Floating junk, ocean surface inside habitat. Old bugs
Recon777
Join Date: 2016-04-08 Member: 215505Members
Not sure if the devs are aware of these two very old bugs or not (likely, one would think) but the game still spawns random junk that floats in the air above the water relatively close to the escape pod site. These items cannot be removed, so they just hang there in the air forever looking really trashy.
Another one my kid noticed was that if you build multipurpose rooms stacked in a tower formation, the one that breaks the surface of the ocean will render the ocean's surface INSIDE the room.
Also, the player still "takes a breath" when surfacing in subs. Kind of silly and ought to be easy to fix.
Noticed that when viewing one's base from within the Cyclops, that you can SEE the items you've constructed with the habitat builder through the walls, even though they should be hidden. You can see them from a VERY long distance away as well.
Noticed when docking the Seamoth inside the Cyclops that during this procedure, you can also see the wall lockers that you've placed inside the lower hallway of the Cyclops.
Another one my kid noticed was that if you build multipurpose rooms stacked in a tower formation, the one that breaks the surface of the ocean will render the ocean's surface INSIDE the room.
Also, the player still "takes a breath" when surfacing in subs. Kind of silly and ought to be easy to fix.
Noticed that when viewing one's base from within the Cyclops, that you can SEE the items you've constructed with the habitat builder through the walls, even though they should be hidden. You can see them from a VERY long distance away as well.
Noticed when docking the Seamoth inside the Cyclops that during this procedure, you can also see the wall lockers that you've placed inside the lower hallway of the Cyclops.
Comments
I had a seaglide fragment show up as part of that junk. Was able to scan it repeatedly, completing the requirement. This really ought to be fixed. It's been this way for ages.
Wow. I wonder if you could've kept scanning it for infinite titanium?
that would be awesome!! but it needs to be fixed.
The same happened to me a few weeks ago; the fragment eventually disappeared after the fifth or sixth scanning cycle