Scoreboard = crash
Pelargir
Join Date: 2013-07-02 Member: 185857Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, WC 2013 - Silver, Forum staff
Heya everyone!
As I previously said I don't remember where exactly... For some people new builds = new bugs. (look this one I got too: http://forums.unknownworlds.com/discussion/134785/anyone-getting-a-bug-where-when-ns2-starts-and-you-go-to-server-browser-you-can-t-click-on-anything#latest)
Happily, 265 is certainly the best to solve some interesting & boring bugs.
But now, we are lucky to have new awesome bug, which one? Scoreboard. Yeah, now, when I open that scoreboard, my game is crashing. Why? I would like to know. Yeah, of course, I verified the integrity of the Steam cache. + " unsubscribing from Workshop mods" + uninstall game + everything I can do. As you can guess, that's why I'm here, nothing worked.
I would like to play NS2, especially to do my Referee NSL job, I need to open this scoreboard, but I can't on my laptop (this isn't a config issue btw).
And no, avoiding scoreboard isn't an answer. I'm angry, this is hard to write something correct here and sorry for that. But all these bugs are boring, very boring, it's easy to guess the next one, press C and open your map = crash.
Oh, and, no need to write "you're only can wait Build 266" or something. I play NS2 since a lot of time now, I would like to have a game without any bug which ones make my game unplayable. That doesn't mean no bugs, I can understand that, but I can't for this, that's unbelievable. 35€ for a buggy game isn't fair, in my opinion.
So yeah, this topic hasn't for objective to be mean, I'm just angry because of this new huge bug. Thanks.
As I previously said I don't remember where exactly... For some people new builds = new bugs. (look this one I got too: http://forums.unknownworlds.com/discussion/134785/anyone-getting-a-bug-where-when-ns2-starts-and-you-go-to-server-browser-you-can-t-click-on-anything#latest)
Happily, 265 is certainly the best to solve some interesting & boring bugs.
But now, we are lucky to have new awesome bug, which one? Scoreboard. Yeah, now, when I open that scoreboard, my game is crashing. Why? I would like to know. Yeah, of course, I verified the integrity of the Steam cache. + " unsubscribing from Workshop mods" + uninstall game + everything I can do. As you can guess, that's why I'm here, nothing worked.
I would like to play NS2, especially to do my Referee NSL job, I need to open this scoreboard, but I can't on my laptop (this isn't a config issue btw).
And no, avoiding scoreboard isn't an answer. I'm angry, this is hard to write something correct here and sorry for that. But all these bugs are boring, very boring, it's easy to guess the next one, press C and open your map = crash.
Oh, and, no need to write "you're only can wait Build 266" or something. I play NS2 since a lot of time now, I would like to have a game without any bug which ones make my game unplayable. That doesn't mean no bugs, I can understand that, but I can't for this, that's unbelievable. 35€ for a buggy game isn't fair, in my opinion.
So yeah, this topic hasn't for objective to be mean, I'm just angry because of this new huge bug. Thanks.
Comments
Edit: @Blainn Same questions for you without any info we can't help you guys
Someone else and me tried something. It seems, we have these troubles when we're on a modded server, to be more exact, NS2+ servers, I cannot confirm at the moment, I have to try myself but if there's no mods installed on the server, we have no bug, that can be a fast answer but not really a solution, I'll let you know.
What do you mean with your last question?
Could you try to validate that it is ns2+ ( set up a server with only it enabled ) . If so since when exactly do you have this issue ? My last question was if you tried out obraxis full nuke as that rules out all issues of corrupted local files and caches etc. .
Post outdated - look below.
When I said "it could be useless", that's maybe because I already showed this log to qualified people. For the techsupport.exe zip, here we go. As you insist for the log, take a look on as well. I'm not surprised to see you there Ghoul by the way.
