<!--quoteo(post=1993618:date=Oct 19 2012, 02:16 AM:name=BoBiNoU)--><div class='quotetop'>QUOTE (BoBiNoU @ Oct 19 2012, 02:16 AM) <a href="index.php?act=findpost&pid=1993618"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->New parasite crosshair or Hugh just used the custom made one ?<!--QuoteEnd--></div><!--QuoteEEnd--> New.
<!--quoteo(post=1993618:date=Oct 19 2012, 02:16 AM:name=BoBiNoU)--><div class='quotetop'>QUOTE (BoBiNoU @ Oct 19 2012, 02:16 AM) <a href="index.php?act=findpost&pid=1993618"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->New parasite crosshair or Hugh just used the custom made one ?<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah, I'm not sure how I feel about this; the return of "lawnmower mouth" with a damage decrease on the edges...
It might work though, we'll see. The current build is absolutely painful to play as aliens though, so maybe that and the bounce fixes will make it playable again.
The new vents should make the map playable as aliens, but there's a dire need for a vent towards maintenance IMO. Even with landing pad more vulnerable after the new vents, maintenance RT is ridiculously difficult to hold as aliens.
Edit: Oh wow, no more landing pad RT. This should make things a little more interesting, nevermind!
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
<!--quoteo(post=1993719:date=Oct 19 2012, 02:44 PM:name=radforChrist)--><div class='quotetop'>QUOTE (radforChrist @ Oct 19 2012, 02:44 PM) <a href="index.php?act=findpost&pid=1993719"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hugh went through the vent, comes out in Landing. I think I heard Landing lost its RT.<!--QuoteEnd--></div><!--QuoteEEnd--> Yes finally that ###### is gone...
Like the changes we saw esp the giant pipes in generator. Hope that the glancing bite isnt the only change the bite though, I think the full damage bite cone needed to be a bit bigger as the glancing bite (at 25dmg) won't make much of a difference in number of bites needed to kill in most situations.
<!--quoteo(post=1993776:date=Oct 19 2012, 12:04 PM:name=MisterNubs)--><div class='quotetop'>QUOTE (MisterNubs @ Oct 19 2012, 12:04 PM) <a href="index.php?act=findpost&pid=1993776"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Haha wat. Didn't know I was playing a MMO.
Since we're adding stupid mechanics that has no place in a FPS, lets give aliens dodge!<!--QuoteEnd--></div><!--QuoteEEnd-->
too late, fade had that and it completely broke blink for those of us that rapidly tap keys
<!--quoteo(post=1993599:date=Oct 19 2012, 01:56 AM:name=male_fatalities)--><div class='quotetop'>QUOTE (male_fatalities @ Oct 19 2012, 01:56 AM) <a href="index.php?act=findpost&pid=1993599"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sharp eyes. It was 25 damage I just replayed it<!--QuoteEnd--></div><!--QuoteEEnd-->
Comments
A 25 damage bite. Was that a glancing bite i saw??? =D Please say its so.
A 25 damage bite. Was that a glancing bite i saw??? =D Please say its so.<!--QuoteEnd--></div><!--QuoteEEnd-->
Sharp eyes. It was 25 damage I just replayed it
for glancing bite confirmation listen to 11:15
A 25 damage bite. Was that a glancing bite i saw??? =D Please say its so.<!--QuoteEnd--></div><!--QuoteEEnd-->
No, skulk bite damage has been reduced to 25 to promote the use of early gorges and lerks!
New.
Yayaya!
Hope we get to play this todaaay!
And seriously id love for this to get released, 2 days off work and nothing id rather do more than play some ns2.
It might work though, we'll see. The current build is absolutely painful to play as aliens though, so maybe that and the bounce fixes will make it playable again.
vent now connects Courtyard with East Wing
Stability Monitoring enlarged and vent connects it to Maintenance
Weird vent in Central Access - seems to lead nowhere wth?!
<img src="http://i.imgur.com/3EEfW.jpg" border="0" class="linked-image" />
The new vents should make the map playable as aliens, but there's a dire need for a vent towards maintenance IMO. Even with landing pad more vulnerable after the new vents, maintenance RT is ridiculously difficult to hold as aliens.
Edit: Oh wow, no more landing pad RT. This should make things a little more interesting, nevermind!
Tram is now called Departures, and the RT has moved away from the vent.
Yes finally that ###### is gone...
Haha wat. Didn't know I was playing a MMO.
Since we're adding stupid mechanics that has no place in a FPS, lets give aliens dodge!
Since we're adding stupid mechanics that has no place in a FPS, lets give aliens dodge!<!--QuoteEnd--></div><!--QuoteEEnd-->
too late, fade had that and it completely broke blink for those of us that rapidly tap keys
Finally, skulk will take some skill.