<!--quoteo(post=1933762:date=May 5 2012, 02:27 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ May 5 2012, 02:27 PM) <a href="index.php?act=findpost&pid=1933762"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I haven't crashed yet, but I've only played comm once or twice.<!--QuoteEnd--></div><!--QuoteEEnd--> Dito
<!--quoteo(post=1933797:date=May 5 2012, 05:44 PM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ May 5 2012, 05:44 PM) <a href="index.php?act=findpost&pid=1933797"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you get a crash, please immediately go to the following on your PC:
and upload your <b>log.txt</b> for us to see, this can help with diagnosing crashes.
Do not launch NS2 just after you crash, just grab the log file and let us see it :-)<!--QuoteEnd--></div><!--QuoteEEnd--> Good to know. I'll keep that in mind. ;)
<!--quoteo(post=1933797:date=May 6 2012, 01:44 AM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ May 6 2012, 01:44 AM) <a href="index.php?act=findpost&pid=1933797"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you get a crash, please immediately go to the following on your PC:
<!--quoteo(post=1933755:date=May 6 2012, 07:56 AM:name=Master Blaster)--><div class='quotetop'>QUOTE (Master Blaster @ May 6 2012, 07:56 AM) <a href="index.php?act=findpost&pid=1933755"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This game is crashing a LOT now especially from Command Station/Hive.<!--QuoteEnd--></div><!--QuoteEEnd--> <a href="http://pastebin.com/B7kUrKzr" target="_blank">http://pastebin.com/B7kUrKzr</a>
servers crash like every other game at the moment, HBZ always crashing and skulkrush always crashing. Maybe this is due to the fact there is no limit on structures like turrets, mines and hydra's etc which we appear to have 4000 every game.
Also i dont know if anyone can help me with this, but i get this EVERY GAME i play in my console:
Error: Sound 'materials/glass/fall' couldn't be loaded (Event not found) Error: Sound 'materials/glass/skulk_step' couldn't be loaded (Event not found) Error: Sound 'alien/skulk/skulk_step' couldn't be loaded (Event not found) Error: Sound 'materials/glass/gorge_step' couldn't be loaded (Event not found) Error: Sound 'alien/gorge/gorge_step' couldn't be loaded (Event not found) Error: Sound 'materials/glass/lerk_step' couldn't be loaded (Event not found) Error: Sound 'alien/lerk/lerk_step' couldn't be loaded (Event not found) Error: Sound 'materials/glass/fade_step' couldn't be loaded (Event not found) Error: Sound 'materials/rock/fade_step' couldn't be loaded (Event not found) Error: Sound 'alien/fade/fade_step' couldn't be loaded (Event not found) Error: Sound 'materials/glass/onos_step' couldn't be loaded (Event not found) Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found) Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found) Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found) Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found) Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found) Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found) Error: Sound 'materials/glass/sprint_left' couldn't be loaded (Event not found) Error: Sound 'materials/glass/sprint_right' couldn't be loaded (Event not found) Error: Sound 'materials/glass/backpedal_left' couldn't be loaded (Event not found) Error: Sound 'materials/glass/backpedal_right' couldn't be loaded (Event not found) Error: Sound 'materials/glass/crouch_left' couldn't be loaded (Event not found) Error: Sound 'materials/glass/crouch_right' couldn't be loaded (Event not found) Error: Sound 'materials/glass/footstep_left' couldn't be loaded (Event not found) Error: Sound 'materials/glass/footstep_right' couldn't be loaded (Event not found) Error: Sound 'alien/structures/whip/attack' couldn't be loaded (Event not found) Error: Sound 'marine/minigun/spin_up' couldn't be loaded (Event not found) Error: Sound 'marine/minigun/spin_down' couldn't be loaded (Event not found) Error: Sound 'marine/minigun/spin' couldn't be loaded (Event not found) Error: Couldn't open file 'models/marine/prototype_module/prototype_module.model' Error: Couldn't open file 'models/alien/shift/shift.model' Error: Couldn't open file 'models/alien/cocoon/cocoon.model' Error: Couldn't open file 'models/marine/exosuit/exosuit_mm.model' Error: Couldn't open file 'models/marine/exosuit/exosuit_mm_view.model' Error: Couldn't open file 'models/alien/shift/shift.animation_graph' Error: Couldn't open file 'models/marine/exosuit/exosuit.animation_graph' Error: Couldn't open file 'models/marine/exosuit/exosuit_mm_view.animation_graph' Error: Couldn't open file 'cinematics/marine/catalyst.cinematic' Error: Couldn't open file 'cinematics/alien/shift/hurt_severe.cinematic' Error: Couldn't open file 'cinematics/alien/shift/hurt.cinematic' Error: Couldn't open file 'cinematics/alien/structure_land.cinematic' Error: Couldn't open file 'cinematics/alien/shift/teleport_end.cinematic' Error: Couldn't open file 'cinematics/alien/shift/teleport_start.cinematic' Error: Couldn't open file 'cinematics/alien/shift/echo_target.cinematic'
Is this normal - ive done all the normal who-arh, verified steam cache, reinstalled etc etc.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
edited May 2012
<!--quoteo(post=1933810:date=May 6 2012, 01:18 AM:name=ellnic)--><div class='quotetop'>QUOTE (ellnic @ May 6 2012, 01:18 AM) <a href="index.php?act=findpost&pid=1933810"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I wasn't aware you could do that. But i use the 'Experimental Non Flash Menu Mod'. Would this affect the log?<!--QuoteEnd--></div><!--QuoteEEnd--> I could very well affect the stability if there is a bug in the mod. Every time UWE releases a new build for NS2 there is a chance the mods will have issues that could potentially make the game unstable.
