I would appreciate this game being available on Linux.
This is currently the only game I play that does not play well on Linux through Wine. I'm forced to maintain an installation of Windows on a separate disk.
I can't say I would buy another copy, however, considering I've already bought one and a copy of Windows to use it with. Supporting Linux would simply be giving users what they want.
DghelneshiAims to surpass Fana in post edits.Join Date: 2011-11-01Member: 130634Members, Squad Five Blue, Reinforced - Shadow
<!--quoteo(post=2003434:date=Oct 31 2012, 10:24 PM:name=ViVnet)--><div class='quotetop'>QUOTE (ViVnet @ Oct 31 2012, 10:24 PM) <a href="index.php?act=findpost&pid=2003434"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Supporting Linux would simply be giving users what they want.<!--QuoteEnd--></div><!--QuoteEEnd--> A very very small subset of users which not only need basic support, they need a massive rewrite of big parts of the engine.
^ If they port to Mac OS, then porting to Linux is viable. More so given that Valve is porting Steam and the source engine to Linux too. If you check the humble bundle sales, you will see that Linux sales are a little lower than Mac sales, but Linux users actually give out more money. With Steam being available on Linux you will see more and more users preferring to game on Linux. I am one such guy, i have been using Linux/*BSD for the last 12 years, I use Windows just for gaming. A linux port will be highly appreciated.
A Linux Client would be interesting, indeed, because Steam is being ported to Linux right now anyways and the Closed Beta for Steam (Linux) is about to start.
On another note...UWE seemed to have missed out on one statement they did on Feb 2010, which is:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->I should add to this discussion, that none of this applies to running dedicated servers on Linux. Dedicated servers don't require graphics, input or any of those other platform specific things. And one of the great things about writing all of the game code in Lua is that it's inherently platform agnostic. Dedicated Linux server support will be in the initial release.<!--QuoteEnd--></div><!--QuoteEEnd-->
I do not see any linux bins right now for the dedicated server software :/
<!--quoteo(post=2003488:date=Oct 31 2012, 10:04 PM:name=TheKhann)--><div class='quotetop'>QUOTE (TheKhann @ Oct 31 2012, 10:04 PM) <a href="index.php?act=findpost&pid=2003488"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->little lower than Mac sales, but Linux users actually give out more money.<!--QuoteEnd--></div><!--QuoteEEnd-->
+1 for linux support. With Unity now working on linux and Valve porting their engine, we see more and more games for the platform. Just checkout Kickstarter. It's definitely an up-going trend and as we see form Humble Bundles, linux useres are ready to pay more.
One thing I noticed reading all these "linux support request" threads for all kinds of games is that how windows/mac users are often offended by us asking for linux support: "linux is not a viable market", "linux has deployment issues", "use wine and don't cry". To this day, I still cannot understand the mindset behind such a contradicting behaviour as what all these people have in common is that they are *not* linux users. As consumers we demand support for our favourite platform. Devs will either give it to us or not and it's not up to anybody (especially not up to random non-linux users on the internet) to decide if there will be linux support.
I just subscribed to the forums to manifest my interest in a linux port of the game. I'd totally buy it, wouldn't even hesitate to "alpha-fund" the port. I think that linux as a gaming plateform will be more and more relevant now with Steam being ported.
maybe they could get a kickstarter going, and use the money to hire someone to help port the game?
2-5k$ should do it? Or? Hire that guy that did loki games(Sam Lantinga), or get help from Wolfire :P
Anyway, no one is expecting a linux client before macosx, and not until steam for linux has been released(which im guessing will be another year from now).
<!--quoteo(post=1684016:date=Jul 19 2008, 02:27 PM:name=livinded)--><div class='quotetop'>QUOTE (livinded @ Jul 19 2008, 02:27 PM) <a href="index.php?act=findpost&pid=1684016"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Seriously, garrysmod did still wont release a linux version and honestly, who in their right mind is going to run a windows server? Aside from the security issues, stability problems, overhead from loading unused parts of the operating system, the cost of a windows server is always more expensive due to the licensing cost of Windows.<!--QuoteEnd--></div><!--QuoteEEnd-->
Garrysmod server does work for Linux.
I too would love to have support for Linux servers... I have a few powerful boxes that I could host with, but they all run Linux.
