More glove types!
Eddie894
United Kingdom Join Date: 2015-10-27 Member: 208795Members
It seems that only radiation gloves fill up the 'gloves' slot. And when you repair the Aurora's warp drive core, there is no use for them. So I think that their should be other types of gloves to wear. Here's some ideas:
Building gloves - Speedens up construction and interaction with objects
Swimming gloves - Increases swimming speed further, combined with flippers
Hazard gloves - Armored gloves which enable you to hold hazardous things/fish, like bleeders, without taking damage
Grip gloves - Allow you to grip magnetically (Or any other way) onto surfaces. Useful for above sea level bases, and perhaps the aurora.
I only have a few ideas for now, so I may edit this in the future if I find more
Feel free to post more ideas below!
Eddie894
Building gloves - Speedens up construction and interaction with objects
Swimming gloves - Increases swimming speed further, combined with flippers
Hazard gloves - Armored gloves which enable you to hold hazardous things/fish, like bleeders, without taking damage
Grip gloves - Allow you to grip magnetically (Or any other way) onto surfaces. Useful for above sea level bases, and perhaps the aurora.
I only have a few ideas for now, so I may edit this in the future if I find more
Feel free to post more ideas below!
Eddie894
Comments
The armored diving suit doesn't have this? Or is it only a suit? Or does it have it?
No. The diving armour/suit protects you from 50% of outside damage, and it is only a single item for you're suit. What I am talking about is gloves that fully protect you from small scale fish, like them bleeders, without being hurt. As for the swim gloves, I did not know the devs had already thought about it. Thanks!
The shockers? Not so sure about that. Sure elctrical insulation is a nice idea, especially if Unknown Worlds adds something more to do with electricity, but I would think shockers are too big to grab with hands!
Let's wait what the magma and ice biomes hold for us, there might be some hazardous stuff lying around there.
Also what just came to my mind, magnetic gloves to increase to range you can grab certain things...
Alterra might need to have a chat with Stark Industries first, though.
Perhaps, but maybe the devs should stick a light like that into the helmet of the player, like an upgrade mod or something. Looking at how you would hold tools, light gloves would seem very impractical.
If there are electrical wires hanging every where, I did not know that. Also, electronic wires in an underwater environment would anhilate everything near it, before earthing, though.
Magnetic gloves, that seems like an awesome idea! But there would be limitations, obviously, to magnetic metals.
Haha, good one! But wouldn't that make the propulsion gun thing useless to have as a tool?