Poor...poor Marines...

MetalizerMetalizer Join Date: 2002-11-02 Member: 4694Members
<div class="IPBDescription">Don't think I'll be one for awhile...</div> Wow...public servers are the worst. It's always a mixed bag. The occasional game will be won by marines. I played 10 games tonight...9 of them alien victories. The one marine victory was a 6 on 4 marine advantage. I commanded just 1 game tonight 5 on 5. Aliens got 2 hives and of course fades. Less than 5 minutes later, 3 marines declared it was over and just went to ready room and spectated. Which left me with 1 marine to command. And 5 alien fades to deal with. Needless to say..it didnt go well. I'm so fed up with marines that don't obey orders, I don't think I'll command anything but bots for awhile. No one listen's...everyone cries for weapons, and refuse to leave base without them. I got yelled at because my build tactic was IP, IP, observatory, armory.
"We need a TF comm!"
"HMG's yet?
"We need a hive", I say.
"We can't get a hive with no HMG's and GL's!"
"Sure you can!", I reply
"Get to an empty hive, build a phase gate and we're set.", I say.
"I can't believe you built phase before TF COMM!"
etc....etc...

Unless I get into a clan soon..I give up...
*surrenders to alien superiority because of rambo marines and lack of knowledge of marine tech tree and tactics by your average Joe marine*

disclaimer: I have been in good games with good marines...it's just that they average about 1 out of 10, thus my frustration.

Comments

  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    lol

    just played about 5 hours on a server ...

    marines won all but 1.

    just because you can't seem to win as marines on one server, doesn't mean its increadibly unbalanced ...
  • MetalizerMetalizer Join Date: 2002-11-02 Member: 4694Members
    I guess I should add that I don't think NS is unbalanced by any means...it is just so hard to win as one with no one following orders, and griping about getting a shotty at base every 10 seconds. Like I said, public servers are the pits,at least in my experience, more often than not. That's why I'm sticking with aliens...
  • J3UJ3U Join Date: 2002-11-13 Member: 8497Members
    I stick with aliens simply cause I'm much better with my teeth than with a gun <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    I've played NS a lot ever since it came out. I have also played on a lot of different servers.

    Aliens win the majority of the time.

    Marines = 30-40% Win percentage
    Aliens = 40-50% Win percentage

    Marines just need to get a mixture of some hives and HA very fast. Teamwork is hard to find in games..any game. It's there, but it's uncommon.
  • ZerglinZerglin Join Date: 2002-12-13 Member: 10754Members
    edited December 2002
    Get yourself some regular servers to go to. If there is a server with a good population of regulars then you are set. You should try to look for clan run servers.

    Regular = decent.

    *Except for this one guy... you know who you are.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    I play Aliens, because (yeah, sounds conceited, sorry) I am a FAR sicker alien than I am a marine.

    And that's usually as a Skulk or a Fade. (And most of the kills come from being a Skulk, not a Fade)
  • KboTKboT Join Date: 2002-11-20 Member: 9436Members
    Metalizer you wanna join a Clan? Check <a href='http://www.unrealwarriors.tk' target='_blank'>Us</a> out, we are looking for a Good commander and just some overall members.
  • KboTKboT Join Date: 2002-11-20 Member: 9436Members
    edited December 2002
    The only way Marines can Win is Because of there <span style='color:red'>Seige</span>. Without it they are useless. And I spose 90% of the time the only reason Aliens win because of<span style='color:green'> Acid Rocket</span>.
  • DuderDuder Join Date: 2002-11-23 Member: 9680Members
    the acid rockets are just lame, but a skulk rush in the begininng is more deadly.
  • KboTKboT Join Date: 2002-11-20 Member: 9436Members
    Skulk rush blow now. Marines just kill the Skulk like nothing. They are getting pretty Pointless. In some Maps they are ok but not most, Maps with a Big marine Start Skulk rushes are just a way to get yourself killed.
    And no, Acid Rockets are Big Distrupers and just hold the Marines into there base while the Aliens get there 3rd hive.
  • nv1sionnv1sion Join Date: 2002-11-28 Member: 10194Members
    Metilizer i feel your pain. The only time i go marine <u>is</u> to command. If marines listen, we win, doesn't matter how good the aliens are. Fact is, if marines move together and cover each other and let the commander do all the talking, they win. But how often do you get that on a public server?