I will NEVER use Windows as a server OS...just ish.
<!--quoteo(post=2009730:date=Nov 4 2012, 08:20 AM:name=tapalmbalf)--><div class='quotetop'>QUOTE (tapalmbalf @ Nov 4 2012, 08:20 AM) <a href="index.php?act=findpost&pid=2009730"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->this is the kind of behaviour I was talking about. can you elaborate why do you think linux is not for gaming?<!--QuoteEnd--></div><!--QuoteEEnd-->
It's mostly a pain in the ass from my experience. If it's a windows game, you have to download and install Wine, and then tediously configure Wine so you can run your games. And even then you won't get as much performance if you had run the game natively on windows. 'Course every step of the way I seem to always run into bad luck and have to install a myriad of random packages from apt-get.
Games that run natively on linux are better, but of course you still have to untar the tar.gz (which may require you to find and install yet another package), make and install to a directory properly.
I'll admit as a newbie to Linux, it's pretty frustrating all around and not intuitive to me in the slightest. I understand that the OS is great for work-related stuff due to the sheer amount of stuff you can do with it (databases, networking, yada yada), but if I want to simply play a game, I'd probably avoid Linux most of the time.
As for Natural Selection 2 itself, it can be made for linux easily, since UWE designed Spark to be relatively platform-independent (besides some low-level Direct3D rendering). If they want to do that, more power to them. I won't make the switch due to my personal opinions as mentioned above.
Remember: the question of the thread is, "would YOU buy Natural Selection 2 for Linux?" My answer is no. Yours is yes. There is no problem with this.
Wow... why comment if you have no idea of the thing? :/ For a start, no you don't get worse performances with things like Wine, in my experience and what I can see on forums you usually get better performances. Sometimes you can get some bugs, but this is not a native experience so... don't expect much. And look at games who's been ported to Linux who get a lot of better performances, especially Valve ones.
And here we are talking about a native game, which mean no wine or other bad things like that. You won't even have to bother with apt-get (which is much more simple than going to every websites of every softwares you want, and a very great thing to use, you nearly have nothing to do, it downloads everything automatically), or untar X files and launch a script (have you already installed a native game on Linux for real? :x), especially because NS2 is a <b>Steam </b>game. Which means... you need only to click on it in your library, like on Windows/Mac. This is only assumption of course because the Linux version is not really out yet, but there would be no point to do a Steam on Linux if it wasn't like on Windows and Mac.
Why avoid it if you just have to click it like in Windows, it's not harder or easier. Actually for some people who never touched a computer, if the OS is already installed some distribution can be a lot easier than Windows.
<!--quoteo(post=2010014:date=Nov 4 2012, 11:56 AM:name=Regnareb)--><div class='quotetop'>QUOTE (Regnareb @ Nov 4 2012, 11:56 AM) <a href="index.php?act=findpost&pid=2010014"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wow... why comment if you have no idea of the thing? :/<!--QuoteEnd--></div><!--QuoteEEnd-->
This thread is generally ask random people about their opinion on NS2 for Linux.
I figure providing my negative stance might be more useful than "sure, I'll buy it".
Addressing criticism is a good thing, right? Let's say that UWE makes the native NS2 game as easy to install as you describe, with full Steam integration and wonderful performance right out of the box. Would I think favorably of that? Of course.
<!--quoteo(post=1683085:date=Jul 11 2008, 04:56 PM:name=Prefix)--><div class='quotetop'>QUOTE (Prefix @ Jul 11 2008, 04:56 PM) <a href="index.php?act=findpost&pid=1683085"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is a topic for those who would buy a native Linux version of NS2, show your interest! This topic is started because of the possibilities unknown worlds have with using their own in-house engine. <b><u>This thread is not to be turned into a OS fan-boy flame war.</u></b>
I'll start.
I would defiantly buy a native Linux version of NS2 for my Ubuntu Hardy machine.<!--QuoteEnd--></div><!--QuoteEEnd-->
This is the original post which started this thread. Not quite what you stated, Squishpoke. Also take note of that bold underlined sentence above, part of your statements contribute to potentially starting a flame war (you might have noticed the virtual air getting thicker), whether that is your intention or not doesn't matter, the end result does.
