What to do for newcomers at release?

[HEI] Spade[HEI] Spade Join Date: 2012-04-28 Member: 151223Members, Squad Five Blue
Obviously, the gap between beta players and the newcomers will be HUGE. They won't have fun and won't discover the game by themselves. And overall, the very good players will be treated cheater because on day 1 they will just own so much people on the servers.

So what to do? Thats just ideas.
- Let the newcomers play against each other only for a few weeks?
- Make some REAL newbie servers for only steam buyers.
- ...

Imo it's really important for the community to let the beginners play against each other only in the launch, or they will be disgusted of the game very quickly!
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Comments

  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    There is the training mode where they can try everything out.

    Restricting the newbie servers to steam buyers won't be good for people who bought long time ago but didnt play a lot.

    I don't think the game is so punishing to new players. Unless they try and play commander D:
  • [HEI] Spade[HEI] Spade Join Date: 2012-04-28 Member: 151223Members, Squad Five Blue
    <!--quoteo(post=1987601:date=Oct 5 2012, 09:58 PM:name=peregrinus)--><div class='quotetop'>QUOTE (peregrinus @ Oct 5 2012, 09:58 PM) <a href="index.php?act=findpost&pid=1987601"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->There is the training mode where they can try everything out.

    Restricting the newbie servers to steam buyers won't be good for people who bought long time ago but didnt play a lot.

    I don't think the game is so punishing to new players. Unless they try and play commander D:<!--QuoteEnd--></div><!--QuoteEEnd-->


    Indeed, but they need to feel powerful at the beginning, because it's release date and they are all on the same state. It's quite depressing to see a 40+/5 ratio guy on the opposite team while it's Day 1 :S
  • 3DKnight3DKnight Join Date: 2002-11-28 Member: 10181Members
    edited October 2012
    Only play when you're smashed out your mind.
  • NoxstreakNoxstreak Join Date: 2012-09-21 Member: 160286Members
    Maybe make beta players not be able to play for a week
  • MorshuMorshu Join Date: 2012-08-13 Member: 155539Members, Reinforced - Shadow
    Naaaah all the 'vets' are gonna be drunk and crazed at the release party so it'll probably be 'bout a week before they get their senses back.
  • DamDSxDamDSx Join Date: 2004-08-10 Member: 30506Members
    edited October 2012
    Lets split the community, thats an outstanding idea!

    never had any problems with NS1, the only rough spot for people who didnt know was being a commander, and usually there was people that would help new comms.

    Why would someone recommend this split all of a sudden? remember where you come from...

    Im sure the ´people who preordered have played games before and have been "new" at games before, its nothing new (so redundant!). Based on that I dont think there will be a problem.

    Im not in the beta, but seeing how I always sucked at NS1 (the only times I did good was as a gorge, building forts and crap in vents, good times) I wont have a problem sucking at NS2 :)
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    <!--quoteo(post=1987602:date=Oct 5 2012, 09:02 PM:name=[HEI]Spade)--><div class='quotetop'>QUOTE ([HEI]Spade @ Oct 5 2012, 09:02 PM) <a href="index.php?act=findpost&pid=1987602"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->
    Indeed, but they need to feel powerful at the beginning, because it's release date and they are all on the same state. It's quite depressing to see a 40+/5 ratio guy on the opposite team while it's Day 1 :S<!--QuoteEnd--></div><!--QuoteEEnd-->

    So there will be enough newbies that they will be fighting against each other more often than they fight alpha / beta players.
  • KaptajnKLOKaptajnKLO Join Date: 2012-06-25 Member: 153658Members
    I hope something will be done for the new players too. I have a brother who is not that great at FPS games but he really likes NS2 and he gets incredibly disheartened when he goes 5-20. I too fear that new players will not find enjoyment of the game if they are going to play against the beta players.

    I would like to see servers on release that are noobs only and that prevents beta players from playing on them. That way I can direct my brother to those servers and he can enjoy himself with guys at his skill level.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    This threads brings up a good point to remove K/D ratio all together and have a points system that rewards teamplay, just add up all the action you can do in game to a score instead. "build, kill, die less, repair, follow orders to waypoints and so on". I mean a game that is focused on teamplay should also have a scoring system that focused on teamplay.

