Classical 249 gameplay mod
Res
Join Date: 2003-08-27 Member: 20245Members
Author updated the workshop mod for build 249 gameplay. I personally thought build 249 was the most fun build to play gameplay wise. The changes UWE made just made the gameplay less fun in my opinion to "fix" what they "perceived" as problems.
http://steamcommunity.com/app/4920/discussions/0/846963710875275634/
Alien vision isn't fixed in the mod yet, so it's still the current AV instead of build 249 AV.
http://steamcommunity.com/app/4920/discussions/0/846963710875275634/
Alien vision isn't fixed in the mod yet, so it's still the current AV instead of build 249 AV.
Comments
People think that marine turtling on 1 CC and teching up is better than forcing expansions and actual gameplay...?
It's a free country, you can do whatever you want, but the opinion of most is yes it is bad.
it has better netcode, performance, and alien vision than the current build
and better balance than 250/251 for random pubs and probably even competitive play
don't know about reinforced's balance. the game actually has to be playable first before we figure out how it turns out
Proof?
Netcode has always been awful. Performance was better, but that is purely a temporary thing. Alien vision was crap before, I'll take the current slight highlighting over that any day of the week.
Balance was much, much worse, for both pubs and competitive play. Cara was the only worthwhile upgrade, exos were worthless, every game boiled down to aliens building up an unbeatable fadeball.
Exos where worthless? The only thing that sticks to my mind from 249 were the Exo/Arc trains of death!
They cost 50 res (the same as the ultra-OP 249 Fade) and brought virtually nothing good to the table. They were slow, they couldn't do anything other than kill aliens (they weren't even that great at killing Fades, which is what 90% of the alien team was after ten minutes anyway), and they couldn't be beaconed. "Exo trains of death" were a complete liability and any good team could immediately counter it by rushing base.
People whine when there are no mods then whine when there are.
I was on 249 just yesterday, had 15 cloaked drifters not far from enemy base. Feels good to insta kill unsuspecting marines. I even managed to kill and exo with these beasts. Poor dude didn't know how to react to this.