save) if you dont want to shorten its lifespan, or worse)


    PS: while this cpus are good and easy for oc, you lose warranty if you overclock (no matter if its in "save"(<1.5vcore) regions or not)

    PPS: RAM recommended voltage is 1.5 (plus/minus 5%), maybe check that in your bios/uefi too. (most 1.65v ram can run with 1.5 without problems - timings doesnt matter with sandybridge - only very very small messureable improvements/ so id suggest, leave it at stock)

    PPPS: just hope you got an awesome cpu :)
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    edited August 2011
    <!--quoteo(post=1865424:date=Aug 1 2011, 10:54 AM:name=Koruyo)--><div class='quotetop'>QUOTE (Koruyo @ Aug 1 2011, 10:54 AM) <a href="index.php?act=findpost&pid=1865424"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You are running this all cores 24/7?
    Vcore(core voltage)? (Cpu-Z screener maybe)
    Load temps with prime95(or any other cpu stresstest)?
    Is it prime stable and for how long did you test it?

    You either must have gotten a pretty awesome batch, or you are running this with a potentially dangerous vcore. (while it is true that intels say maxs vcore of sandy bridge is ~1.5, every oc forum/guy/whatever will tell you 24/7 settings => dont go above ~1.4(1.35 if you are playing it really save) if you dont want to shorten its lifespan, or worse)


    PS: while this cpus are good and easy for oc, you lose warranty if you overclock (no matter if its in "save"(<1.5vcore) regions or not)

    PPS: RAM recommended voltage is 1.5 (plus/minus 5%), maybe check that in your bios/uefi too. (most 1.65v ram can run with 1.5 without problems - timings doesnt matter with sandybridge - only very very small messureable improvements/ so id suggest, leave it at stock)

    PPPS: just hope you got an awesome cpu :)<!--QuoteEnd--></div><!--QuoteEEnd-->
    Koruyo, this thread really isnt about my, processor, but I got one of the first batches of the 2600k which seem to be extremely stable. I followed this guide: <a href="http://www.clunk.org.uk/forums/overclocking/39184-p67-sandy-bridge-overclocking-guide-beginners.html" target="_blank">http://www.clunk.org.uk/forums/overclockin...-beginners.html</a> and managed to get a solid 5.0ghz clock. I normally run a 4.8 clock everyday, but used my 5.0 clock as an example of the capabilities of my build and why I was confused on my performance results.

    We can chat privately if you want to see screenshots and bios setting :)
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    edited October 2011
    I seem to have figured out my issue with my FPS being locked at 60FPS! After speaking to a few helpful "dudes" on the ana. server last night, I managed to gain around 10-60fps depending on my location.

    This is my default OS setting. As you can see, I let my computer make up it's mind for everything on my computer.
    <div align='center'><img src="http://jodriscoll.com/Gaming/NS2/FPS-Post/3D-Group1.png" border="0" class="linked-image" /></div>

    I have set up a specific configuration for my NS2.exe. I have turned off almost all the settings that are turned on by default. I did not loose quality in game, but I managed to gain some serious FPS doing this.
    <div align='center'><img src="http://jodriscoll.com/Gaming/NS2/FPS-Post/3D-Group2-1.png" border="0" class="linked-image" /></div>

    This is the big one. What is absolutely needed for NS2 is to force VSYNC off. It really hurts your FPS and the benefit of doing this is insane. I want to note that for Texture filter - Quality is the same setting as the first image in this post but specific to NS2. What I realize was changing from Performance to High Quality was an actual gain in FPS when using High quality.
    <div align='center'><img src="http://jodriscoll.com/Gaming/NS2/FPS-Post/3D-Group2-2.png" border="0" class="linked-image" /></div>

    Taking unnecessary stress off the CPU, I set the PhysX to be forced into processing on my GPU other than both my CPU&GPU which the default setting is "Auto-Select".
    <div align='center'><img src="http://jodriscoll.com/Gaming/NS2/FPS-Post/3D-Group3.png" border="0" class="linked-image" /></div>

    What I want to point out for those with 3D capabilities is changing the "Select when the display is in 3D mode" drop down eliminates 3D Vision from being turned on in NS2 (which is currently not fully 3D supported).
    <div align='center'><img src="http://jodriscoll.com/Gaming/NS2/FPS-Post/Stereoscopic3D-Group1.png" border="0" class="linked-image" /></div>

