No matter whether I pick DX9, DX11, OpenGL, Double Buffled, Tripple Buffed, or force it through the NVidia drivers,
the FPS meter on MSI AfterBurner is going above my monitors refresh rate, and I see frame tearing.
I've fixed this and we'll be putting it out in a patch soon. It probably won't be in the next patch though, because that is already in testing for release. Sorry about that!
Comments
Thank you for that
edit:Finally no
False joy