Personal Water Tunnels
ShadowDiver
Oregon Join Date: 2016-04-19 Member: 215932Members
So currently there are only two ways to make yourself (without a sub), move faster underwater: The seaglide, and using a current generator. But I think we can change that.
Imagine a tunnel that you could add on to your base, except the tunnel is filled with water, and you can choose to have the water be going in one direction in a focused current, so that you would move very quickly through it. Something like this would be cool for multiple reasons.
One, it would provide an actual use for the current generator, as it could be part of the crafting. And two, if you didn't feel like walking across your entire base, you could connect multiple parts with these current tunnels.
This would be something added later, because it isn't needed, it just seems cool to be able to play with the currents a little bit more than we are currently able to.
Let me know what you guys think!
Imagine a tunnel that you could add on to your base, except the tunnel is filled with water, and you can choose to have the water be going in one direction in a focused current, so that you would move very quickly through it. Something like this would be cool for multiple reasons.
One, it would provide an actual use for the current generator, as it could be part of the crafting. And two, if you didn't feel like walking across your entire base, you could connect multiple parts with these current tunnels.
This would be something added later, because it isn't needed, it just seems cool to be able to play with the currents a little bit more than we are currently able to.
Let me know what you guys think!
Comments
You know I've never built a current generator? Couldn't see the point. Or a grav sphere, for that matter.
Maybe until they give you the transport tunnels, you could put a current generator outside of a hatch at every junction of your base. You could step outside, and jet off to the next junction, then jump into another jet stream?
Something to try when I get home!
Make sure you've got enough air tanks to get to the other end.
As for air, just build in bulkhead doors, and keep the junctions airtight so you can transition through?
Unfortunately you're bang on, it won't let you deploy the current generator inside.
It can be rope and mechanism* that you hold in hand that swiftly pull the rope. Just tie it in two points and you can move incredebly fast in not far precise location.
*Mechanism like in Tomb Raider 2013
personally I would rather use a series of beacons whether the same or special to be able to set up an autopilot route for ether the seamoth or cyclops
Idea is simple. You kill the warper (or study him with scanner), get a blueprint and build a warpgate in each base. Vuola!
Instead of killing a warper after you scan them and are at a certain story part like say going to the lava biomes or learn about their warp mechanism and after doing something story related you get a blueprint for a type of transport or portable teleportation device that repeats the process of a warper phasing to another place.But of course it would cost an arm leg and a specimen that you study and that can kill you on the off chance.
Wow!
Somewhere, deeeep in the ocean, there are scary creatures, that can warp here-there... They can appear behind you and grab you small thin body with their creepy sectopods... Oh yes, I need a warpgate! Right in the middle of my base!
Sorry, I dont know how teleportation function in game, but can reasonably suggest, that any tool, or construction that uses warp-source is like a torch in the night for thouse who naturally use that kind of movement.
Not very smart to gather all the warpers from this part of ocean to your birthday party!
Same tho.