So I'm quiting
Kellise
UK Join Date: 2016-07-23 Member: 220582Members
Logged 13 hours. Love the game, cant wait till full release, love the idea.
Can't live with:
-Fragment glitch
-Console commands not working on said glitch
-A random HUGE chunk of wreckage spawning in my base entrance room that everything branched off. (The dig command removes the terrain but apparently not ship wreckage or coral tubes.)
-Frame rate being gawful. Especially in subs.
-Item render being about an inch from my face. Seriously though, I'm seeing out croppings in the cyclops render about 3 seconds after I stop moving. Means you can't just drive and scan at all. Start, move 10 meters, wait for render...repeat....
One of these would be fine. I could maybe, maybe with some post rage cool down (I deleted my save after I got about 3 new blueprints (INCLUDING THE MOONPOOL), save and quit due to a constant bubbles popping noise like I was over a bubble thing, came back and the first three bullet points happened in about 5 min of eachother.) deal with a any two of them.
But the idea of my game losing a huge chunk of progress at any time, with no fix, randomly generating ninja ship parts to infiltrate my base and ruining it and reprogressing though 13 hours of building with constant jutters and stop start resource collection is to much.
Can't live with:
-Fragment glitch
-Console commands not working on said glitch
-A random HUGE chunk of wreckage spawning in my base entrance room that everything branched off. (The dig command removes the terrain but apparently not ship wreckage or coral tubes.)
-Frame rate being gawful. Especially in subs.
-Item render being about an inch from my face. Seriously though, I'm seeing out croppings in the cyclops render about 3 seconds after I stop moving. Means you can't just drive and scan at all. Start, move 10 meters, wait for render...repeat....
One of these would be fine. I could maybe, maybe with some post rage cool down (I deleted my save after I got about 3 new blueprints (INCLUDING THE MOONPOOL), save and quit due to a constant bubbles popping noise like I was over a bubble thing, came back and the first three bullet points happened in about 5 min of eachother.) deal with a any two of them.
But the idea of my game losing a huge chunk of progress at any time, with no fix, randomly generating ninja ship parts to infiltrate my base and ruining it and reprogressing though 13 hours of building with constant jutters and stop start resource collection is to much.
Comments
Oh don't get me wrong, I know. My previous exprience with early access though is A.R.K which is much less buggy. As I said in my OP, I am really hyped for when the game gets a full complete bug fixed full game version, and I'm happy enough with my buggy early access ending up as a preorder. I just want to get the most game breaking bugs for me to the forums so maybe the devs see them, and with the weight of other complaints prioritise them.
We are hard at work on pushing an Xbox specific update out the door that should address many of the big issues people are reporting. Hopefully we can send something out to Microsoft for certification next week, but no promises.
I know there will be some interesting story-related developments and I'd rather not accidentally learn too much about that until we can actually play through the whole thing.