Downloading Mods
OnosFactory
New Zealand Join Date: 2008-07-16 Member: 64637Members
I am a new player to NS2.
First server I joined, I saw 'Downloading Mods'
I played a while, I thought "that was kinda fun, I would like to see the real game"
So the 2nd time I played I joined a different server (sadly, as I had formed bonds with those on the first server I played) ... I saw "Downloading Mods"
The 2nd server was different, I had different Alien Vision and the Marines could get exos without an upgraded armoury.
I searched for a vanilla server, for my third game.
No one was playing one.
I stopped playing NS2, as obviously the game isn't fit for cohesive online game play.
Well, I lie, *I* personally kept playing, but until UWE or 'the community' decide on what NS2 actually is, the game will forever be fragmented and de-cohesive.
MODs suck, period. What happened to Vanilla?
First server I joined, I saw 'Downloading Mods'
I played a while, I thought "that was kinda fun, I would like to see the real game"
So the 2nd time I played I joined a different server (sadly, as I had formed bonds with those on the first server I played) ... I saw "Downloading Mods"
The 2nd server was different, I had different Alien Vision and the Marines could get exos without an upgraded armoury.
I searched for a vanilla server, for my third game.
No one was playing one.
I stopped playing NS2, as obviously the game isn't fit for cohesive online game play.
Well, I lie, *I* personally kept playing, but until UWE or 'the community' decide on what NS2 actually is, the game will forever be fragmented and de-cohesive.
MODs suck, period. What happened to Vanilla?
Comments
Some are pretty helpfull like admin mods (like Shine and Dak ). They allow to have stuff like real mapvotes?
Then there are mods like Ns2+ just giving everyone more options to customize their gui interface and add alot helpfull stuff comp players have requested over the last years.
Most mods don't change the vanilla gameplay in any way and just add improvements ( like shine is adding a real chatbox ) . But those "good" mods allways offer the player the option to disable all features which directly have an affect on them.
Also there are a few great community maps etc.
So i think overall mods have improved ns2 in many ways and make it more playable ( e.g let's face it the vanilla vote system is crap ).
Most stuff you see now in vanilla where originally things mods (e.g badges, the spectator mode and so on ) added. So mods actually improved also the vanilla ns2.
And with that you got the only critical issue mods can cause in combination with workshop timeouts. That the server freezes at a mapchange ...
Otherwise i don't get why ppl think mods are bad, ofc the need to be configurated and therefor cause more work for the admins at the start but then they improve the server in many ways.
Worst times where those where modded servers were marked yellow. Since then some ppl developed a real bad "modphobi" .
Overall here is another reasson why mods are GOOD. The allow us ( the community ) to fix bugs and issue of the vanilla builds immediately like currently the mineshaft issue.
Yeah, mods really suck.
They advancing the game with usefull features "shine (adminmod), NS2+ (more options and fps) names on minimap, etc".
What? more fps cause an mod? Nah, i want vanilla.
If you have played on 3 servers you have 80% of the current used mods anyway.
So whats the fukin problem.
HBZ does mods great, it has always been one of the best european servers and with good skill level too.
For server admins its annoying not being able to run stuff like custom maps without people getting timeout/mod missing errors when joining.
For players, well, how many times would YOU try to reconnect to a server? Would you bother trying that server in the future?
Here is a list of "mods" that become part of the game:
- Summit
- Spectator overview
- Eclipse
- Countless hotfixes from Andi (sewlek), Samus Orphan Black, matso.
- Balance test
So in the past mods fixes gamebreakers while unmodded servers where unplayble. (like the current mineshaft bug)
As you play the game more, you will probably see the utility of having a few mods running on the server. Most servers don't have gameplay altering mods that change the core gameplay. General mods I like that don't alter NS2 gameplay (beyond a reasonable level):
Shine admin mod
Player names on minimap
NS2+
Custom server solutions to 'balance' players to a team, depending on skill level
Custom maps that players can vote to play on
Any hotfix mods that correct issues with a broken map that haven't been fixed officially yet.
Wow 862 posts... he's been busy! :P
So from a new player's point of view, they just bought a game and they won't really get why there are no servers running "just that game." They know nothing about mods or anything of that sort. They don't want to bother with anything in the workshop, they just want to play this game they just bought. From their perspective, it seems like this is all one big clustergrenade of modded games.
A adminmod is the reason why NS2 has lost all the players?
UWE need todo something ASAP.
You know that you can disable the killstreak sounds at your client? Just have a look at the console after joining the server, the shine startup msg explains how to disable them
And i can list you a hugh list of other games which also require you to download admistrative tools . Starting with hl, cs, quake and so on.