    And of course have a tournament server flag perhaps for clan matches, if there is still a need for E-ego boosters :P
  • ColtColtColtColt Join Date: 2012-06-27 Member: 153707Members
    This seems like a ridiculous concern to me.

    Is this a consequence of the era of game design we're in, where every player needs to be "Powerful" and coddled beyond common sense? It was never the case with any other game i've ever played. Good players will pick up the game, adjust within fairly short order, and have a good time just like anyone else. Not so good players shouldn't be lead to some false conclusion that they're not bad at the game because of an incredibly micro-managed immigration period to ensure everyone feels they win a trophy. Competitive, first person shooters aren't made for coddling and 'everyone wins' mentality. They're meant for a great competitive time with other people, and everyone knows there are people better than them out there... it's part of the workings of the world.

    A bad idea from a well-intentioned heart, in my estimation.
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    This is a consequence of NS players being especially elitist for some reason. The typical NS player thinks that what he does in game is on the level of semi pro, requiring formal training and some sort of degree or diploma. Truth is you are just playing a game that any half decent player can pick up in a week.
  • DuskDusk Join Date: 2011-06-24 Member: 106114Members, Constellation
    New players will be fine. Helping them learn the game is the best we can do. We already had this problem during the last new player surge and it all turned out ok. Some people will be upset by the good players but the good players will also be the ones helping everyone learn the game.
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    I can only speak for my unique situation as a non-beta player... But personally I've played an arseload of NS back in the day, and I don't want to be treated like a retard just because I'm gonna be learning the differences between the old stuff and the new stuff.
  • HeatSurgeHeatSurge Some Guy Join Date: 2012-09-15 Member: 159438Members, Reinforced - Supporter
    edited October 2012
    Playing a more complex RTS/FPS hybrid as opposed to a run and gun twitch FPS game has its unique challenges. There will always be noobs. There are even now.

    I've regularly face-palmed in Battlefield games at people just ignoring certain obvious advantages other teams are pushing without an appropriate counter (despite good ranks) and not using powerful tech properly, especially air vehicles which have always been OP.

    This game will be no different.

    I'm not saying I'm some kind of "pro" by any means; heck I just picked up the game a few weeks ago. I'm saying is that I spent the entire first couple of days reading the wiki as much as I was actually playing, especially to understand the alien gameplay/abilities from both a commander and a player perspective, and I'm not sure how many people will be willing to do that (especially younger people/kids) as opposed to relying on the in-game help/pop-ups.

    I'm not sure that the in-game help even teaches you the basics, e.g. skulk spike uses a lot of energy and does negligible damage, gorge bile bomb only eats away armor, lerk umbra doesn't do any damage by itself, you can heal yourself by standing next to a crag or next to a hive, etc. etc.

    Eventually, most people who aren't willing to learn will probably leave, and the people who are will stay. If the game does well, there will be constant flow of noobs as more copies are bought, but again that's nothing new, and I don't think it's a "problem." If you want to play with top-notch people all the time, you should probably look at joining a team and playing scrims.
  • VolcanoVolcano Join Date: 2011-07-27 Member: 112496Members, Constellation
    just let them play with us, we will teach them they will get smashed in the beginning but they will get better
  • [HEI] Spade[HEI] Spade Join Date: 2012-04-28 Member: 151223Members, Squad Five Blue
    I didn't say deny playing with everybody, just give them the choice :)
  • Jackel2072Jackel2072 Join Date: 2012-10-05 Member: 161638Members
    I an going to be a new player. The best thing the beta players can do? be Patient with new players. dont yell and call them noobs, help them figure out the game dont loose your mind when one of them screws up. That would be the best way to ease new players in with veterans.
  • NurEinMenschNurEinMensch Join Date: 2003-02-26 Member: 14056Members, Constellation
    Join a team of noobs. Be a leader.
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    <!--quoteo(post=1987603:date=Oct 5 2012, 03:04 PM:name=3DKnight)--><div class='quotetop'>QUOTE (3DKnight @ Oct 5 2012, 03:04 PM) <a href="index.php?act=findpost&pid=1987603"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Only play when you're smashed out your mind.<!--QuoteEnd--></div><!--QuoteEEnd-->

    protip.
  • phoenixbbsphoenixbbs Join Date: 2003-02-10 Member: 13379Members, Constellation, NS2 Playtester, Subnautica Playtester
    I'd probably go so far as suggesting an on-screen tip for all rookie players to say "if you need to ask anything, the guys with the black armour will be glad to help"
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    1) Vets, be nice
    2) Vets, be nice
    3) Vets, help the newbies learn
    4) Vets, be nice.
    5) PROFIT
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    Apply bullet to forebrain. (Not your own)
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    edited October 2012
    There could be a disclaimer on the loading screen