Make sure that you try and see if NS2 crashes without any mods loaded to at least rule them out :)
@bungle Those are simply things that aren't loading or not yet released. The game is just reporting them for some reason, but are not the cause of crashing
<!--quoteo(post=1934115:date=May 7 2012, 01:52 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ May 7 2012, 01:52 PM) <a href="index.php?act=findpost&pid=1934115"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->@bungle Those are simply things that aren't loading or not yet released. The game is just reporting them for some reason, but are not the cause of crashing<!--QuoteEnd--></div><!--QuoteEEnd-->
inb4 root cause of all performance issues is actually spamming printouts
<!--quoteo(post=1934121:date=May 7 2012, 12:20 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ May 7 2012, 12:20 PM) <a href="index.php?act=findpost&pid=1934121"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->inb4 root cause of all performance issues is actually spamming printouts<!--QuoteEnd--></div><!--QuoteEEnd--> This is actually true. The game locks while the logger is flushing its data to the logfile, which can result in significant slowdowns if the console-messages really start to build up. This is true for the server anyway, probably the client too.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
Well to be fair, the lua spam will only occur if there is actually an error and it starts spamming. These loading errors are printed only once during the initial load of the map or the file in question once it is needed from what I can see...
<!--quoteo(post=1934115:date=May 7 2012, 12:52 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ May 7 2012, 12:52 PM) <a href="index.php?act=findpost&pid=1934115"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I could very well affect the stability if there is a bug in the mod. Every time UWE releases a new build for NS2 there is a chance the mods will have issues that could potentially make the game unstable.
Make sure that you try and see if NS2 crashes without any mods loaded to at least rule them out :)
@bungle Those are simply things that aren't loading or not yet released. The game is just reporting them for some reason, but are not the cause of crashing<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1934121:date=May 7 2012, 01:20 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ May 7 2012, 01:20 PM) <a href="index.php?act=findpost&pid=1934121"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->inb4 root cause of all performance issues is actually spamming printouts<!--QuoteEnd--></div><!--QuoteEEnd-->
To both replys.
This happens consistently the whole game, it doesnt do it once then stop, It carrys on through out the game.
This has happened 3 times in the last 24 hours. It only happens during marine commander, and I'm pretty sure it was introduced in 207. I play comm on both sides about equally, and alien khamm seems fine.
Comments
Dito
C:\Users\YOURNAMEHERE\AppData\Roaming\Natural Selection 2\
and upload your <b>log.txt</b> for us to see, this can help with diagnosing crashes.
Do not launch NS2 just after you crash, just grab the log file and let us see it :-)
C:\Users\YOURNAMEHERE\AppData\Roaming\Natural Selection 2\
and upload your <b>log.txt</b> for us to see, this can help with diagnosing crashes.
Do not launch NS2 just after you crash, just grab the log file and let us see it :-)<!--QuoteEnd--></div><!--QuoteEEnd-->
Good to know. I'll keep that in mind. ;)
C:\Users\YOURNAMEHERE\AppData\Roaming\Natural Selection 2\
and upload your <b>log.txt</b> for us to see, this can help with diagnosing crashes.
Do not launch NS2 just after you crash, just grab the log file and let us see it :-)<!--QuoteEnd--></div><!--QuoteEEnd-->
I wasn't aware you could do that. But i use the 'Experimental Non Flash Menu Mod'. Would this affect the log?