    I use the same build order also, and yes people give me crap about it too.But they stop talking when we are sitting in 2 hives (becuase of phase gate) and seige other hive within 5-10 minutes of game start. Also, i don't know why marines scream about health at that start of game. You guys have 0$ put into you, your expendable <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    just my 2 cents
    [nv1sion]
  • kolokolkolokol Join Date: 2002-11-18 Member: 9166Members
    edited December 2002
    I played ns hera as [WuDaN]claxt last night. Went comm and absolouteley stomped em. They had the hive on the far left of the map. I completely ignored the entrance and reception and first thing sent some guys to the hive at the far right. After getting a few turrets up there we took the cargo bay and generator room. At this point my cc went down because i hadnt put anything to defend it at all, however while it was getting munched i put down a new one in gen and just walked over to resume command. This gave us enough res to seige crawl up to there second hive which had just gone up in datacore (the hive in the middle). Planted some seiges outside, had a furious battle with the fades they had at that point and took down there second hive.
    After this I took the room with two res nodes in and fortifyed it muchly. Then i had to go for tea <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
    At this point we had massess of resources, probably more than we could actually use, and all the upgrades done so all that remained for the new comm was to dole out the toys.
    The main thing that allowed us to win was the marines following orders. Has anyone else found hera entrance and reception immpossible to defend btw? On all the games where ive plyed as a marine on hera we get a base up in the reception and spend so much time and resources defending it that we lose control of everywhere else.
    One thing i wish comm's would do more is give out jetpacks, i want some flying practice.
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    Marines? Useless without siege? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->

    In the beginning game, you can rush and kill a hive with just LMG's. Get your whole team to throw down a phase and keep hosing it down. No need for sieges. Hell even in the middle game you can get a jetpacker into a hive with a welder and he can solo it. And four HA marines (two HMG's, two welders) is just as effective at killing a hive as a siege is.

    You should try some new strategies, maybe that's why you think Marines are useless. There's a whole different world out there.
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    <!--QuoteBegin--Duff-Man+Dec 19 2002, 06:53 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Duff-Man @ Dec 19 2002, 06:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Marines? Useless without siege? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->

    In the beginning game, you can rush and kill a hive with just LMG's. Get your whole team to throw down a phase and keep hosing it down. No need for sieges. Hell even in the middle game you can get a jetpacker into a hive with a welder and he can solo it. And four HA marines (two HMG's, two welders) is just as effective at killing a hive as a siege is.

    You should try some new strategies, maybe that's why you think Marines are useless. There's a whole different world out there.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I did that tonight
    ...even thought i was a small 5 person game.

    I commanded, 2 marines
    2 aliens

    Found their eclipse hive
    and to my surprise..2 LMG marines took the hive down in about 20 seconds...jeebus that was fast lol <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    Yes, I'm fed up of playing marines. Everytime I play marine on a public server, it seems that less than half the team can aim straight, which doesn't put much confidence in you especially when you are relying on them to watch your back while you build stuff.

    Also another thing that annoys me, is marines who don't weld you. I get fed up of flashing my light, jumping up and down and spamming 'Weld me' in the message box a billion times and everyone just runs off and gets eaten by a skulk losing the welder.

    The game is balanced, I've been on well organised marine teams and beaten good kharaa, but on most public servers, it seems the best players prefer to play kharaa just because its too stressful being on a really uncooperative marine team.
  • DooM_Space_MarineDooM_Space_Marine Join Date: 2002-12-12 Member: 10670Members
    I play about 70% of my games Marine and 30% Kharaa. Unless there are newbies on the Marine team (including a bad commander), or it's ns_eclipse, we usually win. But that's a pretty small ratio.. I'm usually the only "good" one on the team, with the possible exception of the commander, which makes it a HELL of a hard job to accomplish winning =(

    We should start PMing each others and set up an IRC channel to play together...
  • AbzalonAbzalon Join Date: 2002-12-04 Member: 10477Members
    <!--QuoteBegin--Paranoia-2MB+Dec 19 2002, 05:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Paranoia-2MB @ Dec 19 2002, 05:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Marines = 30-40% Win percentage
    Aliens = 40-50% Win percentage
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Marines win 40% at most and aliens win 50% at most.

    Are the last 10% draws? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • ZatraisZatrais Join Date: 2002-11-02 Member: 4431Members
    Commanders need to able to use shock treatment on marines who dosn't follow orders /nods
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    <!--QuoteBegin--Abzalon+Dec 19 2002, 07:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Abzalon @ Dec 19 2002, 07:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Paranoia-2MB+Dec 19 2002, 05:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Paranoia-2MB @ Dec 19 2002, 05:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Marines = 30-40% Win percentage
    Aliens = 40-50% Win percentage
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Marines win 40% at most and aliens win 50% at most.

    Are the last 10% draws? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    =o

    Make that aliens 60% lol
    *rolls eyes*
  • AbzalonAbzalon Join Date: 2002-12-04 Member: 10477Members
    <!--QuoteBegin--Paranoia-2MB+Dec 19 2002, 07:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Paranoia-2MB @ Dec 19 2002, 07:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Abzalon+Dec 19 2002, 07:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Abzalon @ Dec 19 2002, 07:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Paranoia-2MB+Dec 19 2002, 05:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Paranoia-2MB @ Dec 19 2002, 05:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Marines = 30-40% Win percentage
    Aliens = 40-50% Win percentage
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Marines win 40% at most and aliens win 50% at most.