    'You are entering the world of online gaming. Suspend all conceptions of rationality and perspective. If your little alien character or marine figure picks the wrong weapon, or runs the wrong direction in the imaginary spaceship, realise this will cause massive real life emotional trauma to some of your team. Killing the enemy with the wrong (i.e. any) weapon will have similar results. Any bugs, glitches or exploits in the game are from this point on your own fault.'
  • ArkantiArkanti pub baddie Join Date: 2011-07-22 Member: 111781Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=1987613:date=Oct 6 2012, 06:31 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Oct 6 2012, 06:31 AM) <a href="index.php?act=findpost&pid=1987613"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This threads brings up a good point to remove K/D ratio all together and have a points system that rewards teamplay, just add up all the action you can do in game to a score instead. "build, kill, die less, repair, follow orders to waypoints and so on". I mean a game that is focused on teamplay should also have a scoring system that focused on teamplay.

    And of course have a tournament server flag perhaps for clan matches, if there is still a need for E-ego boosters :P<!--QuoteEnd--></div><!--QuoteEEnd-->

    Removing a symptom.
  • m42m42 Join Date: 2012-03-01 Member: 147923Members
    <!--quoteo(post=1987614:date=Oct 5 2012, 01:33 PM:name=ColtColt)--><div class='quotetop'>QUOTE (ColtColt @ Oct 5 2012, 01:33 PM) <a href="index.php?act=findpost&pid=1987614"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This seems like a ridiculous concern to me.

    Is this a consequence of the era of game design we're in, where every player needs to be "Powerful" and coddled beyond common sense? It was never the case with any other game i've ever played. Good players will pick up the game, adjust within fairly short order, and have a good time just like anyone else. Not so good players shouldn't be lead to some false conclusion that they're not bad at the game because of an incredibly micro-managed immigration period to ensure everyone feels they win a trophy. Competitive, first person shooters aren't made for coddling and 'everyone wins' mentality. They're meant for a great competitive time with other people, and everyone knows there are people better than them out there... it's part of the workings of the world.

    A bad idea from a well-intentioned heart, in my estimation.<!--QuoteEnd--></div><!--QuoteEEnd-->
    +15

    I'm tired of people feeling that they have to protect everyone else because they feel like the people they're protecting are victims. How did we ever survive the initial release of other games where some people were naturally better at FPS games or spent more time playing to get better. Just a heads up and i know it's a shocker, but some people will be more skilled than others. If someone feels like they're being beat without a chance of surviving, they will join another server. Servers will naturally segregate themselves. There were servers back in CS days that i knew if i was joining that pub server, i was getting my butt kicked; AND I WANTED TO JOIN THAT SERVER TO GET BETTER.
  • NortonNorton Join Date: 2005-01-13 Member: 35264Members
    Just don't be ###### to the newbs and help them out where you can and it will be fine. Right now I always get coms that yell at their team members like this is some life or death situation . Just calm down and be helpful and the new players will be fine.
  • internetexplorerinternetexplorer Join Date: 2011-10-13 Member: 127255Members
    Label them in green and tell them to keep waiting for their framerate to pick up.
  • Marty123Marty123 Join Date: 2012-09-06 Member: 158055Members
    If the FPS stays this low for people with mid-range machines, there won't be many newcomers to worry about. Also, this --> " Label them in green and tell them to keep waiting for their framerate to pick up."
  • BurdockBurdock Join Date: 2012-08-27 Member: 156553Members
    The Ns2-Guides project should address most of the stated issues.
    For the people who have no idea what that is, well we will be putting stuff all over after the 14th...

    I hope this vague "we got this" has eased your mind.

    -Daniel
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