Animations ideas
The_Shark
USA Join Date: 2015-08-24 Member: 207433Members
Yes, I'm aware that this game has far more animations than many of its class. Raising a hand with the monitor, actually physically opening doors, entering the SeaMoth from the Cyclops or Moon Pool. However, there are many things that seem to lack animations. I've always been a sucker for the details and realism, so just adding a few animations so everything seems to flow more naturally would make me a happy panda. The things I'm thinking need animations are as follows:
I'll edit this to add to the list if I think of anything else.
Yes, I'm aware that some of these are already being requested, and other ones (gasping for air) might seem a bit excessive. But, as I said, I love details. Something as simple as grabbing materials instead of magically teleporting them to your inventory would almost double my already excessive love for this game. Anyways, as always, feedback and additions to the list are appreciated.
- Entering and exiting Seabase hatches.
- Entering and exiting the Cyclops.
- Exiting the SeaMoth into the Cyclops.
- Exiting the SeaMoth into the Moon Pool.
- Entering and exiting the SeaMoth in the open ocean.
- Climbing ladders.
- Placing items onto the fabricator.
- Catching fish.
- Opening/closing lockers.
- Eating and drinking.
- Gasping for air after emerging from the water with less than one second of oxygen left.
- Flipping a switch to refill the air tank after surfacing.
- Putting away and grabbing items.
- Collecting materials (ores, scrap metal, mushrooms, everything).
I'll edit this to add to the list if I think of anything else.
Yes, I'm aware that some of these are already being requested, and other ones (gasping for air) might seem a bit excessive. But, as I said, I love details. Something as simple as grabbing materials instead of magically teleporting them to your inventory would almost double my already excessive love for this game. Anyways, as always, feedback and additions to the list are appreciated.
Comments
I can see opening/closing lockers being a pain, especially when crafting complex recipes that require multiple components.
But some effects would be totally cool to see such as a water inside Seamoth to be drained out and replaced with gas. Same with a similar effect when entering a double hatch door.
Thanks. As I said, I'm a sucker for details. Something as small as opening a SeaMoth, entering, and then purging the cockpit to sustain life. Even if the whole thing took like two seconds, I'd love it.
My main idea with all of this isn't just for the detail though. Keep in mind, SN is Rift compatible. Throwing in animations for anything the player does would further the already spectacular immersion of the Oculus. If you've ever wanted to escape from our own planet, even for a while, a Rift, headphones, a computer, and a lot of animations are all you really need. Besides imagination, but that's too much of an abstract concept to be considered part of the formula.
quite some of your ideas are on the way already.
YES! As I said, immersion.
Yes, as a matter of fact, I do. So, I thought of something. Let the players choose. Maybe in the options menu you could have a metric ton of toggle switches, turning certain animations on and off. You can make everything just about instant if you turn them off, or ramp up the immersion by turning them on. Maybe something like that.
What i wanted to say was: WOOP WOOP! The UWE guys don't leave anything to wish for in these regards^^
If you scroll down a bit there are some really nice ladder animations.
ORLY?
*looks*
Nice.
That was really cool !
Bring it back !
Wait, there was? I want it! That was one of my main complaints in the early game, you just warp into the pod.
Really? I guess I'm just not observant then. To me it seems like they just teleport into your hand. I'll have to go check that out again.
I'm aware. Having a long ladder animation would pave the way for the "lifts" that people want.
The other was a hatch animation !
Damnit !
But a couple of updates later , they vanished !
Thet was weird and awesome !
Hey devs , why did you did that ?
Bring them back !