Build 10837: How To Get Started & Survive!
MycroftCanadaNS
Halifax Join Date: 2014-11-01 Member: 199263Members
Since the game is going to be released this Dec 16th, I thought I would create a very basic video on what you need to do to survive your first time out. I show you what you need to collect to cook fish, create a knife & create purified water. These three basic things are a must otherwise you will not survive very long.
This is for Normal Mode Only. Once more updates are released, and if anything has changed I will update it.
I know I will really enjoy the Hardcore mode.
This is for Normal Mode Only. Once more updates are released, and if anything has changed I will update it.
I know I will really enjoy the Hardcore mode.
Comments
With that there's a solid amount of information and guidance out there to make sure new players will find their ways into the game nicely.
I added it to the beginners guide page on the Wiki already: http://subnautica.wikia.com/wiki/Getting_Started
Would be nice if you post updates here so I can update the embedded one
Awesome video thank you
Does coral chunk works in build 10933 ? I used so many knifes on coral and after hit 3 times, nothing more happened... Am I alone with tat problem ?
(I send an ingame report).
Thank you
It takes 3 hits.
PS: you can hit the "trumpet" looking shells - they count as coral and grant 1 chunk per hit.
I ran into this bug as well in prior builds, couldn't really find out yet what causes it though.
It appears they have fixed that in this build.
They have been really working on this before the 16th. They have fixed the issue where we were having trouble with inventory items, along with harvesting, and the evil spinning when you tossed a flare. They seem to have all been fixed which is great news.
Your Welcome, and thanks for the kind words.
Your Welcome.
Can't really give you a number unless you give me a game to associate it with, some games 85-100 fov is fine, other games 120 fov is required. I'm not really sure what gets me sick, but I get motion sickness in normal life a lot as well. Same occurs in video games if the FOV is too low. I get sick as a passenger in cars, on planes, on boats and etc. Driving a car however I do not get sick, no idea why.
A slider would be nice to have to change your fov though.
I believe it's for performance reasons, a wider FOV is more screen space to render? I could be wrong. But I do hope we get the option soon, ns2 had very large fov options which worked out great for me
The game doesn't need to be competitive for field of view! Heh, even in batman arkham asylum all the way to origins I modified my field of view in every single one, it made combat more awesome and made me not get sick like the default did.. I do wish it was officially supported but.. what can I say
I hope they add the option at some point in time :]
So I'm very positive we'll see that option sometime
Do you have a big/small screen ? Is it wide? Do you play far from it or very close ? How much is your peripheral vision? Do you get sick easily?
Each player has different settings.
A good lecture about that subject:
I normally work within the range of 90 to 95 if given the option.
There is another thing that I do find very annoying (not in this game since it doesn't exist) which is motion blur which is also another thing I have to disable since it makes me feel very sick. I do not understand why developers add motion blur into a game other than it's cool vs reality (motion blur doesn't exist, and is unnatural). Only shows how immature coders are when they start adding things into a game that only ends up making people sick.
Again thanks for the video.