Add to this that you made absolutely no proper argument in your first post here, only basically said "because I don't know stuff" in your second and actually seem to have a favorable stance on NS2 for Linux in your latest post I can only ask: <u><b>Why do you bother? This isn't about you! </b></u> You obviously don't use Linux as your main operating system and thus aren't in the target audience for this special interest. I guess you are a gamer using Windows and thus are already in the base target audience for NS2 and probably already bought it ( judging from the fact that you are here). Your stance on this doesn't make any difference, because there is NO scenario regarding NS2 for Linux that would make you spend any money. The question of viability is not one of Linux users versus other users. It's only about Linux users buying this version and whether or not you can make a profit on it.
<!--quoteo(post=2009989:date=Nov 4 2012, 12:35 PM:name=Squishpoke)--><div class='quotetop'>QUOTE (Squishpoke @ Nov 4 2012, 12:35 PM) <a href="index.php?act=findpost&pid=2009989"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's mostly a pain in the ass from my experience. If it's a windows game, you have to download and install Wine, and then tediously configure Wine so you can run your games. And even then you won't get as much performance if you had run the game natively on windows. 'Course every step of the way I seem to always run into bad luck and have to install a myriad of random packages from apt-get.<!--QuoteEnd--></div><!--QuoteEEnd-->
The whole aim of this thread is asking *native* support. If I were to use wine I wouldn't come here asking for support. Wine is a different project and if you need a game to run with wine you usually ask the wine team not the game developers.
<!--quoteo(post=2009989:date=Nov 4 2012, 12:35 PM:name=Squishpoke)--><div class='quotetop'>QUOTE (Squishpoke @ Nov 4 2012, 12:35 PM) <a href="index.php?act=findpost&pid=2009989"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Games that run natively on linux are better, but of course you still have to untar the tar.gz (which may require you to find and install yet another package), make and install to a directory properly.<!--QuoteEnd--></div><!--QuoteEEnd-->
This is so wrong I don't know where to start. First of all, unzipping a tar file is easier then installing a setup file. Secondly, if, as a developer, you package your software right you don't need to install anything extra. Bundle your dynamic libraries with the game, put a shell script to set LD_LIBRARY_PATH and you're good to go. This is how it's done for years. Finally, it's easy to prepare a *.deb or *.rpm file for distros and put everything under /opt with the needed libraries. This way you can even integrate your game with the menus and so on. Again, I can not stress this enough.<b> If the game needs extra libraries after installing it's the fault of the packager not the OS.</b>
<!--quoteo(post=2009989:date=Nov 4 2012, 12:35 PM:name=Squishpoke)--><div class='quotetop'>QUOTE (Squishpoke @ Nov 4 2012, 12:35 PM) <a href="index.php?act=findpost&pid=2009989"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Remember: the question of the thread is, "would YOU buy Natural Selection 2 for Linux?" My answer is no. Yours is yes. There is no problem with this.<!--QuoteEnd--></div><!--QuoteEEnd-->
This is thread is a request for native linux version. It's not a poll where you vote if you would buy it or not. All OP said is that he would buy it if it worked in linux. And yes there is a problem with it because it doesn't affect you as a windows user yet you chose to comment and put your uninformed negative views for the OS and other uninformed people see it and start commenting as well and all of a sudden it's not a request thread any more...
I already own the game, but as a member of the Steam Linux Beta, I would love to not have to reboot to Windows every time I want to play NS2. I know I'd play a lot more. It would also make the game an easy sell for some of my Linux-using friends.
I vote for something specific and real, for instance Kickstarter. If there are enough people to fund I don't know, 50-150k (it's hard to estimate something that hasn't been really done) worth of Linux porting then I see no reason not to do it.
Comments
This is currently the only game I play that does not play well on Linux through Wine. I'm forced to maintain an installation of Windows on a separate disk.
I can't say I would buy another copy, however, considering I've already bought one and a copy of Windows to use it with. Supporting Linux would simply be giving users what they want.
A very very small subset of users which not only need basic support, they need a massive rewrite of big parts of the engine.