    Opening up your Task Manager while NS2 is running then right clicking on NS2.exe and selecting "Set Affinity" allows you to consolidate which cores NS2 runs on. Having a 2600K, I dedicated NS2 to my 2nd and 3rd cores which then stabilized my frame-rate much better.
    <div align='center'><img src="http://jodriscoll.com/Gaming/NS2/FPS-Post/SetAffinity.png" border="0" class="linked-image" />
    </div>


    After changing the above settings, I realized what my GPU was really capable of. Normally I was being capped at 60FPS on ns2_Summit, now I'm seeing my FPS hit 80-100 stable at 1920x1080 with 120hz and a 3ms refresh rate during the beginning/end game/in combat/etc. I still have shadows, lights, and the highest quality setting turned on within NS2, so I haven't lost any quality in game!

    I also figured out my FRAPS issue. I had my "Video Capture Settings" set at 30FPS and the "Lock framerate while recording" feature selected. This was forcing NS2 to lock my frame-rate down to the selected 30FPS which caused a horrible in game frame-rate. I set FRAPS to record at 30FPS and then un-selected the "Lock framerate while recording" option. FRAPS now records seamlessly! I also setup FRAPS to dump my recordings on my Secondary HD (Caviar Black SATA6 1TB) and not on my Primary HD (Samsung 256GB SSD [w/TRIM]) where my OS, FRAPS and NS2 are located. Here's a quick screen grab of my FRAPS > Movies settings:
    <div align='center'><img src="http://jodriscoll.com/Gaming/NS2/FPS-Post/Fraps.png" border="0" class="linked-image" /></div>



    It appears everything has been fixed and solved in terms of my low frame-rates. Hopefully anyone experiencing these same issues will gain some valuable information into attaining better FPS.
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    <!--quoteo(post=1864708:date=Jul 30 2011, 05:09 AM:name=Zuriki)--><div class='quotetop'>QUOTE (Zuriki @ Jul 30 2011, 05:09 AM) <a href="index.php?act=findpost&pid=1864708"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Most of the perceived fps lag comes from ###### netcode<!--QuoteEnd--></div><!--QuoteEEnd-->

    Perpetuating this myth is not helpful. You are confusing 'netcode' with server tick slowdown caused by resource use unrelated to 'netcode.'

    Great to see you found a tangible way to boost your FPS vizionz! Thanks for posting all the info, I bet it will help many. Looking forward to seeing your vids!
  • twilitebluetwiliteblue bug stalker Join Date: 2003-02-04 Member: 13116Members, NS2 Playtester, Squad Five Blue
    edited August 2011
    <!--quoteo(post=1865918:date=Aug 2 2011, 07:15 PM:name=NS2HD)--><div class='quotetop'>QUOTE (NS2HD @ Aug 2 2011, 07:15 PM) <a href="index.php?act=findpost&pid=1865918"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Perpetuating this myth is not helpful. You are confusing 'netcode' with server tick slowdown caused by resource use unrelated to 'netcode.'

    Great to see you found a tangible way to boost your FPS vizionz! Thanks for posting all the info, I bet it will help many. Looking forward to seeing your vids!<!--QuoteEnd--></div><!--QuoteEEnd-->
    Hey NS2HD. That reminded me: I experienced the same problem with Lerk Snipe as you did in your video. I couldn't even hit Marines that were apparently standing still! I hope that issue can be resolved soon.

    (Update: Never mind! The reactor prop in Reactor has a larger bounding box than it appears to have. Watch out next time you try to snipe in it Hugh! :P)
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    edited August 2011
    Hello, maybe im wrong but it feels like version 183 is worst in peformence then 181 and 182 was?
    It could be the map summit but i guess its the Occlusion Culling?
    In all big areas, for example if you stand on the command station, and you look to the north (down the stairs) you see left and right.
    The peformence goes down very much.
    For example you see here 2 marines, 2 infrantry portals and 1 armory and i got [PC System below]
    <img src="http://img89.imageshack.us/img89/528/21fps.jpg" border="0" class="linked-image" />

    Later in the game its realy not playable, before 183 it was i guess.


    PC System:[that]

    CPU:
    AMD Phenom II X4 955
    RAM:
    4GB
    GPU:
    Ati Radeon HD 6850, 1GB GDDR5.
    OS:
    W7

    Its not the best system but i should get a bit more fps then 20 on worst pef. places.
    Even in Games like GTA IV (bad pc port) i got 30 fps at the worst peformence places.
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