Looking for your Clan Badges

GhoulofGSG9GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts
edited November 2013 in Modding
Maybe some have noticed that i have done a Player Badge Mixup Mod (http://steamcommunity.com/sharedfiles/filedetails/?id=191973881). Now i want to give everyone the chance to add his own badges to the mod.

Each badge has to be either 20x20 px, 26x26 px or 40x40 px. You can give it any name you wish if that name isn't already taken by another badge (e.g Flags use Country Codes).

This thread i meant for only collecting i will update the mod with new badge once a week. Tommorow is the first update.

Comments

  • HuzeHuze Insightful Join Date: 2003-11-12 Member: 22724Members, NS1 Playtester, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    This kind of misses the whole point of badge packs. With a badge packs you have full ownership over all the badges on your server. You won't have to wait for anyone to update a mod for you, and you don't have to load anyone else's badges. I encourage this method, but it's open source so do whatever I guess.

    The instructions are here: http://steamcommunity.com/sharedfiles/filedetails/?id=124034170#127806
  • GhoulofGSG9GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts
    edited November 2013
    Huze wrote: »
    This kind of misses the whole point of badge packs. With a badge packs you have full ownership over all the badges on your server. You won't have to wait for anyone to update a mod for you, and you don't have to load anyone else's badges. I encourage this method, but it's open source so do whatever I guess.

    The instructions are here: http://steamcommunity.com/sharedfiles/filedetails/?id=124034170#127806

    I was asked to do this. Mainly the idea most server admins follow is to keep the number of mods running at a server as small as possible. Ofc everyone is still free to create his/her own badge pack, but seems like some ppl prefer to get their badges included into the main mod. And its not that much work, so i thought why not.
  • ZEROibisZEROibis Join Date: 2009-10-30 Member: 69176Members, Constellation
    edited November 2013
    The problem is with the reliability of the workshop every mod you run on your server has X% chance to kill your server by being unavailable. Therefore ideally you want to run your server with as few mods as possible to reduce the risk of your server being killed by the workshop.

    In an ideal world the game would be programed in such a way as to provide redundancy for this issue by serving the clients from the server instead assuming the server at least has some version of the mod requested.

    Instead I can not even count anymore the number of times I have found a dead combat server from "file not found" when a mod went down in the workshop.

    So yes while having admins make their own badge packs gives them more control it is also viewed to be less reliable.
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