Something Simple to Increase Immersion
skizzws
US Join Date: 2015-09-25 Member: 208144Members
After playing through the game SOMA, which bears some aesthetic similarity to subnautica in that it takes place in undersea bases, I realized what I was missing from the base building experience. The exteriors of the bases in subnautica should, over a period of in-game days or weeks, become progressively dirtier and more covered with sea life. This life could include corals, barnacles, and algae to give an overall rustic and true to reality deep-sea feel to bases and perhaps even submarines.
Let me know what you think, this is my first post in this community.
Let me know what you think, this is my first post in this community.
Comments
On a sidenote: how is SOMA? Is it a lot like the first Amnesia in terms of atmosphere?
The game feels like Dead Space and Bioshock had a baby in terms of setting and theme, but Amnesia's classic stalking monster with the don't-look-at-it mechanic is always there. The developers really put a lot of work into writing an intriguing, surprising, cohesive and thought-provoking story for the game which is where I think it really shines. The desire to find out more about the world and your place in it really pushes you through the fatigue and mental stress you accumulate playing the game.