Removable Power Cells and ability to build a charging station
1bellb
York, UK Join Date: 2015-08-29 Member: 207569Members
Currently when a Power cell dies in a say a Seamoth and you have a fully charged one. When you click to change the cell, the 0% power cell disappears.
It would be great to switch the cells so that the 0% cell is put in your inventory and then be able to build a power station which takes say 4 power cells and charges them using your bases power supply. Just like docking the Seamoth, but instead you're just docking the Power Cells.
It would be great to switch the cells so that the 0% cell is put in your inventory and then be able to build a power station which takes say 4 power cells and charges them using your bases power supply. Just like docking the Seamoth, but instead you're just docking the Power Cells.
Comments
My thoughts precisely. If you have futuristic tech, like a gun that stops time, why couldn't you have modern technology, like rechargeable batteries?
Have you harvested the Sparse Reef and the Grand Reef already?
Theres a Grand Reef?
Oh my sweet summer child
I feel like Power Cells should be rechargeable, but only to a certain point.
Like 3 recharges before they become un-usable and you have to make a new one.
Batteries shouldn't be recharged, as they're pretty cheap as they are.
Though tools could also be recharged at charging stations.
The rate of conversion from base power to power cell... power... should be like 4 to 1. Then you have about an equal transition of power from the base to the Cyclops, since the Cyclops actually operates at like 400% power efficiency.