Build 276 segfaults on Ubuntu 15.10 (incl. stacktrace)
strycore
Los Angeles Join Date: 2015-10-17 Member: 208535Members
The update from 10/17 broke the game on Ubuntu 15.10 64bit (which should be officially released in a few days). The game segfaults before getting to the main menu. I had been playing the day before (also on Ubuntu 15.10) and apart from a keyboard issue, the game ran great. I'm running with Nvidia drivers 355.11 on a GTX 970.
Here's the stacktrace for this crash:
Log contents:
On a side note, a lot of information on the wiki page (http://wiki.unknownworlds.com/ns2/Linux_Guide) seems to be outdated or not working. For some reason, I couldn't get the steam-runtime included with the game to download for i386 so I had to run:
Here's the stacktrace for this crash:
Program received signal SIGSEGV, Segmentation fault. 0xf421bbb0 in XGetICValues () from /home/strider/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libX11.so.6 (gdb) bt #0 0xf421bbb0 in XGetICValues () from /home/strider/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libX11.so.6 #1 0x081bd14a in X11_CreateWindow (_this=0x849ba00, window=0x841c980) at /home/dushan/SDL2Release/src/video/x11/SDL_x11window.c:573 #2 0x081aaf77 in SDL_CreateWindow (title=<optimized out>, x=<optimized out>, y=<optimized out>, w=<optimized out>, h=<optimized out>, flags=<optimized out>) at /home/dushan/SDL2Release/src/video/SDL_video.c:1248 #3 ShouldUseTextureFramebuffer () at /home/dushan/SDL2Release/src/video/SDL_video.c:170 #4 0x081ab43c in SDL_VideoInit (driver_name=<optimized out>) at /home/dushan/SDL2Release/src/video/SDL_video.c:516 #5 0x081712a4 in SDL_InitSubSystem (flags=16416) at /home/dushan/SDL2Release/src/SDL.c:166 #6 0x0807783a in M4::ClientGame::Initialize (this=this@entry=0xe30d0008) at ../Source/Spark_Client/ClientGame.cpp:684 #7 0x0806d5c4 in M4::ClientEngine::StartClient (this=0xf47c0a78) at ../Source/Spark_Client/ClientEngine.cpp:284 #8 M4::ClientEngine::Initialize (this=0xf47c0a78, commandLine=...) at ../Source/Spark_Client/ClientEngine.cpp:106 #9 0x0806a18a in main (argc=1, argv=0xffffcb04) at ../Source/ShooterExe/Main.cpp:81
Log contents:
Date: 10/19/2015 Time: 01:00:21 PM: -------------------------------------------------------------- [ 0.003] Unbound/Unknown : Filesystem initialized, cache enabled Build 276 Ubuntu x86_64 [S_API WARN] The loaded overlay DLL doesn't support SetNotificationPosition Steam initialized
On a side note, a lot of information on the wiki page (http://wiki.unknownworlds.com/ns2/Linux_Guide) seems to be outdated or not working. For some reason, I couldn't get the steam-runtime included with the game to download for i386 so I had to run:
cd ~/.local/share/Steam ./ubuntu12_32/steam-runtime/run.sh gdb SteamApps/common/Natural\ Selection\ 2/ns2_linux32
Comments
Must have been a pending update on the GL drivers on my side.
That's my theory, at least.
If they weren't that kind of person they would have rage quit and left linux alone a long time ago...
Another thing is the group psychology. Saying that you use Linux is like wearing a uniform: you represent the group, standards become higher.