It depends. Are you talking about pressure death when diving ? If yes, i will answer by no.
If by physics, you mean weather, sand movement, floating materials, ocean currents. It is a yes.
I think that before they add too much more they need to do some major optimizing for performance. This will allow the game to be run better and faster on the same machines and it will also be able to run on more lower end machines (the more common ones like what you buy from walmart).
I think that before they add too much more they need to do some major optimizing for performance. This will allow the game to be run better and faster on the same machines and it will also be able to run on more lower end machines (the more common ones like what you buy from walmart).
Agreed. I think performance optimisation is a must.
It is hard to say if there should be more physics in the game because there are many different realistic and unrealistic features in the game such as lithium (found in the lava caves and the koosh zones) actually explodes when it comes in contact with water in real life.
It is hard to say if there should be more physics in the game because there are many different realistic and unrealistic features in the game such as lithium (found in the lava caves and the koosh zones) actually explodes when it comes in contact with water in real life.
by Joe
So we Meet Again ^^ I'm happy someone else noticed that about the lithium thing I saw your answer on that and had to quickly press that Awesome button.. Anyhow, my reason for Indecisive. I want to see more content first, then doing things such as adding physics, but keep in mind everyone as Joe_Hogan mentioned with The Lithium Thing how real world application effects games although throwing lithium into the water would make for some fun fireworks for some sort of even haha. Anyhow at this point making the game is even more intense, so expect much longer wait on some stuff as the more real world physic's show up the 4 things they had to do turns into 10 and you might umm prefer to fall into water safely rather than break your legs upon contact id like to be able to jump into water safely in game so specific's are needed really to answer this poll easier. (this made me think of the water jumping thing physic wise)
http://physics.stackexchange.com/questions/9059/jumping-into-water
Comments
If by physics, you mean weather, sand movement, floating materials, ocean currents. It is a yes.
Agreed. I think performance optimisation is a must.
BRING IT ON
by Joe
I say, the more realism, the better.
Fluid physics would actually be epic.
Soft-body physics on vehicles, almost as much so.
So we Meet Again ^^ I'm happy someone else noticed that about the lithium thing I saw your answer on that and had to quickly press that Awesome button.. Anyhow, my reason for Indecisive. I want to see more content first, then doing things such as adding physics, but keep in mind everyone as Joe_Hogan mentioned with The Lithium Thing how real world application effects games although throwing lithium into the water would make for some fun fireworks for some sort of even haha. Anyhow at this point making the game is even more intense, so expect much longer wait on some stuff as the more real world physic's show up the 4 things they had to do turns into 10 and you might umm prefer to fall into water safely rather than break your legs upon contact id like to be able to jump into water safely in game so specific's are needed really to answer this poll easier. (this made me think of the water jumping thing physic wise)
http://physics.stackexchange.com/questions/9059/jumping-into-water