On another note...UWE seemed to have missed out on one statement they did on Feb 2010, which is:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->I should add to this discussion, that none of this applies to running dedicated servers on Linux. Dedicated servers don't require graphics, input or any of those other platform specific things. And one of the great things about writing all of the game code in Lua is that it's inherently platform agnostic. Dedicated Linux server support will be in the initial release.<!--QuoteEnd--></div><!--QuoteEEnd-->
I do not see any linux bins right now for the dedicated server software :/
EDIT:
Source: <a href="http://www.unknownworlds.com/ns2/news/2010/2/spark_engine_questions_and_answers_1" target="_blank">http://www.unknownworlds.com/ns2/news/2010...s_and_answers_1</a>
they give out money? can i have some? lol :D
One thing I noticed reading all these "linux support request" threads for all kinds of games is that how windows/mac users are often offended by us asking for linux support: "linux is not a viable market", "linux has deployment issues", "use wine and don't cry". To this day, I still cannot understand the mindset behind such a contradicting behaviour as what all these people have in common is that they are *not* linux users. As consumers we demand support for our favourite platform. Devs will either give it to us or not and it's not up to anybody (especially not up to random non-linux users on the internet) to decide if there will be linux support.
2-5k$ should do it? Or? Hire that guy that did loki games(Sam Lantinga), or get help from Wolfire :P
Anyway, no one is expecting a linux client before macosx, and not until steam for linux has been released(which im guessing will be another year from now).
Linux is for work, not gaming.
(But as a server host for NS2, might be fine).
Garrysmod server does work for Linux.
I too would love to have support for Linux servers... I have a few powerful boxes that I could host with, but they all run Linux.
I will NEVER use Windows as a server OS...just ish.
Linux is for work, not gaming.
(But as a server host for NS2, might be fine).<!--QuoteEnd--></div><!--QuoteEEnd-->
this is the kind of behaviour I was talking about.
can you elaborate why do you think linux is not for gaming?
Linux is for work, not gaming.
(But as a server host for NS2, might be fine).<!--QuoteEnd--></div><!--QuoteEEnd-->
Nonsense.
can you elaborate why do you think linux is not for gaming?<!--QuoteEnd--></div><!--QuoteEEnd-->
It's mostly a pain in the ass from my experience. If it's a windows game, you have to download and install Wine, and then tediously configure Wine so you can run your games. And even then you won't get as much performance if you had run the game natively on windows. 'Course every step of the way I seem to always run into bad luck and have to install a myriad of random packages from apt-get.
Games that run natively on linux are better, but of course you still have to untar the tar.gz (which may require you to find and install yet another package), make and install to a directory properly.
I'll admit as a newbie to Linux, it's pretty frustrating all around and not intuitive to me in the slightest. I understand that the OS is great for work-related stuff due to the sheer amount of stuff you can do with it (databases, networking, yada yada), but if I want to simply play a game, I'd probably avoid Linux most of the time.
As for Natural Selection 2 itself, it can be made for linux easily, since UWE designed Spark to be relatively platform-independent (besides some low-level Direct3D rendering). If they want to do that, more power to them. I won't make the switch due to my personal opinions as mentioned above.
Remember: the question of the thread is, "would YOU buy Natural Selection 2 for Linux?" My answer is no. Yours is yes. There is no problem with this.
Linux client? Talk about targeting like, <1% of the market.
For a start, no you don't get worse performances with things like Wine, in my experience and what I can see on forums you usually get better performances. Sometimes you can get some bugs, but this is not a native experience so... don't expect much. And look at games who's been ported to Linux who get a lot of better performances, especially Valve ones.
And here we are talking about a native game, which mean no wine or other bad things like that. You won't even have to bother with apt-get (which is much more simple than going to every websites of every softwares you want, and a very great thing to use, you nearly have nothing to do, it downloads everything automatically), or untar X files and launch a script (have you already installed a native game on Linux for real? :x), especially because NS2 is a <b>Steam </b>game.
Which means... you need only to click on it in your library, like on Windows/Mac. This is only assumption of course because the Linux version is not really out yet, but there would be no point to do a Steam on Linux if it wasn't like on Windows and Mac.
Why avoid it if you just have to click it like in Windows, it's not harder or easier. Actually for some people who never touched a computer, if the OS is already installed some distribution can be a lot easier than Windows.