<a href="http://pastebin.com/B7kUrKzr" target="_blank">http://pastebin.com/B7kUrKzr</a>
From Marine commander. Haven't noticed any more crashes outside the commander, but this is quite frequent and seems to have been introduced in 207.
And those crashes where half a team would crash at the same time seem to have gone.
Also i dont know if anyone can help me with this, but i get this EVERY GAME i play in my console:
Error: Sound 'materials/glass/fall' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/skulk_step' couldn't be loaded (Event not found)
Error: Sound 'alien/skulk/skulk_step' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/gorge_step' couldn't be loaded (Event not found)
Error: Sound 'alien/gorge/gorge_step' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/lerk_step' couldn't be loaded (Event not found)
Error: Sound 'alien/lerk/lerk_step' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/fade_step' couldn't be loaded (Event not found)
Error: Sound 'materials/rock/fade_step' couldn't be loaded (Event not found)
Error: Sound 'alien/fade/fade_step' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/onos_step' couldn't be loaded (Event not found)
Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found)
Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found)
Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found)
Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found)
Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found)
Error: Sound 'marine/heavy_footstep' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/sprint_left' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/sprint_right' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/backpedal_left' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/backpedal_right' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/crouch_left' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/crouch_right' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/footstep_left' couldn't be loaded (Event not found)
Error: Sound 'materials/glass/footstep_right' couldn't be loaded (Event not found)
Error: Sound 'alien/structures/whip/attack' couldn't be loaded (Event not found)
Error: Sound 'marine/minigun/spin_up' couldn't be loaded (Event not found)
Error: Sound 'marine/minigun/spin_down' couldn't be loaded (Event not found)
Error: Sound 'marine/minigun/spin' couldn't be loaded (Event not found)
Error: Couldn't open file 'models/marine/prototype_module/prototype_module.model'
Error: Couldn't open file 'models/alien/shift/shift.model'
Error: Couldn't open file 'models/alien/cocoon/cocoon.model'
Error: Couldn't open file 'models/marine/exosuit/exosuit_mm.model'
Error: Couldn't open file 'models/marine/exosuit/exosuit_mm_view.model'
Error: Couldn't open file 'models/alien/shift/shift.animation_graph'
Error: Couldn't open file 'models/marine/exosuit/exosuit.animation_graph'
Error: Couldn't open file 'models/marine/exosuit/exosuit_mm_view.animation_graph'
Error: Couldn't open file 'cinematics/marine/catalyst.cinematic'
Error: Couldn't open file 'cinematics/alien/shift/hurt_severe.cinematic'
Error: Couldn't open file 'cinematics/alien/shift/hurt.cinematic'
Error: Couldn't open file 'cinematics/alien/structure_land.cinematic'
Error: Couldn't open file 'cinematics/alien/shift/teleport_end.cinematic'
Error: Couldn't open file 'cinematics/alien/shift/teleport_start.cinematic'
Error: Couldn't open file 'cinematics/alien/shift/echo_target.cinematic'
Is this normal - ive done all the normal who-arh, verified steam cache, reinstalled etc etc.
I could very well affect the stability if there is a bug in the mod. Every time UWE releases a new build for NS2 there is a chance the mods will have issues that could potentially make the game unstable.
Make sure that you try and see if NS2 crashes without any mods loaded to at least rule them out :)
@bungle
Those are simply things that aren't loading or not yet released. The game is just reporting them for some reason, but are not the cause of crashing
Those are simply things that aren't loading or not yet released. The game is just reporting them for some reason, but are not the cause of crashing<!--QuoteEnd--></div><!--QuoteEEnd-->
inb4 root cause of all performance issues is actually spamming printouts
This is actually true. The game locks while the logger is flushing its data to the logfile, which can result in significant slowdowns if the console-messages really start to build up. This is true for the server anyway, probably the client too.
Make sure that you try and see if NS2 crashes without any mods loaded to at least rule them out :)
@bungle
Those are simply things that aren't loading or not yet released. The game is just reporting them for some reason, but are not the cause of crashing<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1934121:date=May 7 2012, 01:20 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ May 7 2012, 01:20 PM) <a href="index.php?act=findpost&pid=1934121"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->inb4 root cause of all performance issues is actually spamming printouts<!--QuoteEnd--></div><!--QuoteEEnd-->
To both replys.
This happens consistently the whole game, it doesnt do it once then stop, It carrys on through out the game.
This has happened 3 times in the last 24 hours. It only happens during marine commander, and I'm pretty sure it was introduced in 207. I play comm on both sides about equally, and alien khamm seems fine.
Tired of leaving my teams hanging :(
Those horrible laggy freezes are back too.