Natural Selection 2 News Update - Rifle Rework
Squeal_Like_A_Pig
Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
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The front page post said it'd be in the upcoming 186 patch.
That being said, nothing to get my panties in a bunch over. I'll get used to it :)
Ingame screenshot doesn't give the render much justice. Hopefully once aa and the like is included it will bring out the shine.
On the other hand the first person view looks kinda dinky. It might look better actually in game, but in the shot it kinda has that feel you got in some old games where the view models were kinda tiny and not very well made.
Still there isn't that much difference in first person so I imagine it'd be less noticeable without the direct comparison, and it does look better to outside observers, so overall an improvement.
The change is subtle but very effective. I like how it's visibly made up of parts rather than looking like a single bit of bulky matte green plastic. Great work!
That would be a bit confusing no?
Maybe the spec ops marines get the new model, plain old greenies keep the original model ;)
The rifle in NS2 has always put me off but I didn't think it was worth mentioning since so much polish went into it.
The old rifle made the FOV look so small... even know the FOV hasn't changed having a slimmer and more pointy rifle makes the FOV look larger and gives more viewing space.
It looks GREAT. I can't wait to play with this new model.
Thanks very much for redoing it, I know it would have been a hard decision to change the model after you put so much time into it. It's SO much better now, being more like the NS1 model (in shape, slimness and pointyness).