Looking at your direcx diagnostics, it is not reporting a GPU driver installed:
Device ID: PCI\VEN_10DE&DEV_0FD1&SUBSYS_10C71462&REV_A1\4&150CB750&0&0008
Driver: n/a"
The two things that stand out to me are:
[Client] Script Error #1: lua/shine/extensions/killstreak/client.lua:61: attempt to index field 'Config' (a nil value)
Call stack:
#1: lua/shine/extensions/killstreak/client.lua:61
self = {BaseClass= {AddDTVar=function, AddNetworkMessage=function, BindCommand=function, Cleanup=function, CreateTimer=function, DestroyAllTimers=function, DestroyTimer=function, GenerateDefaultConfig=function, InitDataTable=function, Initialise=function, LoadConfig=function, PauseTimer=function, Resume=function, ResumeTimer=function, SaveConfig=function, SendNetworkMessage=function, SimpleTimer=function, Suspend=function, TimerExists=function, __index= {AddDTVar=function, AddNetworkMessage=function, BindCommand=function, Cleanup=function, CreateTimer=function, DestroyAllTimers=function, DestroyTimer=function, GenerateDefaultConfig=function, InitDataTable=function, Initialise=function, LoadConfig=function, PauseTimer=function, Resume=function, ResumeTimer=function, SaveConfig=function, SendNetworkMessage=function, SimpleTimer=function, Suspend=function, TimerExists=function, __index= {AddDTVar=function, AddNetworkMessage=function, BindCommand=function, Cleanup=function, CreateTimer=function, DestroyAllTimers=function, DestroyTimer=function, GenerateDefaultConfig=function, InitDataTable=function, Initialise=function, LoadConfig=function, PauseTimer=function, Resume=function, ResumeTimer=function, SaveConfig=function, SendNetworkMessage=function, SimpleTimer=function, Suspend=function, TimerExists=function, __index= {AddDTVar=function, AddNetworkMessage=function, BindCommand=function, Cleanup=function, CreateTimer=function, DestroyAllTimers=function, DestroyTimer=function, GenerateDefaultConfig=function, InitDataTable=function, Initialise=function, LoadConfig=function, PauseTimer=function, Resume=function, ResumeTimer=function, SaveConfig=function, SendNetworkMessage=function, SimpleTimer=function, Suspend=function, TimerExists=function, __index= {AddDTVar=function, AddNetworkMessage=function, BindCommand=function, Cleanup=function, CreateTimer=function, DestroyAllTimers=function, DestroyTimer=function, GenerateDefaultConfig=function, InitDataTable=function, Initialise=function, LoadConfig=function, PauseTimer=function, Resume=funct..., CheckConfig=true, Cleanup=function, ConfigName="Killstreak.json", DefaultConfig= {PlaySounds=true, SoundVolume=100 }, HasConfig=true, Initialise=function, ReceivePlaySound=function, SetupDataTable=function, SilentConfigSave=true, Version="1.0", __Name="killstreak", __NetworkMessages= {PlaySound="SH_killstreak_PlaySound" } }
Message = {Name="Triplekill" }
#2: lua/shine/core/shared/extensions.lua:114
Data = {Name="Triplekill" }
And
"Queuing download of 'Badges+'"
Which has created issues for others lately with the scoreboard.
In conclusion:
We cannot continue to diagnose this issue without you reproducing this issue on a non modded server, with all of your own mods also turned off. We have to rule out mods.
Please provide another log /tech support zip once you have done this, IF you are still having issues.
EDIT: Mendasp option doesn't work too. What do you want? We have no trouble with a non modded server, I cannot upload anything if I have no issue.
Ok about those two issues.
The first just means that shine was unable to load the local client config file which is pretty weird as ns2 schould have always access to the %Appdata%/Natural Selection 2/ folder. but that issue isn't critical just means that the client will be unable to play any Killstreak sounds.
The second one: @IronHorse Badges+ =/= Player Badge Mod . Badges+ is fully based on hook functions so it doesn't override any vanilla files or method directly and can't cause any critical / direct issues as its using the entry system.
Paging Dr. @Mendasp
ER is prepared, waiting for patient to come in
ns2+ related mods are creating all sorts of weird bugs last few days.
The good news is I have located the call that makes him crash, the bad news is I don't think I can fix it.
Every time his client runs Client.RefreshServer it crashes, so it's not exactly a mod problem, but an engine problem.
This was confirmed with no mods present.
Here in my log "Date: 05/14/14
Time: 22:33:31:
Build 265
Windows 7 64-bit (build 7601)
Game path set to 'C:/Program Files (x86)/Steam/SteamApps/common/Natural Selection 2/NS2CombatPlaytest/output'
Error: PhysX: Invalid Cuda context!
Steam initialized
Num displays: 1
Error: IDirect3D9::CreateDevice failed (D3DERR_DEVICELOST)
Error: Couldn't initialize the render device."