Camping

Error404Error404 Join Date: 2002-11-19 Member: 9353Members
<div class="IPBDescription">Er.. I think it's okay in NS</div> I have this fear of camping, its a throwback from my CS intensive days. In CS everyone hates a camper, and I never camped in CS, in NS tho' nobody seems to mind if you camp because whichever way you see it, in NS it can be seen as a defensive or offensive tactic.

Assuming I haven't been parasited, I can be just as sneaky as skulks and wait around the corner of a regular skulk route and camp until a skulk blindly walks past me and then I plaster them with bullets, and they don't have time to know what hit them.

I think the reason the skulks are so successful at killing marines is because they <b>do</b> camp, and the marines don't. A few marines camped out in the right places can be more effective than loads of turrets. Of course after a while the aliens will catch onto your camping spot, so you have to keep moving.

Camping in a group outside the base can also be the key to preventing a skulk rush. The trick is to be as quiet as possible, ie, not use your radio (which kharaa can hear), and if you need to move, then move while crouching. Make sure you don't carry a parasite too.

NS is campers heaven!

Comments

  • dumbodumbo Join Date: 2002-11-13 Member: 8373Members
    IMHO camping is fine, with a few exceptions:

    - a marine camping in vents vs skulks is lame. [due to the hit-box issue]
    - a marine camping the top of a ladder vs skulks is lame. [since their feet are invulnerable]
    - a marine camping with a welder in an annoying spot vs skulks is a bit lame.

    An HA/jetpack marine camping anywhere is just depressing.
  • SootySooty Join Date: 2002-12-23 Member: 11416Members
    Camping is perfectly fine and is a must use for cloak to actually work <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--> Moreover, skulks were given wall climb and made stealthy because they NEED that edge against the rines.

    Camping with marines is a little hard to do though, there are very few good places to camp, but when you do, it can actually take down something huge like fades who actually pushes it. Eg. in Ns_Nothing, you can hide on the lower level in the miasma walkway and a fade will attack from the right side. If they overcommit, up the ladder and unload everything you have on them while their still in the rather narrow hallway.
  • nethyrnethyr Join Date: 2002-12-23 Member: 11405Members
    camping is fine. this isnt cs. there are times when u need to hold a location. if people dont use turrets / OCs... they use players. unless you're exploiting a bug (hitbox issues). i laugh when people call me a camper in ns. theyre obviously missing their AWP. cs isnt warfare, its team deathmatch with an objective. ns is much closer to warfare. there are strategic areas and they are held by any means necessary.

    to quote and rephrase an old saying:
    dont exploit the game code (hurt noone) and do what you will.
    i think thats wiccan, not sure <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • NinjaBurgerNinjaBurger Join Date: 2002-11-25 Member: 9931Members
    I think Marines should all be encouraged to camp in their base at the start of the game for, say, fifteen minutes.

    <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
  • AcheronAcheron Join Date: 2002-11-13 Member: 8489Members
    PS: camping in CS is fine, under the right circumstances. Ts are supposed to camp cs_ (and as_) maps, and CTs are supposed to camp de_ (and es_) maps.
  • JumjalumJumjalum Join Date: 2002-12-18 Member: 11034Members
    edited December 2002
    Unlike CS, there arent any guns that can take out your opponent in one shot...well maybe bile bomb, and much more of the combat is in melee so camping is less annoying.
  • MadJackMcJackMadJackMcJack Join Date: 2002-12-24 Member: 11467Members
    I think camping as the aliens is great, as it forces the marines to work together.

    Commander: If you go out alone, a skulk will eat you.

    Grunt: Poppycock! I'll do what I want, and to hell with all of you! *runs out of base* La la la! Running around on my owAHHHH! <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> *munch munch munch....slurp*

    Besides, since the game is about taking and holding important areas in a map, you basically HAVE to camp in order to win.
  • QuestionQuestion Join Date: 2002-11-18 Member: 9180Members
    Camping is not ok in certain situations.

    Such as 1 marine camping in the middle of nowhere when the comm is trying to get you to move to a hive.
  • GingerGinger Join Date: 2002-08-01 Member: 1043Members
    camping is also good when your the last one left and you get about 6 onos on you <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> (i have done that before )
  • BlueGhostBlueGhost Join Date: 2002-11-30 Member: 10337Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->IMHO camping is fine, with a few exceptions:

    - a marine camping in vents vs skulks is lame. [due to the hit-box issue]
    - a marine camping the top of a ladder vs skulks is lame. [since their feet are invulnerable]
    - a marine camping with a welder in an annoying spot vs skulks is a bit lame.

    An HA/jetpack marine camping anywhere is just depressing<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    A marine camping in the vents is fine, I mean its a vent skulks are going to die befor they get halfway towards you.

    A marine camping with a wealder in an annoying spot vs a skulk?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
    Use parasite on him ffs.

    Jetpack is DESIGNED to camp, its exactly the same as lurks, lurks have got the only 100% accurate gun (ignoring the pistol <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->) in the game they're built to sit somewhere MILES away on the ceiling and camp.

    TBH I see no problem attal of camping in NS, I didn't really have a problem with it in CS (except it was just dull). They're both stratigic games, as such ambushing your enemy is a good idea as it makes your enemy easier to kill. No commander worth their salt in any situation is going to say: 'OK guys lets give them a chance, lets all draw our knives and run around till we see them THEN bring out our guns.'


    BlueGhost
  • XpanderXpander Join Date: 2002-11-01 Member: 2535Members
    <!--QuoteBegin--BlueGhost+Dec 24 2002, 04:20 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlueGhost @ Dec 24 2002, 04:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->

    A marine camping in the vents is fine, I mean its a vent skulks are going to die befor they get halfway towards you.

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Oh hell no. Camping in a vent is NOT fine when the lousy hitbox config makes that solid 6 bites that you just landed on him point blank completely ineffective. That's just exploiting a bug in the game.
  • dumbodumbo Join Date: 2002-11-13 Member: 8373Members
    "Jetpack is DESIGNED to camp"

    Jetpack:
    - the best way to get around walls of lame
    - the best way to totally bypass alien defences
    - the best way to kill a hive
    - the fastest way to move marines around a map, after phase gates
    - the best way to get into inaccessible places
    - the most annoying way to fight hive 1 aliens
    - pre 1.03, the only way to kill aliens camping in vents

    To me, it doesn't seem like the jetpack was designed as camping equipment.

    "A marine camping in the vents is fine, I mean its a vent skulks are going to die befor they get halfway towards you." - I wouldn't have a problem with the hitbox if I never managed to get there...

    Camping *is* fine, and if the commander wants to spend resources on camping equipment then he can.

    However, camping which exploits bugs is very lame IMHO.
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    As long as it's not exploiting anything or delaying the inevitable, I don't think there's anything wrong with camping. Most commanders are forgoing main base defense these days, so they rely on one camper staying at base with a shotgun until the team can secure a hive. Sure, it's camping, but it serves a purpose.
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