Clearer Water
xtr3m3dawg
USA Join Date: 2016-07-17 Member: 220341Members
I do not know if there is a thread on this, but I have noticed the water is incredible unclear. It takes away at being able to marvel from the observation room. It is also dangerous driving your cyclops and seamoth when you do not see what is in front of you until it suddenly appears out of the murky water. Could ya'll work on making the water clearer?
Comments
Diving locally, you can see about 15 feet on average and 30 feet on a really good day. In the tropics 100+ foot visibility is amazing.
for ocean, a lot of the interesting things are right above the edge of the midnight zone, and water clarity rapidly decays throughout the descent from 800m-1000m. so, it stands to determine cave water should be clearer relatively than say the Dunes or the Deep Grand Reef.
This being said, I do agree that it is sometime too difficult to navigate in some of the darkest biomes, especially in the Cyclops. It would be nice if there were some kind of sonar mapping system you could use to show obstacle outlines while driving the Cyclops, similar to the sonar module you can equip on the Seamoth. Instead of a single "ping" though, I'd prefer it to be something you can toggle on/off like the interior and exterior lights. It can drain a constant amount of power while active and show outlines or wireframes of nearby obstacles.