Opinions on Farming Update
ChaosKnight626
Minnesota Join Date: 2015-08-05 Member: 206783Members
Since I finally got around to starting Subnautica up after the Farming Update, here's where I'm going to post my thoughts on what I find. First off, I've noticed that Creepvine now takes up 4 slots in the inventory. I'm not sure how to feel about this. I've also noticed more things that I can scan, so that's pretty cool. I'll post more later
Comments
But i'm loving the fruit trees, I have 4 "offices" it them in it and I don't have to fish or filter water much any more.
Rotten creepvine won't go bioplant for power.
All large seeds take up that much space. Don't like it, but it needs to be that way for planter boxes to work.
The hanging fruit surface tree is good for indoor living. Like mentioned and pictured above it's decorative and a free source of food and water too.
With farming the bioreactor could finally get useful again if all components could be farmed and the reactor be placed indoors.
I found the bioreactor was the only real option on the underwater floating islands. My base is to deep for solar, and water to cold for thermal.
I'm pretty sure there's a bunch of thermal vents deep under the underwater islands. You could build thermal plants there, then it's just a question of how to relay the power up to the islands. Easier said than done, especially while dodging all the bone sharks. Would probably have to run the line up the slopes to the adjacent biome and then hop from island to island to reach the base.
Yeah I tried, the island by base is on is just out of range. I thought of using the teraformer but that is getting removed so I thought i'd give the bioreactor a go.
That puzzled me too
I once had a thermal farm right at the bottom center surrounded by volcanic shafts, then linked them through transmitters all the way back up the wall to those magnetite mountains and a base that was there. The main problem was driving the bonesharks away at the bottom and usually I placed my seamoth above ground made a full expensive long range discharge and then stayed very close above ground building the termal reactors. It took me some time, but my second security measures were quick fins, light inventory and the armored suit. Soon you'll learn to listen to the shark noises and retreat before you see them. The seaglide might be a good emergency vehicle too.
I never had a base on the floating islands myself and don't know if you can bridge the gap, but those transmitters have a fantastic range and you should be able to find a way. Otherwise you'd have to build some base structure to close the gap.
You can't eat fish, because ... fish are friends, not food ...
but to come back to food - the devs once wanted more complex food recipes. Even if that idea gets skipped, we could probably get some advanced recipes including non-rotting, high energy food, like those nutrient packages in the lifepod, build from other food.
I'M HAVIN' FISH TONIGHT!
It would be neat to be able to craft the nutrient blocks though.
You might be able to in a future update. Combine different kinds of plants for different bars that give different amounts of food, water, maybe effects like extra speed?
I'm at the point where I'm able to build my big base.
Already got most of it set up in the Grand Reef as its the least dangerous place (apart from the pressure) and the vents allow one to use the thermal plants (though kinda annoyed they only put out 50 power. for something that sustainable, 100 power at least should be put out).
The 4 slots thing is a bit annoying, especially now that I'm adding the large aquariums to my base and ferrying seeds and the like is a pain but the extra storage on the seamoth helps.
The hanging fruit trees are almost a cheat, for once you've got a tree you have an unlimited supply of food. I have one in each base and also one in the cyclops. Though I suppose this does cut out how quickly one goes through the local fish stocks. But I have noticed that Stalkers tend to deplete the fish populations around almost as fast as I did before the fruit trees. Every time my large aquarium in my first base gets full now, I take out all the fish except one pair and release them into the wild. Either they spread far and quick or the stalkers are chomping through them almost as fast as I'm depositing them.
Pretty sure those were there before.
im pretty sure they were there before also lol