Idea For Enhanced Sight

NegaBenjiNegaBenji Join Date: 2003-01-09 Member: 12058Members
Sorry if somebody already came up with this... but how about giving aliens with enhanced sight the ability to switch their view to that kind of fish-eye lens effect, where you're able to see around a wider angle? I know there's a command in HL to set this, so it should be pretty easy to implement. It could be very useful for skulks attacking marine structures, when the sound of biting tends to obscure the sound of their approach - keeping the glow effect of course, since the warped view would make identification of moving things a little difficult.

Comments

  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    try this in the ideas&suggestions forum, mate.
  • OrcristOrcrist Join Date: 2002-12-18 Member: 11050Members
    Sounds like a good idea to me... It will actually makes 'advanced hive sight' usefull... But maybe it's because I don't really understand the alien 'flashlight' button <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • NegaBenjiNegaBenji Join Date: 2003-01-09 Member: 12058Members
    That's the kind of thinking I like to hear!
  • Brain_CleanerBrain_Cleaner Join Date: 2002-12-22 Member: 11365Members
    <!--QuoteBegin---NegaBenji-+Jan 9 2003, 04:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-NegaBenji- @ Jan 9 2003, 04:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->when the sound of biting tends to obscure the sound of their approach<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    the same was the building sound sounds very much like the click-clack of a skulk, only after playing lots do you see how well balanced this game really is.

    and yeah, this should be moved <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • NegaBenjiNegaBenji Join Date: 2003-01-09 Member: 12058Members
    <!--QuoteBegin--Brain Cleaner+Jan 9 2003, 04:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brain Cleaner @ Jan 9 2003, 04:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->and yeah, this should be moved <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Heh, my last post was actually directed at the guy who mentioned the other forum - I made another post, am I supposed to delete this one?
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