SixtyWattMan > <a href="http://cheesetalks.twolofbees.com/humble/" target="_blank">http://cheesetalks.twolofbees.com/humble/</a>
<a href="http://arstechnica.com/gaming/2011/03/humble-bundle-creator-on-ars-influence-and-why-linux-is-important/" target="_blank">http://arstechnica.com/gaming/2011/03/humb...x-is-important/</a>
This thread is generally ask random people about their opinion on NS2 for Linux.
I figure providing my negative stance might be more useful than "sure, I'll buy it".
Addressing criticism is a good thing, right? Let's say that UWE makes the native NS2 game as easy to install as you describe, with full Steam integration and wonderful performance right out of the box. Would I think favorably of that? Of course.
This topic is started because of the possibilities unknown worlds have with using their own in-house engine.
<b><u>This thread is not to be turned into a OS fan-boy flame war.</u></b>
I'll start.
I would defiantly buy a native Linux version of NS2 for my Ubuntu Hardy machine.<!--QuoteEnd--></div><!--QuoteEEnd-->
This is the original post which started this thread. Not quite what you stated, Squishpoke.
Also take note of that bold underlined sentence above, part of your statements contribute to potentially starting a flame war (you might have
noticed the virtual air getting thicker), whether that is your intention or not doesn't matter, the end result does.
Add to this that you made absolutely no proper argument in your first post here, only basically said "because I don't know stuff" in your second
and actually seem to have a favorable stance on NS2 for Linux in your latest post I can only ask: <u><b>Why do you bother? This isn't about you! </b></u>
You obviously don't use Linux as your main operating system and thus aren't in the target audience for this special interest.
I guess you are a gamer using Windows and thus are already in the base target audience for NS2 and probably already bought it ( judging from the fact that you are here).
Your stance on this doesn't make any difference, because there is NO scenario regarding NS2 for Linux that would make you spend any money.
The question of viability is not one of Linux users versus other users. It's only about Linux users buying this version and whether or not you can make a profit on it.
I hope this has become clear.
"...For those who WOULD buy a native Linux version..."
Well. Nargles.
The whole aim of this thread is asking *native* support. If I were to use wine I wouldn't come here asking for support. Wine is a different project and if you need a game to run with wine you usually ask the wine team not the game developers.
<!--quoteo(post=2009989:date=Nov 4 2012, 12:35 PM:name=Squishpoke)--><div class='quotetop'>QUOTE (Squishpoke @ Nov 4 2012, 12:35 PM) <a href="index.php?act=findpost&pid=2009989"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Games that run natively on linux are better, but of course you still have to untar the tar.gz (which may require you to find and install yet another package), make and install to a directory properly.<!--QuoteEnd--></div><!--QuoteEEnd-->
This is so wrong I don't know where to start.
First of all, unzipping a tar file is easier then installing a setup file.
Secondly, if, as a developer, you package your software right you don't need to install anything extra. Bundle your dynamic libraries with the game, put a shell script to set LD_LIBRARY_PATH and you're good to go. This is how it's done for years.
Finally, it's easy to prepare a *.deb or *.rpm file for distros and put everything under /opt with the needed libraries. This way you can even integrate your game with the menus and so on.
Again, I can not stress this enough.<b> If the game needs extra libraries after installing it's the fault of the packager not the OS.</b>
<!--quoteo(post=2009989:date=Nov 4 2012, 12:35 PM:name=Squishpoke)--><div class='quotetop'>QUOTE (Squishpoke @ Nov 4 2012, 12:35 PM) <a href="index.php?act=findpost&pid=2009989"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Remember: the question of the thread is, "would YOU buy Natural Selection 2 for Linux?" My answer is no. Yours is yes. There is no problem with this.<!--QuoteEnd--></div><!--QuoteEEnd-->
This is thread is a request for native linux version. It's not a poll where you vote if you would buy it or not. All OP said is that he would buy it if it worked in linux. And yes there is a problem with it because it doesn't affect you as a windows user yet you chose to comment and put your uninformed negative views for the OS and other uninformed people see it and start commenting as well and all of a sudden it's not a request thread any more...
<a href="https://www.youtube.com/watch?v=udKRCxHOIYw" target="_blank">https://www.youtube.com/watch?v=udKRCxHOIYw</a>
And the only reason I'm not using Linux fully, is because of gaming.