Automatically pull ingredients from storage
yarnosh
Illinois Join Date: 2016-03-21 Member: 214619Members
It's pretty annoying sometimes to have to search through lockers to find ingredients. It's just an unnecessary hassle that doesn't add anything to the game. A great feature from Fallout 4 base building is the way it automatically pulls ingredients from the workbench. So you don't have to run back and forth to storage.
I suggest doing this for the fabricator and seamoth upgrade console in a base. No need to do it for habitat construction. Carrying a bunch of glass and titanium outside the hab is not a big deal. I'm specifically talking about the fabricator(s). You shouldn't have to leave the fabricator and go to the locker right next to it. Let's say you automatically draw ingredients from any storage in a 10m radius? Maybe just the current room? The idea is to make it convenient without making it immersion breaking.
I suggest doing this for the fabricator and seamoth upgrade console in a base. No need to do it for habitat construction. Carrying a bunch of glass and titanium outside the hab is not a big deal. I'm specifically talking about the fabricator(s). You shouldn't have to leave the fabricator and go to the locker right next to it. Let's say you automatically draw ingredients from any storage in a 10m radius? Maybe just the current room? The idea is to make it convenient without making it immersion breaking.
Comments
Well, there's already the convenience of automatically pulling from your personal inventory. I don't think it's much of a leap to also draw from a nearby locker.
I would agree that it makes sense to require you to connect the fab and storage like they do in Space Engineers. But that becomes a whole subsystem itself, which can get complicated. I was trying to keep the suggestion simple and easy to implement.
: - o