    Are the last 10% draws? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    =o

    Make that aliens 60% lol
    *rolls eyes*<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    If the marines win 30-40% of the times I think the aliens must win 60-70% of the times for it to add up,
    but then again I'm not a mathematician(sp?), so hey <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    But I get what you mean and I agree. At least in the short period I've been playing NS aliens win 60-70% of the games <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • GrabesGrabes Join Date: 2002-07-18 Member: 966Members
    HEy silver fox is back, guess his probation, anger, frustration, whatever is over.

    See underneath his name, playtester? Means he knows more then you <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    <!--QuoteBegin--Abzalon+Dec 19 2002, 09:51 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Abzalon @ Dec 19 2002, 09:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Paranoia-2MB+Dec 19 2002, 07:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Paranoia-2MB @ Dec 19 2002, 07:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Abzalon+Dec 19 2002, 07:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Abzalon @ Dec 19 2002, 07:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Paranoia-2MB+Dec 19 2002, 05:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Paranoia-2MB @ Dec 19 2002, 05:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Marines = 30-40% Win percentage
    Aliens = 40-50% Win percentage
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Marines win 40% at most and aliens win 50% at most.

    Are the last 10% draws? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    =o

    Make that aliens 60% lol
    *rolls eyes*<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    If the marines win 30-40% of the times I think the aliens must win 60-70% of the times for it to add up,
    but then again I'm not a mathematician(sp?), so hey <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    But I get what you mean and I agree. At least in the short period I've been playing NS aliens win 60-70% of the games <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    JUST SHUT UP
    JUST SHUT UP!!

    WHY CAN'T YOU LEAVE ME AND MY LITTLE MISTAKES ALONE!!!!!!!!!!!!!!!!!! IT WAS LATE!! NO SLEEP
    WAAAAAAAAH

    *runs away crying*
    rofl
  • death1death1 Join Date: 2002-11-16 Member: 8920Members
    the first hive spawns at 50% health which is why it takes less than 4 lmg clips to take it down...

    as for this thread, there's nothing worse than having 6 or 7 little green dots spread evenly throughout the map in the first 5 minutes while you're trying to command... well, nothing more frustrating except having 3 kharaa go gorge as soon as they hit 13 res.

    play with ppl you know... solves the problems created by the llamas and the hackers

    -d$
  • DuderDuder Join Date: 2002-11-23 Member: 9680Members
    What really annoys me are those marines that demands weapons from the comm, even though there is little resources, and wont move an inch untill the spoiled brat gets his shotty. The marine then dies. oh yeah plus the marine speaks exclusively in "say", thus saying everything that marines dont want aliens to hear.
  • theMANwithTHEcheesetheMANwithTHEcheese Join Date: 2002-11-27 Member: 10085Members
    That has to be one of the most annoying things ever when u r building something and u know the enemy are coming and do not want to attract attention and u suddenly hear ur teammate using the voice com for ammo and hp which is basically saying if u wanna kill me come now!! <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    Actually marines can win quite easily if the commander doesnt get turrets in the main base in the early game.

    Its a kinda of a boring Pub tactic since the game ends in < 5 mins (especially on Tanith) but if you feel the marines are getting pounded and you wanna get some wins do this

    assuming the game is 6v6 (if its more just put the extra marines in the attack squad)

    build 2 IPs, an Armory and an Observatory

    split your squad in to 4 attackers, 1 defender.

    Give the defender atleast 10 mines to mine up the entrance to the base, and key structures around it.

    the Commander scans for the hive immediately.

    Attackers go after the hive while the commander spams com sweeps to see if any skulks are around.

    The commander then spams ammo and health near the hive, while the defender goes and caps 2 RTs, and searches for their gorge (the commander should scan for the gorge before the assualt begins).

    The 2 RTs are for just in case the rush fails, and if it does, Use distress beacon immediately!

    Then buy an Arms lab and tech to lvl 1 armor, and repeat the attack, if the second rush fails, take a hive and put pressure on the one that they are probably taking at this time in the game, make them use PLAYERS, not OCs to defend the hives, that is key.

    Just my 2 cents
  • DoombringerDoombringer Join Date: 2002-11-15 Member: 8679Members, Constellation
    I think the problem lies herein:

    This game is designed for teamplay on the marines side, while the aliens are much more gung-ho. Most multiplayer games out there are oriented towards the gung-ho deathmatch stuff. So.. this mod is forever doomed to have the marines losing. Even if it grows in popularity, I think we'll still be faced with people who do not understand how to play a marine.. whereas they'll have no problem fitting in as an alien, and winning.

    Unless drastic changes were made to the marine side to make each marine slightly more independent, things won't change.

    Don't take me wrong.. I don't recommend the game be changed. I -like- it how it is now, but it does make for frustrating games and a lot of losses. And "find a clan, play in clan matches, don't use pubs" is a good suggestion that is not always possible - not everyone can fit into a clan, and not every clan can afford their own server or even coordinate r/l schedules to all meet at the same time. :/
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